kotlin android app development course, creating signup and login features

In this course, we will learn how to implement the sign-up and login functionalities in an Android app using Kotlin. We will cover various topics starting from basic screen layouts, user information handling, communication with the server, and data storage in the database. Ultimately, we will be able to implement working sign-up and login features through a simple example app.

Table of Contents

1. Required Tools and Environment Setup

For Android app development, the following tools are needed:

  • Android Studio: The official IDE for Android app development.
  • Java Development Kit (JDK): Since Kotlin runs on the JVM, JDK is required.
  • Gradle: A tool for building projects.

In addition, we will add the libraries we will use to Gradle. After installing these tools, run Android Studio and create a new project.

2. Project Setup

When creating a new project, select the Empty Activity template and choose Kotlin as the language. Set the package name and save location, then click the Finish button to create the project.

3. Layout Design

To create the sign-up and login screens, we will create two XML layout files. Each layout will include EditText and Button components.

Login Screen Layout (login_activity.xml)

    
    <?xml version="1.0" encoding="utf-8"?>
    <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
        android:layout_width="match_parent"
        android:layout_height="match_parent">

        <EditText
            android:id="@+id/editTextEmail"
            android:layout_width="match_parent"
            android:layout_height="wrap_content"
            android:hint="Email" />

        <EditText
            android:id="@+id/editTextPassword"
            android:layout_width="match_parent"
            android:layout_height="wrap_content"
            android:hint="Password"
            android:layout_below="@+id/editTextEmail"
            android:inputType="textPassword" />

        <Button
            android:id="@+id/buttonLogin"
            android:layout_width="match_parent"
            android:layout_height="wrap_content"
            android:text="Login"
            android:layout_below="@+id/editTextPassword" />

        <TextView
            android:id="@+id/textViewSignUp"
            android:layout_width="wrap_content"
            android:layout_height="wrap_content"
            android:text="Don't have an account? Sign Up"
            android:layout_below="@+id/buttonLogin"
            android:layout_marginTop="16dp"
            android:clickable="true" />

    </RelativeLayout>
    
    

Sign-Up Screen Layout (signup_activity.xml)

    
    <?xml version="1.0" encoding="utf-8"?>
    <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
        android:layout_width="match_parent"
        android:layout_height="match_parent">

        <EditText
            android:id="@+id/editTextEmail"
            android:layout_width="match_parent"
            android:layout_height="wrap_content"
            android:hint="Email" />

        <EditText
            android:id="@+id/editTextPassword"
            android:layout_width="match_parent"
            android:layout_height="wrap_content"
            android:hint="Password"
            android:layout_below="@+id/editTextEmail"
            android:inputType="textPassword" />

        <Button
            android:id="@+id/buttonSignUp"
            android:layout_width="match_parent"
            android:layout_height="wrap_content"
            android:text="Sign Up"
            android:layout_below="@+id/editTextPassword" />

    </RelativeLayout>
    
    

4. Implementing Sign-Up Functionality

To implement the sign-up functionality, create a SignupActivity.kt file. This file will contain logic for receiving the user’s email and password and processing them.

    
    package com.example.yourapp

    import android.content.Intent
    import android.os.Bundle
    import android.widget.Button
    import android.widget.EditText
    import android.widget.Toast
    import androidx.appcompat.app.AppCompatActivity

    class SignupActivity : AppCompatActivity() {

        private lateinit var editTextEmail: EditText
        private lateinit var editTextPassword: EditText
        private lateinit var buttonSignUp: Button

        override fun onCreate(savedInstanceState: Bundle?) {
            super.onCreate(savedInstanceState)
            setContentView(R.layout.signup_activity)

            editTextEmail = findViewById(R.id.editTextEmail)
            editTextPassword = findViewById(R.id.editTextPassword)
            buttonSignUp = findViewById(R.id.buttonSignUp)

            buttonSignUp.setOnClickListener {
                val email = editTextEmail.text.toString()
                val password = editTextPassword.text.toString()

                if (email.isNotEmpty() && password.isNotEmpty()) {
                    // TODO: Add server communication tasks here
                    // Example: Move to login screen on successful sign-up
                    Toast.makeText(this, "Sign Up Successful", Toast.LENGTH_SHORT).show()
                    startActivity(Intent(this, LoginActivity::class.java))
                } else {
                    Toast.makeText(this, "Please fill in all fields", Toast.LENGTH_SHORT).show()
                }
            }
        }
    }
    
    

5. Implementing Login Functionality

The login functionality can also be implemented in a similar manner. Create a LoginActivity.kt file and write the following code.

