UWP Development, Event Handler

In UWP (Universal Windows Platform) development, event handlers are crucial elements that interact with the user interface (UI). In this article, we will help you gain a deeper understanding of the concept, usage, and practical examples of event handlers in UWP.

What is an Event Handler?

An event handler is a method that is executed when a specific event occurs. For example, code is executed in response to actions like clicking a button or entering text. Events are vital elements that enable interaction between the user and the application in UWP applications.

UWP Event Model

UWP provides various event models. These include the following events:

  • Input events of UI elements (e.g., Click, PointerPressed, TextChanged)
  • Events for state changes of data
  • Application lifecycle events (e.g., Activated, Suspending)

Registering Event Handlers

Event handlers are registered for specific UI elements. For example, you can register a handler for a button click event. Here is a basic way to register an event handler in C#.


private void MyButton_Click(object sender, RoutedEventArgs e)
{
    // Code to execute when the button is clicked
    MyTextBox.Text = "The button has been clicked!";
}

// Registering the button click event handler
MyButton.Click += MyButton_Click;

Parameters of Event Handlers

Event handlers typically have two parameters: sender and e. The sender parameter represents the object that raised the event, and e contains the event arguments that include additional data or status information. Below is an example code using the parameters.


private void MyButton_Click(object sender, RoutedEventArgs e)
{
    Button clickedButton = sender as Button;
    clickedButton.Content = "Clicked";
}

Examples of Various Event Handlers

Now, let’s look at some other examples of event handlers.

1. Button Click Event




private void Page_Loaded(object sender, RoutedEventArgs e)
{
    MyButton.Click += MyButton_Click;
}

private void MyButton_Click(object sender, RoutedEventArgs e)
{
    MyTextBox.Text = "The button has been clicked!";
}

2. Text Box Change Event

This is an event that occurs when text is entered.




private void Page_Loaded(object sender, RoutedEventArgs e)
{
    MyTextBox.TextChanged += MyTextBox_TextChanged;
}

private void MyTextBox_TextChanged(object sender, TextChangedEventArgs e)
{
    // Executes every time the text is changed
    string text = MyTextBox.Text;
    // Code to handle...
}

3. Mouse Pointer Events

This event occurs when the mouse pointer is over a UI element.




private void Page_Loaded(object sender, RoutedEventArgs e)
{
    MyImage.PointerEntered += MyImage_PointerEntered;
    MyImage.PointerExited += MyImage_PointerExited;
}

private void MyImage_PointerEntered(object sender, PointerRoutedEventArgs e)
{
    MyTextBox.Text = "The mouse is over the image.";
}

private void MyImage_PointerExited(object sender, PointerRoutedEventArgs e)
{
    MyTextBox.Text = "The mouse has left the image.";
}

Removing Event Handlers

When you no longer need an event, you should remove the handler. This is important to prevent memory leaks. You can remove it as follows.


MyButton.Click -= MyButton_Click;

Asynchronous Event Handlers

UWP also supports asynchronous event handlers. This separates long-running tasks from the UI thread, improving user experience. You can use the async and await keywords for asynchronous processing.


private async void MyButton_Click(object sender, RoutedEventArgs e)
{
    MyTextBox.Text = "Starting task...";
    await Task.Delay(2000); // Wait for 2 seconds
    MyTextBox.Text = "Task complete!";
}

Conclusion

Event handlers are essential tools for handling basic interactions in UWP applications. They are utilized in close conjunction with various UI elements, providing a richer user experience through techniques such as event registration, parameter usage, and asynchronous processing. Let’s leverage what we’ve learned to ensure your applications work excellently.

We hope this article helps deepen your understanding of UWP event handlers. We encourage you to continuously practice and learn to develop more complex applications.