Swift Coding Test Course, Exploring Debugging Use Cases

Today, we will discuss a case of debugging when solving coding test problems using Swift.
To solve algorithmic problems, it is essential to go through the processes of understanding the problem, designing, implementing, and debugging.
Here, we will set up a simple algorithmic problem and look at various issues that may arise during the solution process and how to resolve them through debugging.

Problem Description: Two Sum

Given an integer array nums and an integer target,
the problem is to return the indices of the two numbers such that they add up to target.
There is exactly one solution for each input, and you may not use the same element twice.
The constraints are that the length of the nums array is between 2 and 10,000, and each element is between -10,000 and 10,000.

Input Example

nums = [2, 7, 11, 15], target = 9

Output Example

[0, 1] (2 + 7 = 9)

Problem Solving Process

Step 1: Problem Analysis

The given problem requires finding two numbers, so we could use a nested loop, but
for efficiency, using a hashmap will be a better approach.
Using a hashmap allows us to reduce the time complexity to O(n).

Step 2: Algorithm Design

The problem can be solved with the following steps:

  1. Initialize an empty hashmap.
  2. Iterate through the array to calculate the current value and the target value.
  3. Add the current value as the key and the index as the value to the hashmap.
  4. If the target value is in the hashmap, return its index.

Step 3: Code Implementation

Below is the code implemented in Swift:

        
        func twoSum(_ nums: [Int], _ target: Int) -> [Int] {
            var numsDict: [Int: Int] = [:] // Initialize an empty hashmap

            for (index, num) in nums.enumerated() {
                let complement = target - num // Calculate target value

                if let complementIndex = numsDict[complement] {
                    return [complementIndex, index] // Return index
                }

                numsDict[num] = index // Add to hashmap
            }

            return [] // Return an empty array if no result
        }
        
        

Step 4: Code Testing

Create test cases to verify that the implemented function works correctly.

        
        let result = twoSum([2, 7, 11, 15], 9)
        print(result) // [0, 1]
        
        

Debugging Process

Debugging is an essential step in the coding process.
Below is a case where we solved the problem using simple debugging methods:

1. Finding Logical Errors

When using a hashmap like the code above, multiple values can lead to the same target, which may give suboptimal results.
For example, it might return an invalid initial index, so we could add handling for that in the code.

2. Tracking Issues During Deployment

Before deploying code, document the expected results for various input values and
use that to identify discrepancies.
If the actual result differs from the expected result, it may indicate an issue with conditional statements or data structure configuration.

Exception Handling

Moreover, exception handling is a critical part that should not be overlooked.
It is important to provide appropriate responses when users input illegal values or an empty array.
We can add exception handling as follows:

        
        func twoSum(_ nums: [Int], _ target: Int) -> [Int]? {
            guard nums.count >= 2 else {
                return nil // Return nil if input conditions are not met
            }

            var numsDict: [Int: Int] = [:]

            for (index, num) in nums.enumerated() {
                let complement = target - num

                if let complementIndex = numsDict[complement] {
                    return [complementIndex, index]
                }

                numsDict[num] = index
            }

            return nil // Return nil if no result
        }
        
        

Conclusion

Today, we solved the two-sum problem in Swift and learned the importance of debugging in the process.
To solve a problem, it is essential not just to write code but to examine the flow and logic through debugging.
Utilizing debugging in the process of solving algorithmic problems can lead to more efficient solutions.
I encourage you to practice debugging techniques while solving various problems.

Swift Coding Test Course, Finding the Minimum Number of Coins

Written on:

Author: Coding Master

Problem Definition

We will address an algorithm problem that minimizes the number of coins needed to make a given amount
based on the types of coins available. For example, if the types of coins are
[1, 5, 10, 25] and the amount is 7,
the number of coins needed is 3 (5 + 1 + 1).

Input

  • An array coins containing the types of coins (in int[] format).
  • The target amount amount (of int type).

Output

Returns the minimum number of coins. Returns -1 if it is not possible.

Approach to the Problem

This problem can be approached using Dynamic Programming.
The goal is to repeatedly use coins to create the given amount and find the minimum count.
We utilize the properties of optimal substructure and overlapping subproblems with dynamic programming.

Step 1: Initialize the DP Table

First, create an array dp to store the minimum number of coins for each index i.
Initialize dp[0] to 0 and the rest to infinity.

Step 2: Update the DP Table

Loop through each coin and update the amount that can be made with that coin.
Each amount i is updated from the previous amount i - coin
by adding +1 to the coin count.

Swift Code Implementation


            func minCoins(coins: [Int], amount: Int) -> Int {
                // Initialize the DP table
                var dp = Array(repeating: Int.max, count: amount + 1)
                dp[0] = 0

                // Update the DP table
                for coin in coins {
                    for i in coin...(amount) {
                        if dp[i - coin] != Int.max {
                            dp[i] = min(dp[i], dp[i - coin] + 1)
                        }
                    }
                }

                return dp[amount] == Int.max ? -1 : dp[amount]
            }

            // Example usage
            let coins = [1, 5, 10, 25]
            let amount = 7
            let result = minCoins(coins: coins, amount: amount)
            print("Minimum number of coins: \(result)")
        

Time Complexity Analysis

The time complexity of this algorithm is O(m * n).
Here, m is the number of types of coins, and n is the target amount.
The outer loop iterates over the types of coins, and the inner loop iterates over the target amount,
resulting in two nested loops.

