Hello! In this lecture, we will address the problem of calculating the area of a polygon. This problem will be implemented using Java, and I will explain the process of solving the problem in detail, applying basic mathematical concepts and algorithms.
Problem Description
Write a program to calculate the area of a polygon based on the coordinates of given points. The points are given in the form of (x1, y1), (x2, y2), ..., (xn, yn)
, and it is assumed that these points are connected to form the polygon. The area to be computed must satisfy the following conditions:
- The points are given in a clockwise or counterclockwise direction.
- An accurate and efficient algorithm must be implemented.
Input
The first line contains the number of points n
. The following n
lines contain the coordinates x
, y
of each point as integers.
Output
Output the area of the polygon as a real number, rounded to two decimal places.
Example Input
4 0 0 4 0 4 3 0 4
Example Output
12.00
Solution Method
There are various algorithms to calculate the area of a polygon, but in this lecture, we will use Schroder’s formula (or the polygon area formula). According to this formula, the area of a polygon A
is calculated as follows:
A = 0.5 * |Σ (xiyi+1 - yixi+1)|
Here, (xi, yi)
are the coordinates of each point of the polygon, and (xn+1, yn+1) = (x1, y1)
to return to the first point.
Step 1: Designing the Algorithm Structure
First, let’s design the basic structure of the program. The program consists of the following four steps:
- Receive input
- Calculate area
- Print result
- Clean up
Step 2: Receiving Input
In Java, we can receive user input through the Scanner
class. We will store the coordinates of each point using an ArrayList
. Here is a sample code:
import java.util.ArrayList;
import java.util.List;
import java.util.Scanner;
public class PolygonArea {
public static void main(String[] args) {
Scanner scanner = new Scanner(System.in);
int n = scanner.nextInt(); // Number of points
List points = new ArrayList<>();
for (int i = 0; i < n; i++) {
int x = scanner.nextInt();
int y = scanner.nextInt();
points.add(new Point(x, y));
}
scanner.close();
}
static class Point {
int x, y;
Point(int x, int y) {
this.x = x;
this.y = y;
}
}
}
Step 3: Calculating Area
Now it is time to add a method to calculate the area. The area calculation can be done by applying the above formula for each point using a for loop:
public static double calculateArea(List points) {
double area = 0.0;
int n = points.size();
for (int i = 0; i < n; i++) {
Point p1 = points.get(i);
Point p2 = points.get((i + 1) % n); // Next point, the last point connects to the first point
area += p1.x * p2.y - p2.x * p1.y;
}
return Math.abs(area) / 2.0;
}
Step 4: Printing the Result
Finally, let’s add the code to print the calculated area in the desired format. Add the following code to the main method:
double area = calculateArea(points);
System.out.printf("%.2f\n", area);
Complete Code
Now, if we organize all the code into one, it looks like this:
import java.util.ArrayList;
import java.util.List;
import java.util.Scanner;
public class PolygonArea {
public static void main(String[] args) {
Scanner scanner = new Scanner(System.in);
int n = scanner.nextInt(); // Number of points
List points = new ArrayList<>();
for (int i = 0; i < n; i++) {
int x = scanner.nextInt();
int y = scanner.nextInt();
points.add(new Point(x, y));
}
scanner.close();
double area = calculateArea(points);
System.out.printf("%.2f\n", area);
}
static class Point {
int x, y;
Point(int x, int y) {
this.x = x;
this.y = y;
}
}
public static double calculateArea(List points) {
double area = 0.0;
int n = points.size();
for (int i = 0; i < n; i++) {
Point p1 = points.get(i);
Point p2 = points.get((i + 1) % n); // Next point, the last point connects to the first point
area += p1.x * p2.y - p2.x * p1.y;
}
return Math.abs(area) / 2.0;
}
}
Conclusion
In this lecture, we solved the problem of calculating the area of a polygon. The algorithm we covered is based on Schroder’s formula, which is frequently used in actual programming competitions. Writing code at each step and implementing the algorithm ourselves must have been a very beneficial experience.
Now, you can also tackle the problem of calculating the area for various types of polygons based on this algorithm. Furthermore, I encourage you to challenge yourself to solve more advanced problems by integrating other ideas and algorithms. In the next lecture, try different algorithm problems!