    
    package com.example.yourapp

    import android.content.Intent
    import android.os.Bundle
    import android.widget.Button
    import android.widget.EditText
    import android.widget.Toast
    import androidx.appcompat.app.AppCompatActivity

    class LoginActivity : AppCompatActivity() {

        private lateinit var editTextEmail: EditText
        private lateinit var editTextPassword: EditText
        private lateinit var buttonLogin: Button

        override fun onCreate(savedInstanceState: Bundle?) {
            super.onCreate(savedInstanceState)
            setContentView(R.layout.login_activity)

            editTextEmail = findViewById(R.id.editTextEmail)
            editTextPassword = findViewById(R.id.editTextPassword)
            buttonLogin = findViewById(R.id.buttonLogin)

            buttonLogin.setOnClickListener {
                val email = editTextEmail.text.toString()
                val password = editTextPassword.text.toString()

                if (email.isNotEmpty() && password.isNotEmpty()) {
                    // TODO: Add server communication logic here
                    // Move to the next screen on success, show error message on failure
                    Toast.makeText(this, "Login Successful", Toast.LENGTH_SHORT).show()
                    // Add code to move to the next screen
                } else {
                    Toast.makeText(this, "Please fill in all fields", Toast.LENGTH_SHORT).show()
                }
            }
        }
    }
    
    

6. Data Storage and Management

To save the user’s information during sign-up or login, you can set up a server or use a cloud service like Firebase. Here, we will implement it simply using Firebase.

Firebase Setup

To use Firebase’s Authentication feature, create a project in the Firebase console and connect it to your app. Add the Firebase SDK to Gradle and enable Firebase Authentication.

    
    // build.gradle (app-level)
    dependencies {
        implementation 'com.google.firebase:firebase-auth-ktx:21.0.1'
    }
    
    

Improving Sign-Up and Login Functionality

Now you can implement sign-up and login functionalities using Firebase Authentication.

    
    // SignupActivity.kt
    import com.google.firebase.auth.FirebaseAuth

    class SignupActivity : AppCompatActivity() {
        // ...
        private lateinit var auth: FirebaseAuth

        override fun onCreate(savedInstanceState: Bundle?) {
            // ...
            auth = FirebaseAuth.getInstance()

            buttonSignUp.setOnClickListener {
                // ...
                auth.createUserWithEmailAndPassword(email, password)
                    .addOnCompleteListener(this) { task ->
                        if (task.isSuccessful) {
                            Toast.makeText(this, "Sign Up Successful", Toast.LENGTH_SHORT).show()
                            startActivity(Intent(this, LoginActivity::class.java))
                        } else {
                            Toast.makeText(this, "Sign Up Failed", Toast.LENGTH_SHORT).show()
                        }
                    }
            }
        }
    }
    
    
    
    // LoginActivity.kt
    import com.google.firebase.auth.FirebaseAuth

    class LoginActivity : AppCompatActivity() {
        // ...
        private lateinit var auth: FirebaseAuth

        override fun onCreate(savedInstanceState: Bundle?) {
            // ...
            auth = FirebaseAuth.getInstance()

            buttonLogin.setOnClickListener {
                // ...
                auth.signInWithEmailAndPassword(email, password)
                    .addOnCompleteListener(this) { task ->
                        if (task.isSuccessful) {
                            Toast.makeText(this, "Login Successful", Toast.LENGTH_SHORT).show()
                            // Move to the next screen
                        } else {
                            Toast.makeText(this, "Login Failed", Toast.LENGTH_SHORT).show()
                        }
                    }
            }
        }
    }
    
    

7. Conclusion

In this course, we have looked closely at how to implement sign-up and login functionalities in an Android app using Kotlin. By using Android and Firebase, we can securely handle user information and provide a convenient user experience. Feel free to expand your app by adding more features.

Additionally, through this example, you have learned the basic app structure and how to use Firebase, and you can build upon this knowledge to add various functionalities. Welcome to the world of Android development, and happy coding!

course on Kotlin Android app development, expanded floating action button

Hello! In this tutorial, we will delve deeply into the Extended Floating Action Button (EFAB) in Android app development using Kotlin. The Floating Action Button is a useful UI element for showing and highlighting key actions to the user. However, the Extended Floating Action Button expands this functionality to support multiple actions. The Floating Action Button is part of Material Design and is commonly used in modern app design.

1. What is a Floating Action Button?

A Floating Action Button (FAB) is a button that floats over the content on the screen. It visually emphasizes the main actions that users can perform. It is typically circular and provides quick accessibility to perform primary tasks. According to the Material Design guidelines in Android, it is positioned at the center of the user interface and fixed at the bottom of the screen.