Additional Problems and Variations

This problem can be modified to add various requirements.
For example, there may be variations where only specific coins must be used,
or coins cannot be used multiple times.
It is also important to consider such variations.

Conclusion

The coin problem is a common problem in programming,
and it can be efficiently solved using dynamic programming techniques.
It is hoped that this article helped you learn the basic approach and implementation of dynamic programming.
As your understanding of algorithm problem-solving improves,
you will find it easier to approach and solve complex problems.

Swift Coding Test Course, Exploring Dynamic Programming

Dynamic Programming (DP) is one of the algorithm design techniques that solves complex problems by breaking them down into simpler subproblems.
In this article, we will learn how to apply dynamic programming using the Swift language and have the opportunity to practice the theory through real algorithm problems.

Basics of Dynamic Programming

Dynamic programming is a method of solving a given problem by dividing it according to optimal substructure.
There are fundamentally two main elements: Memoization and Tabulation.
Memoization is a way to store the results of solved problems recursively to avoid redundant calculations,
while Tabulation involves storing the results of subproblems in a table to solve the problem in a bottom-up manner.

Problem Introduction: Fibonacci Sequence

The Fibonacci sequence is a sequence of natural numbers where the first two terms are 0 and 1,
and the subsequent terms are defined as the sum of the two preceding terms.
That is, F(0) = 0, F(1) = 1, F(n) = F(n-1) + F(n-2) (n >= 2).

Let’s understand the concept of dynamic programming while implementing an efficient way to calculate the Fibonacci sequence.

Problem Solving Process

1. Understanding the Problem

This is a problem to find the nth term of the Fibonacci sequence.
There is a simple definition, but if implemented with a recursive method, redundant calculations occur, making it inefficient.

2. Applying Dynamic Programming

By using dynamic programming, we can avoid redundant calculations.
In particular, by storing and reusing previously computed results from subproblems, we can reduce the time complexity.
Here, we will solve the problem using the memoization approach.

3. Implementing Memoization

Memoization is a way of saving previously computed results by using additional variables in the recursive function.
Let’s write the code in Swift.

            
                func fibonacci(_ n: Int, _ memo: inout [Int?]) -> Int {
                    if let value = memo[n] {
                        return value
                    }
                    if n <= 1 {
                        memo[n] = n
                        return n
                    }
                    memo[n] = fibonacci(n - 1, &memo) + fibonacci(n - 2, &memo)
                    return memo[n]!
                }
                
                func fibonacciWrapper(n: Int) -> Int {
                    var memo = Array(repeating: nil, count: n + 1)
                    return fibonacci(n, &memo)
                }
                
                // Example call
                let result = fibonacciWrapper(n: 10)
                print(result) // Output: 55
            
        

4. Analyzing Time Complexity

The time complexity of the Fibonacci sequence using memoization is O(n).
It demonstrates efficient performance because it computes each n only once and stores the results.
The space complexity is also O(n).

5. Implementing Using Tabulation Method

Now, let’s solve the same problem using the tabulation method.
This method approaches the problem in a bottom-up manner by storing the results of subproblems in a table.
Let’s write the code in Swift.

            
                func fibonacciTabulation(_ n: Int) -> Int {
                    if n <= 1 { return n }
                    var dp = Array(repeating: 0, count: n + 1)
                    dp[0] = 0
                    dp[1] = 1
                    
                    for i in 2...n {
                        dp[i] = dp[i - 1] + dp[i - 2]
                    }
                    return dp[n]
                }
                
                // Example call
                let resultTabulation = fibonacciTabulation(n: 10)
                print(resultTabulation) // Output: 55
            
        

6. Conclusion

In this article, we learned the basic concepts of dynamic programming using Swift and practiced the memoization and tabulation techniques through the Fibonacci sequence problem.
Dynamic programming is a powerful tool that can be applied to various algorithmic problems,
and understanding and applying the theory will greatly help in coding tests as well.

I hope this course provides a deep understanding and practice of dynamic programming.

We will return with more diverse topics in the future. Thank you!

Swift Coding Test Course, Dijkstra

Today, we will solve the problem of finding the shortest path using Dijkstra’s algorithm in Swift. The Dijkstra algorithm is one of the most important algorithms in graph theory and is used to find the shortest path from a specific node to all other nodes.

Introduction to the Algorithm

Dijkstra’s Algorithm is a graph search algorithm developed by computer scientist Edgar Dijkstra in 1956. This algorithm is effective for finding the shortest path in graphs without negative weights.

