Developing iPhone Apps with UIKIT in Swift: Adding Multiple Views Using a Tab Bar Controller

Introduction

In iPhone app development, configuring the user interface (UI) is crucial, and UIKit makes this task easier. Swift is Apple’s latest programming language, offering safe and easy-to-understand syntax. This article will explain in detail how to implement multiple views using a tab bar controller with UIKit. Through this tutorial, you will understand the basic structure of an iPhone app and learn various techniques that can be applied in actual app development.

What is UIKit?

UIKit is a declarative programming interface used in iOS, tvOS, and watchOS, providing various components for building user interfaces. It allows easy use of various UI elements like UIButton, UILabel, UITableView, and helps developers create and manage interfaces effortlessly. As an essential framework for iOS app development, UIKit significantly influences the overall UI composition of applications.

Introduction to Swift Language

Swift is a programming language created by Apple, designed to write code easily and safely. It provides various features such as type inference, optionals, and strong error handling, allowing developers to work efficiently and improving code readability. Swift is loved by many developers for its concise and modern syntax compared to Obj-C. Thanks to these advantages, Swift has become the primary language for iOS application development.

When building UI with Swift, it is crucial to maintain clarity and conciseness in the code, which greatly benefits maintainability and scalability.

What is a Tab Bar Controller?

A tab bar controller is a useful UI element for managing multiple screens within an app. It helps users easily navigate to different screens through the tab bar. Each tab displays a different view controller, allowing users to intuitively explore the app. A tab bar controller is typically located at the bottom and can have multiple tabs.

Using UIKit’s UITabBarController, implementing a tab bar controller is very easy. You can set up a UIViewController for each tab and clearly plan the structure of the app.

Setting Up the Development Environment

To develop the app, you need to install Xcode. Xcode is Apple’s official IDE used for iOS app development. After installing Xcode, you can create a new project and choose the Single View Application template from various options. Using this template allows you to set up the basic iOS app structure.

Creating a Project

Open Xcode and select ‘Create a new Xcode project.’ Choose ‘App’ and click ‘Next.’ Enter the project name, team, organization name, and identifier. Set the Interface to ‘Storyboard’ and the language to ‘Swift.’ Click ‘Next’ and save the project on your computer.

Setting Up the Tab Bar Controller

Open the Main.storyboard of the project created in Xcode and add a UITabBarController. By default, the tab bar controller connects two view controllers. Each view controller corresponds to each tab of the tab bar.

Adding the Tab Bar Controller

Drag the ‘Tab Bar Controller’ from the Object Library to the storyboard. Next, you need to add UIViewControllers corresponding to each tab of the tab bar controller. Find ‘View Controller’ in the object library and connect it to the two view controllers of the tab bar controller.

Connecting View Controllers

After selecting each added view controller, hold down the Control key and drag to connect them to the tab bar controller. Set the segue as ‘view controllers.’ This completes the basic structure of the tab bar controller.

Setting Up 10 Views

By default, UITabBarController allows up to 5 tabs, but when the number of tab items exceeds 5, scrolling becomes possible automatically. Therefore, if you want to set up 10 views, you need to add each view and work on making it scrollable.

Adding Tab Items

You can set icons and titles for each tab. After selecting each UIViewController, enter icons and titles through the ‘Tab Bar Item’ settings in the ‘Attributes Inspector.’ For example, you can set the title of the first tab to “First” and use a standard icon.

Making a Scrollable Tab Bar

After setting up 10 views, you will need to subclass UITabBarController or use UINavigationController to implement multiple subtabs to make it scrollable. By using UINavigationController, the user experience is enhanced.

Optimizing Elements and Setting Layout

After adding all views, optimizing the layout of each view is important. You can arrange UI elements to fit various screen sizes using Auto Layout. By setting constraints through the Interface Builder, a consistent UI can be provided across different devices.

Applying Auto Layout

After placing UI elements in each view controller, use the ‘Pin’ or ‘Align’ functions to add constraints. This allows each UI element to automatically adjust its size and position. For example, you should set the spacing between the title label and button to create a responsive UI.

Managing UI Elements and Data

It is also necessary to manage data and interact with the user interface on each screen of the app. Data is typically managed by a model, allowing each view controller to access this model to update data or reflect changes in the UI.

Creating a Model

You can create a data model using Swift’s structures or classes. For example, you can create a structure that defines the data to be displayed in each tab. You can use this data to set the content displayed in the view controller.

Conclusion and Deployment

Once app development is complete, use the ‘Build’ option in the Xcode ‘Product’ menu to build the app. After the build completes without issues, test it on the simulator or a real device to ensure it operates as expected.

Submitting the App

After completing all tests, you will need a developer account to submit the app to the App Store. Enter app information through Apple’s App Store Connect, prepare screenshots and metadata, and then submit. Once the app is reviewed, you can follow the subsequent procedures to make it available.

Conclusion

In this post, we explored how to develop an iPhone app with 10 views using the tab bar controller of UIKit with Swift. Through this, you gained an understanding of the basic principles of iOS app development and UI components, and it has likely been a valuable experience to create an actual app. Based on this tutorial, feel free to add various features and reflect numerous ideas to create your own app. The world of iPhone app development offers endless possibilities, so continue to explore!