1.1 Example of a Standard Floating Action Button

A simple example of a standard Floating Action Button could be implementing a simple note-taking app that allows users to add a button for writing a new note. The code below is an example of using a basic Floating Action Button.

class MainActivity : AppCompatActivity() {
    private lateinit var floatingActionButton: FloatingActionButton

    override fun onCreate(savedInstanceState: Bundle?) {
        super.onCreate(savedInstanceState)
        setContentView(R.layout.activity_main)

        floatingActionButton = findViewById(R.id.fab)
        floatingActionButton.setOnClickListener {
            // Action on click
            Toast.makeText(this, "Create a new note", Toast.LENGTH_SHORT).show()
        }
    }
}

2. Extended Floating Action Button

The Extended Floating Action Button is a button that helps users explore more options beyond performing a primary action with a simple click. This button typically displays several actions or represents sub-menu items. It provides users with more choices, enhancing the accessibility and usability of the interface.

2.1 Components

The Extended Floating Action Button takes the form of several small buttons grouped together. Each button provides an option for the user to select. To implement this, you should also adjust Visibility and Animation to offer a smooth and intuitive user experience.

3. Implementation

Now, let’s implement the Extended Floating Action Button using Kotlin. This example will be a note-taking app where users can add new notes and display a list of notes.

3.1 Layout Configuration

First, let’s configure the XML layout file. Below is the content of the activity_main.xml file.

<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:app="http://schemas.android.com/apk/res-auto"
    xmlns:tools="http://schemas.android.com/tools"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    tools:context=".MainActivity">

    <TextView
        android:id="@+id/text_view"
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:text="Note List"
        android:textSize="20sp"
        android:layout_centerInParent="true"/>

    <com.google.android.material.floatingactionbutton.ExtendedFloatingActionButton
        android:id="@+id/extended_fab"
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:layout_alignParentEnd="true"
        android:layout_alignParentBottom="true"
        android:layout_margin="16dp"
        android:text="Add"
        app:icon="@drawable/ic_add"/>

</RelativeLayout>

3.2 Activity Structure

Next, let’s write the MainActivity.kt file. Here, we will dynamically add buttons for the sub-actions and define the actions when these buttons are clicked.

class MainActivity : AppCompatActivity() {
    private lateinit var extendedFAB: ExtendedFloatingActionButton
    private lateinit var fabMenu: MutableList

    override fun onCreate(savedInstanceState: Bundle?) {
        super.onCreate(savedInstanceState)
        setContentView(R.layout.activity_main)

        extendedFAB = findViewById(R.id.extended_fab)

        // Initialize the list of extended menu buttons
        fabMenu = mutableListOf()

        // Add action buttons
        createFABs()

        extendedFAB.setOnClickListener {
            toggleMenu()
        }
    }

    private fun createFABs() {
        // Create FABs
        val actionButtons = listOf("Add Note", "Settings", "Help")

        for (action in actionButtons) {
            val fab = FloatingActionButton(this)
            fab.text = action
            fab.setOnClickListener { handleActionButtonClick(action) }
            fabMenu.add(fab)
            (findViewById(R.id.main_layout)).addView(fab)
        }
    }

    private fun toggleMenu() {
        for (fab in fabMenu) {
            fab.visibility = if (fab.visibility == View.VISIBLE) View.GONE else View.VISIBLE
        }
    }

    private fun handleActionButtonClick(action: String) {
        Toast.makeText(this, "$action clicked!", Toast.LENGTH_SHORT).show()
        toggleMenu() // Close the menu
    }
}

3.3 Screen Transition Animation

When using the Extended Floating Action Button, you can enhance user experience by adding animation effects. You can add animations for when the buttons appear and disappear. Below is an example with a simple animation added.

private fun toggleMenu() {
    for (fab in fabMenu) {
        if (fab.visibility == View.VISIBLE) {
            fab.animate().translationY(0f).alpha(0f).setDuration(300).withEndAction {
                fab.visibility = View.GONE
            }
        } else {
            fab.visibility = View.VISIBLE
            fab.alpha = 0f
            fab.animate().translationY(-100f).alpha(1f).setDuration(300)
        }
    }
}

4. User Experience and Interface

From a UI/UX perspective, the Extended Floating Action Button provides a very easy-to-use and intuitive interface. Since users can click the button to select various actions, it can be effectively utilized in apps that offer multiple features. If implemented considering both efficiency and aesthetics, users can have a simpler and more effective experience.