How It Works

The algorithm proceeds in the following steps:

  1. Select the starting node and set the distance of this node to 0.
  2. Update the distances to neighboring nodes.
  3. After calculating the distances to all nodes, select the closest node and move to the next node.
  4. Repeat this process until you find the shortest distance to all nodes.

Example Problem

Here is a problem that can be solved using Dijkstra’s algorithm:

Problem: Find the Shortest Path

Given a graph, find the shortest path from a specific starting node to other nodes. Below is the weighted adjacency list of the graph:

0: {1: 4, 2: 1}
1: {2: 2, 3: 5}
2: {1: 1, 3: 8}
3: {}

For the above graph, write a program to find the shortest path from node 0 to node 3. The result should be able to find the shortest path as 0 -> 2 -> 1 -> 3.

Swift Implementation

Now, let’s implement Dijkstra’s algorithm in Swift to solve the above problem.


import Foundation

// Class to represent the graph
class Graph {
    var vertices: Int
    var adjList: [[(node: Int, weight: Int)]]
    
    init(vertices: Int) {
        self.vertices = vertices
        self.adjList = Array(repeating: [], count: vertices)
    }

    func addEdge(source: Int, destination: Int, weight: Int) {
        adjList[source].append((node: destination, weight: weight))
    }

    func dijkstra(source: Int) -> [Int] {
        var distances = Array(repeating: Int.max, count: vertices)
        var visited = Array(repeating: false, count: vertices)
        distances[source] = 0

        for _ in 0.. Int {
        var min = Int.max
        var minIndex = -1
        
        for v in 0..

In the above code, the graph class uses an adjacency list to store relationships between nodes and calculates the shortest path using Dijkstra's algorithm. It outputs the shortest path from node 0 to node 3 for the given example.

Conclusion

Dijkstra's algorithm is a very useful tool for solving the shortest path problem. By implementing it in Swift, you can understand how the algorithm works and enhance your important coding skills through practical programming exercises. I encourage you to use Dijkstra's algorithm to solve various graph problems.

If you want to learn more about algorithms and solutions, please continue to follow my blog!

Swift Coding Test Course, Bridge Building

Hello! Today, I would like to talk about how to prepare for coding tests using Swift. In this tutorial, we will cover the algorithmic problem called Bridge Building. This problem can be solved using the concepts of combination and dynamic programming.

Problem Description

The Bridge Building problem assumes the following situation: there is a piece of land that is N units wide. On both sides of the land, pillars numbered from 1 to N are erected. Given a fixed number of pillars and bridges, the goal is to calculate the number of ways to place bridges between two pillars.

Since the bridges cannot cross each other, the ways of placing the bridges must not overlap. In other words, to place a bridge between pillar A and pillar B, A must be before B. The problem is to take the number of pillars N as input and output the number of possible ways to place bridges.

Problem Input

  • Input: Integer N (1 ≤ N ≤ 30)

Problem Output

  • Output: The number of possible ways to place bridges

Problem Solving Process

To solve this problem, the following steps are taken:

1. Understanding Combinations

This problem can be reduced to a combination problem. When there are N pillars, the number of ways to place bridges among the N pillars is defined as the number of combinations of choosing 2 from N pillars. Mathematically, this can be expressed as:

C(N, 2) = N! / (2! * (N - 2)!)

However, this problem is not a simple combination problem; it also considers the order and overlap of the bridges placed between the pillars.

2. Dynamic Programming Approach

This problem can be approached using dynamic programming. We define dp[i] as the number of ways to place bridges when there are i pillars. The state transition equation is defined as follows:

dp[i] = dp[i-1] + dp[i-2] * (i - 1)

This equation is based on the following ideas:

  • When not placing a bridge among i-1 pillars: This case is represented by dp[i-1].
  • When placing one bridge: This case is expressed as dp[i-2] * (i - 1). After placing a bridge between two pillars, i-2 pillars remain.

3. Setting Initial Conditions

Now we need to establish the initial conditions. We can set dp[1] = 1 and dp[2] = 1. When there is only one pillar, no bridge can be placed, and when there are two pillars, only one bridge can be placed.

4. Implementing in Swift

import Foundation

func bridgeCombinations(n: Int) -> Int {
    var dp = [0] * (n + 1)
    dp[1] = 1
    if n > 1 {
        dp[2] = 1
    }
    
    for i in 3...n {
        dp[i] = dp[i - 1] + dp[i - 2] * (i - 1)
    }
    
    return dp[n]
}

// Testing the Bridge Building Problem
let n = 5 // Set the desired N value here.
let result = bridgeCombinations(n: n)
print("Number of ways to place bridges: \(result)")

The code above implements a solution for the Bridge Building problem. It outputs the result based on the n value. This is an example solved using dynamic programming with Swift arrays.

Conclusion

We learned how to solve the Bridge Building algorithm problem using Swift. Understanding how dynamic programming and combinations combine is essential, especially in similar problems. You may often encounter such problems in actual coding tests, so don’t forget to practice!

I hope this post has been helpful for your coding test preparation. I will return with more posts covering various algorithms and coding problems.