5. Conclusion

In this tutorial, we discussed how to implement the Extended Floating Action Button using Kotlin. Compared to the standard Floating Action Button, the Extended Floating Action Button provides users with a variety of options. Such UI components offer a better user experience and support performing intended tasks more efficiently.

The most important aspect of Android app development is user experience. It is the developer’s role to provide the best experience to users by appropriately utilizing various UI components to ensure responsive and open design. Continue to learn and apply Kotlin to create great apps.

Thank you!

Kotlin Android App Development Course: Creating a To-Do List App

Hello! In this tutorial, we will learn how to create a To-Do List app using Kotlin for Android. This app will have a simple user interface, allowing users to add tasks, display the list, and delete completed tasks.

Table of Contents

1. Required Materials

To develop the app, you will need the following materials:

  • Android Studio: Install the latest version
  • Kotlin: Ensure the latest version is included
  • Emulator or connected Android device: An environment to test the app

2. Project Setup

Open Android Studio and create a new project. Select the “Empty Activity” template and enter the following settings:

  • Name: ToDoListApp
  • Package name: com.example.todolistapp
  • Save location: Choose your desired location
  • Language: Kotlin
  • Minimum API level: API 21 (Lollipop)

Once the project is created, it is important to understand the basic structure of Android Studio. Take a careful look and open the ‘MainActivity.kt’ file.

3. UI Design

Now, modify the XML layout file to design the user interface. Open the ‘res/layout/activity_main.xml’ file and enter the following code:


    <?xml version="1.0" encoding="utf-8"?>
    <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
        android:layout_width="match_parent"
        android:layout_height="match_parent">

        <EditText
            android:id="@+id/task_input"
            android:layout_width="match_parent"
            android:layout_height="wrap_content"
            android:hint="Enter your task"
            android:layout_margin="16dp"/>

        <Button
            android:id="@+id/add_task_button"
            android:layout_width="wrap_content"
            android:layout_height="wrap_content"
            android:text="Add"
            android:layout_below="@id/task_input"
            android:layout_marginStart="16dp"
            android:layout_marginTop="8dp"/>

        <ListView
            android:id="@+id/task_list"
            android:layout_width="match_parent"
            android:layout_height="0dp"
            android:layout_below="@id/add_task_button"
            android:layout_marginTop="8dp"
            android:layout_weight="1"/>

    </RelativeLayout>
    

The above code includes an EditText for users to enter their tasks, a Button to add tasks, and a ListView to display the task list.

4. Writing Kotlin Code

Now, open the MainActivity.kt file and add the following code to implement the functionality of the task list:


    package com.example.todolistapp

    import android.os.Bundle
    import android.view.View
    import android.widget.ArrayAdapter
    import android.widget.Button
    import android.widget.EditText
    import android.widget.ListView
    import androidx.appcompat.app.AppCompatActivity

    class MainActivity : AppCompatActivity() {
        private lateinit var taskInput: EditText
        private lateinit var addTaskButton: Button
        private lateinit var taskListView: ListView
        private val taskList = mutableListOf()

        override fun onCreate(savedInstanceState: Bundle?) {
            super.onCreate(savedInstanceState)
            setContentView(R.layout.activity_main)

            taskInput = findViewById(R.id.task_input)
            addTaskButton = findViewById(R.id.add_task_button)
            taskListView = findViewById(R.id.task_list)

            val adapter = ArrayAdapter(this, android.R.layout.simple_list_item_1, taskList)
            taskListView.adapter = adapter

            addTaskButton.setOnClickListener {
                addTask()
            }

            taskListView.setOnItemClickListener { _, _, position, _ ->
                removeTask(position)
            }
        }

        private fun addTask() {
            val task = taskInput.text.toString()
            if (task.isNotEmpty()) {
                taskList.add(task)
                taskInput.text.clear()
                (taskListView.adapter as ArrayAdapter<*>).notifyDataSetChanged()
            }
        }

        private fun removeTask(position: Int) {
            taskList.removeAt(position)
            (taskListView.adapter as ArrayAdapter<*>).notifyDataSetChanged()
        }
    }
    

This code handles two functionalities: adding tasks and deleting them when clicked. It displays the content entered by the user in the ListView, allowing them to delete items by clicking on the list items.

5. App Testing

Before running the app, ensure there are no errors in the code. Click the “Run” button at the bottom left of Android Studio to run the app, or press Shift + F10 to execute. Make sure an emulator or a real device is connected.

Once the app is running, you will see a task input field, an add button, and a task list on the screen. You can enter the necessary tasks and click the ‘Add’ button to add them to the list. Clicking on an item in the list will delete it.

6. Conclusion

In this tutorial, we learned how to create a simple To-Do List app using Kotlin. We learned how to handle user input and interact with UI elements. By creating such a simple app, you can enhance your understanding of Android app development. Challenge yourself to expand functionality by adding complexity to the code and design!

Thank you!

kotlin android app development course, fragment – view that acts like an activity

In Android app development, a fragment is a very important component. Fragments are modules that make up part of the user interface (UI) and can manage their own lifecycle independently. By using fragments, you can transition between different screens and create reusable UI components. This tutorial will explore how to utilize fragments using Kotlin in detail.

The Concept of Fragments

A fragment is a component that includes a small part of the UI within an activity. An activity represents a single screen that interacts with the user, but various fragments can be used to compose multiple UIs within a single activity. Fragments are very useful for the following reasons:

  • Reusable: The same fragment can be used in various activities.
  • Modular: Specific parts of the UI can be created as separate classes.
  • Flexibility: They can be added, removed, or replaced dynamically based on screen size and orientation.

The Lifecycle of Fragments

Fragments have their own lifecycle. The lifecycle of a fragment depends on the activity, but lifecycle methods are called independently. The main lifecycle methods of a fragment include:

  • onAttach(): Called when the fragment is attached to the activity.
  • onCreate(): Called to perform initialization tasks for the fragment.
  • onCreateView(): Called to create the UI for the fragment.
  • onActivityCreated(): Called after the activity’s creation is complete.
  • onStart(): Called when the fragment starts becoming visible to the user.
  • onResume(): Called when the fragment is interacting with the user.
  • onPause(): Called when the fragment stops interacting with the user.
  • onStop(): Called when the fragment is no longer visible to the user.
  • onDestroyView(): Called when the fragment’s UI is destroyed.
  • onDetach(): Called when the fragment is detached from the activity.

Creating a Basic Fragment

Now, let’s create a simple fragment using Kotlin. Start a new project and follow the steps below.

1. Create a Fragment Class

Create a Kotlin class for the fragment that inherits from Fragment. For example, let’s create a fragment named SampleFragment:

package com.example.myapp

import android.os.Bundle
import android.view.LayoutInflater
import android.view.View
import android.view.ViewGroup
import androidx.fragment.app.Fragment

class SampleFragment : Fragment() {

    override fun onCreateView(
        inflater: LayoutInflater, 
        container: ViewGroup?, 
        savedInstanceState: Bundle?
    ): View? {
        // Inflate the layout file to be used in the fragment.
        return inflater.inflate(R.layout.fragment_sample, container, false)
    }
}

2. Create a Layout File

Create a layout XML file used by the fragment. Write the res/layout/fragment_sample.xml file as follows:

<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android:orientation="vertical">

    <TextView
        android:id="@+id/sampleTextView"
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:text="Hello, Fragment!" />

</LinearLayout>

3. Use the Fragment in an Activity

Now the created fragment is ready to be used in an activity. Add a FrameLayout to the activity’s layout file to create space for the fragment:

<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android:orientation="vertical">

    <FrameLayout
        android:id="@+id/fragment_container"
        android:layout_width="match_parent"
        android:layout_height="match_parent"/>

</LinearLayout>

4. Add the Fragment to the Activity

In the activity’s onCreate method, dynamically add the fragment:

package com.example.myapp

import android.os.Bundle
import androidx.appcompat.app.AppCompatActivity
import androidx.fragment.app.FragmentManager

class MainActivity : AppCompatActivity() {

    override fun onCreate(savedInstanceState: Bundle?) {
        super.onCreate(savedInstanceState)
        setContentView(R.layout.activity_main)

        // Add the Fragment using FragmentManager.
        if (savedInstanceState == null) {
            val fragment = SampleFragment()
            supportFragmentManager.beginTransaction()
                .add(R.id.fragment_container, fragment)
                .commit()
        }
    }
}

Switching Between Fragments

Now let’s create multiple fragments and learn how to switch between them. As a simple example, we will implement a feature that switches to another fragment when a button is clicked.

1. Create a Second Fragment

Create a second fragment named SecondFragment and add a layout that includes a button:

package com.example.myapp

import android.os.Bundle
import android.view.LayoutInflater
import android.view.View
import android.view.ViewGroup
import androidx.fragment.app.Fragment
import kotlinx.android.synthetic.main.fragment_second.*

class SecondFragment : Fragment() {

    override fun onCreateView(
        inflater: LayoutInflater, 
        container: ViewGroup?, 
        savedInstanceState: Bundle?
    ): View? {
        return inflater.inflate(R.layout.fragment_second, container, false)
    }

    override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
        super.onViewCreated(view, savedInstanceState)

        // Switch the fragment on button click.
        button.setOnClickListener {
            val firstFragment = SampleFragment()
            fragmentManager?.beginTransaction()
                ?.replace(R.id.fragment_container, firstFragment)
                ?.addToBackStack(null)
                ?.commit()
        }
    }
}

2. Create a Layout File for the Second Fragment

Create the layout file for the second fragment as follows:

<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android:orientation="vertical">

    <Button
        android:id="@+id/button"
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:text="Back to Sample Fragment"/>

</LinearLayout>

3. Add Fragment Switching

In the existing SampleFragment, add a method for switching to the second fragment when a button is clicked:

class SampleFragment : Fragment() {
    // omitted...

    override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
        super.onViewCreated(view, savedInstanceState)

        // Switch to the second fragment on button click.
        val button = view.findViewById

Sending Data and Using Collections

Let’s learn how to transfer data between fragments and use collections. A common way to pass data to a fragment is by using a Bundle. In the example below, we will take user input for a search term and use it to create a new fragment.

1. Add EditText for User Input

<LinearLayout
    xmlns:android="http://schemas.android.com/apk/res/android"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android:orientation="vertical">

    <EditText
        android:id="@+id/searchEditText"
        android:layout_width="match_parent"
        android:layout_height="wrap_content"
        android:hint="Enter search term"/>

    <Button
        android:id="@+id/searchButton"
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:text="Search"/>

</LinearLayout>

2. Write a Method to Pass the Search Term

Write a method to take the keyword input and pass it to the second fragment:

searchButton.setOnClickListener {
    val keyword = searchEditText.text.toString()
    val searchFragment = SearchFragment()
    
    // Use Bundle to pass data
    val bundle = Bundle()
    bundle.putString("keyword", keyword)
    searchFragment.arguments = bundle
    
    // Fragment switch
    fragmentManager?.beginTransaction()
        ?.replace(R.id.fragment_container, searchFragment)
        ?.addToBackStack(null)
        ?.commit()
}

3. Receive and Display the Data

Receive and display the data passed in SearchFragment:

class SearchFragment : Fragment() {

    override fun onCreateView(
        inflater: LayoutInflater, 
        container: ViewGroup?, 
        savedInstanceState: Bundle?
    ): View? {
        return inflater.inflate(R.layout.fragment_search, container, false)
    }

    override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
        super.onViewCreated(view, savedInstanceState)

        // Receive data from Bundle
        val keyword = arguments?.getString("keyword")

        // Display data
        val textView = view.findViewById(R.id.resultTextView)
        textView.text = if (keyword != null) "Search term: $keyword" else "No search term entered."
    }
}

Managing Data with ViewModel and Fragments

Let’s learn how to manage data in fragments using ViewModel. ViewModel is a class that can store and manage UI-related data in activities and fragments, and is useful for maintaining data according to the lifecycle.

1. Create a ViewModel Class

import androidx.lifecycle.MutableLiveData
import androidx.lifecycle.ViewModel

class MyViewModel : ViewModel() {
    val data: MutableLiveData = MutableLiveData()
}

2. Use ViewModel in the Fragment

Show how to create a ViewModel in the fragment and observe data to update the UI:

import androidx.fragment.app.activityViewModels

class SampleFragment : Fragment() {
    private val viewModel: MyViewModel by activityViewModels()

    override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
        super.onViewCreated(view, savedInstanceState)

        // Observe data from ViewModel
        viewModel.data.observe(viewLifecycleOwner) { newData ->
            // Update UI
            textView.text = newData
        }

        // Change data to update UI
        button.setOnClickListener {
            viewModel.data.value = "New data"
        }
    }
}

Navigation with Fragments

Using the Android Navigation component, you can more easily manage transitions between fragments. The Navigation component simplifies transitions between fragments and activities.

1. Set Up Navigation Graph

Create a navigation graph and add fragments. Define transitions between fragments in the graph. This definition helps reduce code complexity and automatically handles transition animations and back stack management.

2. Switch Fragments Using Navigation Architecture

val navHostFragment = supportFragmentManager
        .findFragmentById(R.id.nav_host_fragment) as NavHostFragment
    val navController = navHostFragment.navController

    // Switch fragments on button click
    button.setOnClickListener {
        navController.navigate(R.id.action_sampleFragment_to_secondFragment)
    }

Conclusion

In this tutorial, we learned about the concept and usage of fragments in Android app development. Fragments allow us to structure the UI in a reusable and modular manner while managing lifecycles, transferring data, and leveraging ViewModels for data management. Using the navigation component makes switching between fragments easier. Based on this knowledge, try applying these concepts in real projects.

References

kotlin android app development course, arranged in a table format – GridLayout

1. Introduction to GridLayout

GridLayout is a layout in Android that allows you to arrange UI components in a grid. It can be divided into required rows and columns using classes, and it offers various size and placement options. It is useful for constructing complex UIs and is particularly suited for visually representing sorted data.

Using GridLayout, you can easily specify the size and position of each view to design app UIs in various formats. This layout allows buttons, text views, images, and more to be arranged in a grid format.

2. Setting Up and Using GridLayout

2.1 Basic Setup

To use GridLayout, add the following to your XML layout file:

<GridLayout
    xmlns:android="http://schemas.android.com/apk/res/android"
    android:layout_width="match_parent"
    android:layout_height="wrap_content"
    android:rowCount="2"
    android:columnCount="3">

    <TextView
        android:layout_width="0dp"
        android:layout_height="wrap_content"
        android:layout_row="0"
        android:layout_column="0"
        android:text="1"
        android:layout_columnWeight="1"/>

    <TextView
        android:layout_width="0dp"
        android:layout_height="wrap_content"
        android:layout_row="0"
        android:layout_column="1"
        android:text="2"
        android:layout_columnWeight="1"/>

    <TextView
        android:layout_width="0dp"
        android:layout_height="wrap_content"
        android:layout_row="0"
        android:layout_column="2"
        android:text="3"
        android:layout_columnWeight="1"/>

    <TextView
        android:layout_width="0dp"
        android:layout_height="wrap_content"
        android:layout_row="1"
        android:layout_column="0"
        android:text="4"
        android:layout_columnWeight="1"/>

    <TextView
        android:layout_width="0dp"
        android:layout_height="wrap_content"
        android:layout_row="1"
        android:layout_column="1"
        android:text="5"
        android:layout_columnWeight="1"/>

    <TextView
        android:layout_width="0dp"
        android:layout_height="wrap_content"
        android:layout_row="1"
        android:layout_column="2"
        android:text="6"
        android:layout_columnWeight="1"/>

</GridLayout>

The code above sets up a GridLayout with 2 rows and 3 columns. Each TextView is constructed to be of the same size. The layout_columnWeight attribute can be used to adjust the proportion of each column.

3. Properties of GridLayout

GridLayout has several properties, some of which include:

  • rowCount: Sets the number of rows in the GridLayout.
  • columnCount: Sets the number of columns in the GridLayout.
  • layout_row: Sets the row index for each view.
  • layout_column: Sets the column index for each view.
  • layout_rowWeight: Sets the weight for the row’s proportional size.
  • layout_columnWeight: Sets the weight for the column’s proportional size.

4. Code Examples

4.1 Simple Calculator App

Let’s create a simple calculator UI using GridLayout. Below is the complete XML code example:

<RelativeLayout
    xmlns:android="http://schemas.android.com/apk/res/android"
    android:layout_width="match_parent"
    android:layout_height="match_parent">

    <GridLayout
        android:layout_width="match_parent"
        android:layout_height="wrap_content"
        android:layout_centerInParent="true"
        android:rowCount="5"
        android:columnCount="4">

        <EditText
            android:id="@+id/inputField"
            android:layout_width="0dp"
            android:layout_height="wrap_content"
            android:layout_columnSpan="4"
            android:layout_row="0"
            android:padding="16dp"
            android:hint="Enter Calculation"/>

        <Button
            android:layout_width="0dp"
            android:layout_height="wrap_content"
            android:layout_row="1"
            android:layout_column="0"
            android:text="1"
            android:layout_columnWeight="1"/>

        <Button
            android:layout_width="0dp"
            android:layout_height="wrap_content"
            android:layout_row="1"
            android:layout_column="1"
            android:text="2"
            android:layout_columnWeight="1"/>

        <Button
            android:layout_width="0dp"
            android:layout_height="wrap_content"
            android:layout_row="1"
            android:layout_column="2"
            android:text="3"
            android:layout_columnWeight="1"/>

        <Button
            android:layout_width="0dp"
            android:layout_height="wrap_content"
            android:layout_row="1"
            android:layout_column="3"
            android:text="+"
            android:layout_columnWeight="1"/>

        <Button
            android:layout_width="0dp"
            android:layout_height="wrap_content"
            android:layout_row="2"
            android:layout_column="0"
            android:text="4"
            android:layout_columnWeight="1"/>

        <Button
            android:layout_width="0dp"
            android:layout_height="wrap_content"
            android:layout_row="2"
            android:layout_column="1"
            android:text="5"
            android:layout_columnWeight="1"/>

        <Button
            android:layout_width="0dp"
            android:layout_height="wrap_content"
            android:layout_row="2"
            android:layout_column="2"
            android:text="6"
            android:layout_columnWeight="1"/>

        <Button
            android:layout_width="0dp"
            android:layout_height="wrap_content"
            android:layout_row="2"
            android:layout_column="3"
            android:text="-"
            android:layout_columnWeight="1"/>

        <Button
            android:layout_width="0dp"
            android:layout_height="wrap_content"
            android:layout_row="3"
            android:layout_column="0"
            android:text="7"
            android:layout_columnWeight="1"/>

        <Button
            android:layout_width="0dp"
            android:layout_height="wrap_content"
            android:layout_row="3"
            android:layout_column="1"
            android:text="8"
            android:layout_columnWeight="1"/>

        <Button
            android:layout_width="0dp"
            android:layout_height="wrap_content"
            android:layout_row="3"
            android:layout_column="2"
            android:text="9"
            android:layout_columnWeight="1"/>

        <Button
            android:layout_width="0dp"
            android:layout_height="wrap_content"
            android:layout_row="3"
            android:layout_column="3"
            android:text="*"
            android:layout_columnWeight="1"/>

        <Button
            android:layout_width="0dp"
            android:layout_height="wrap_content"
            android:layout_row="4"
            android:layout_column="0"
            android:text="C"
            android:layout_columnWeight="1"/>

        <Button
            android:layout_width="0dp"
            android:layout_height="wrap_content"
            android:layout_row="4"
            android:layout_column="1"
            android:text="0"
            android:layout_columnWeight="1"/>

        <Button
            android:layout_width="0dp"
            android:layout_height="wrap_content"
            android:layout_row="4"
            android:layout_column="2"
            android:text="="
            android:layout_columnWeight="1"/>

        <Button
            android:layout_width="0dp"
            android:layout_height="wrap_content"
            android:layout_row="4"
            android:layout_column="3"
            android:text="/"
            android:layout_columnWeight="1"/>

    </GridLayout>

</RelativeLayout>

The example above implements a basic calculator UI using GridLayout. Each button has a width of 0dp, and they are divided proportionally using layout_columnWeight.

4.2 Connecting with Activity

Now, let’s connect the UI with Kotlin code. The code for the MainActivity.kt file is as follows:

import android.os.Bundle
import android.view.View
import android.widget.Button
import android.widget.EditText
import androidx.appcompat.app.AppCompatActivity

class MainActivity : AppCompatActivity() {

    private lateinit var inputField: EditText

    override fun onCreate(savedInstanceState: Bundle?) {
        super.onCreate(savedInstanceState)
        setContentView(R.layout.activity_main)

        inputField = findViewById(R.id.inputField)

        val buttons = listOf(
            R.id.btn1, R.id.btn2, R.id.btn3, R.id.btnPlus,
            R.id.btn4, R.id.btn5, R.id.btn6, R.id.btnMinus,
            R.id.btn7, R.id.btn8, R.id.btn9, R.id.btnMultiply,
            R.id.btnC, R.id.btn0, R.id.btnEqual, R.id.btnDivide
        )

        buttons.forEach { buttonId ->
            findViewById

The above code adds click listeners to each button to handle user input. When a number button is clicked, that number is added to the input field; the “C” button clears the input field, and the “=” button executes the calculation logic for the result.

5. Advantages of Using GridLayout

Using GridLayout offers the following advantages:

  • Flexible layout: You can finely adjust the size and position of each view.
  • Proportion adjustment: You can create proportionally-based dynamic UIs using layout_columnWeight and layout_rowWeight attributes.
  • Universal application: It provides patterns that can easily be used in many user interface designs.

6. Disadvantages of GridLayout

However, GridLayout also has some disadvantages:

  • Complexity: The complexity can increase when arranging multiple views.
  • Performance: It can affect performance when arranging many views.

7. Summary

In this tutorial, we explored how to design a UI using GridLayout. We understood the advantages and disadvantages of GridLayout and practiced with a simple calculator app. GridLayout is a useful layout that allows the construction of UIs in a grid format, applicable in various apps.

Did you find this article useful? If you have any further questions or requests, please leave a comment!