Kotlin Android app development course, displaying notifications

In Android app development, informing users or providing alerts about important events is a crucial feature. In this process, notifications can be utilized to maximize interaction with users. This course will provide a detailed introduction to creating basic notifications using Kotlin and the various modifications of notifications.

Overview of Notifications

A notification is a UI element used to convey important information when users interact with the app. Notifications consist of the following components:

  • Title: Summarizes the main message of the notification.
  • Content: Provides detailed information about the notification.
  • Icons: Icons that help visually identify the notification.
  • Action: Defines what action to take when the notification is clicked.

Preparation Steps for Implementing Notifications

Several preparatory steps are required to create notifications. The following are the steps to implement notifications.

  1. Create an Android project: Start a new project in Android Studio.
  2. Set necessary permissions: Since notifications are controlled by the system by default, you need to grant notification permissions in the app settings.

Creating Notifications with Kotlin

1. Project Setup

Create a new project in Android Studio and set up the following basic configurations.

  • Project Language: Kotlin
  • Target SDK: Android 8.0 (API 26) or higher

2. Adding Gradle Dependencies

No special libraries are required to use notification features, but it is always good to rely on the latest SDK. Add the following configuration to the build.gradle file.

dependencies {
    implementation 'com.android.support:appcompat-v7:28.0.0'
}

3. Notification Creation Code

The basic code to create a notification is as follows. This code is a simple example that shows a notification when a button is clicked.

import android.app.NotificationChannel
import android.app.NotificationManager
import android.app.PendingIntent
import android.content.Context
import android.content.Intent
import android.os.Build
import androidx.appcompat.app.AppCompatActivity
import android.os.Bundle
import android.view.View
import android.widget.Button
import androidx.core.app.NotificationCompat

class MainActivity : AppCompatActivity() {

    private lateinit var notificationManager: NotificationManager
    private val CHANNEL_ID = "example_channel"

    override fun onCreate(savedInstanceState: Bundle?) {
        super.onCreate(savedInstanceState)
        setContentView(R.layout.activity_main)

        notificationManager = getSystemService(Context.NOTIFICATION_SERVICE) as NotificationManager
        createNotificationChannel()

        val notifyButton: Button = findViewById(R.id.notifyButton)
        notifyButton.setOnClickListener {
            showNotification()
        }
    }

    private fun createNotificationChannel() {
        if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
            val name = "Example Channel"
            val descriptionText = "Channel for example notifications"
            val importance = NotificationManager.IMPORTANCE_DEFAULT
            val channel = NotificationChannel(CHANNEL_ID, name, importance).apply {
                description = descriptionText
            }
            notificationManager.createNotificationChannel(channel)
        }
    }

    private fun showNotification() {
        val intent = Intent(this, MainActivity::class.java)
        val pendingIntent = PendingIntent.getActivity(this, 0, intent, PendingIntent.FLAG_UPDATE_CURRENT)

        val builder = NotificationCompat.Builder(this, CHANNEL_ID)
            .setSmallIcon(R.drawable.ic_notification)
            .setContentTitle("Hello, World!")
            .setContentText("This is a sample notification!")
            .setPriority(NotificationCompat.PRIORITY_DEFAULT)
            .setContentIntent(pendingIntent)
            .setAutoCancel(true)

        notificationManager.notify(1, builder.build())
    }
}

4. XML Layout Configuration

You need to add the button called in the above example to the layout. The following is the content of the activity_main.xml file.

<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
    android:layout_width="match_parent"
    android:layout_height="match_parent">

    <Button
        android:id="@+id/notifyButton"
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:text="Show Notification"
        android:layout_centerInParent="true"/>

</RelativeLayout>

Various Notification Options

In addition to basic notifications, various options allow you to customize the style of notifications.

1. Big Text Style

Using big text style allows you to convey more information.

private fun showBigTextNotification() {
    val bigTextStyle = NotificationCompat.BigTextStyle()
        .bigText("This is a more detailed description of the notification. More text can be added here to give users detailed contextual information.")

    val builder = NotificationCompat.Builder(this, CHANNEL_ID)
        .setSmallIcon(R.drawable.ic_notification)
        .setContentTitle("Big Text Notification")
        .setStyle(bigTextStyle)
        .setPriority(NotificationCompat.PRIORITY_DEFAULT)

    notificationManager.notify(2, builder.build())
}

2. Image Notifications

You can enhance the visual effect by adding images to the notification.

private fun showImageNotification() {
    val bitmap = BitmapFactory.decodeResource(resources, R.drawable.image)
    val builder = NotificationCompat.Builder(this, CHANNEL_ID)
        .setSmallIcon(R.drawable.ic_notification)
        .setContentTitle("Image Notification")
        .setContentText("This notification contains an image!")
        .setLargeIcon(bitmap)
        .setStyle(NotificationCompat.BigPictureStyle()
            .bigPicture(bitmap))
        .setPriority(NotificationCompat.PRIORITY_DEFAULT)

    notificationManager.notify(3, builder.build())
}

Defining Actions for Notifications

You can add various actions to notifications to allow users to perform multiple tasks. The following example adds ‘Accept’ and ‘Decline’ buttons.

private fun showActionNotification() {
    val acceptIntent = Intent(this, AcceptActivity::class.java)
    val acceptPendingIntent = PendingIntent.getActivity(this, 0, acceptIntent, PendingIntent.FLAG_UPDATE_CURRENT)

    val declineIntent = Intent(this, DeclineActivity::class.java)
    val declinePendingIntent = PendingIntent.getActivity(this, 1, declineIntent, PendingIntent.FLAG_UPDATE_CURRENT)

    val builder = NotificationCompat.Builder(this, CHANNEL_ID)
        .setSmallIcon(R.drawable.ic_notification)
        .setContentTitle("Action Required")
        .setContentText("Please accept or decline.")
        .addAction(R.drawable.ic_accept, "Accept", acceptPendingIntent)
        .addAction(R.drawable.ic_decline, "Decline", declinePendingIntent)
        .setPriority(NotificationCompat.PRIORITY_HIGH)

    notificationManager.notify(4, builder.build())
}

Deleting and Updating Notifications

You can delete or update notifications while running. Users can update images or overwrite existing content.

private fun updateNotification() {
    val updatedBuilder = NotificationCompat.Builder(this, CHANNEL_ID)
        .setSmallIcon(R.drawable.ic_notification)
        .setContentTitle("Updated Notification")
        .setContentText("This notification has been updated!")
        .setPriority(NotificationCompat.PRIORITY_DEFAULT)

    notificationManager.notify(4, updatedBuilder.build())
}

Managing Notifications

To allow users to manage multiple notifications, you need to assign a unique ID to each notification. Using unique IDs allows you to remove or update specific notifications.

private fun removeNotification() {
    notificationManager.cancel(4)
}

Android Notification Channels

On Android O (API 26) and higher, you can use notification channels to define the nature of notifications created by the app. Depending on user settings, the visual and auditory characteristics of notifications can be modified. Through channels, users can set the priority, sound, vibration, and more for each notification.

Conclusion

If you have learned the basics of using notifications based on the content presented in this article, you can now utilize various notification types and designs to enhance user experience. Use notifications appropriately to increase the value of your app and strengthen communication with users!

References

Learn Kotlin Android App Development, Installing Android Studio

To get started with Android app development, you first need to install Android Studio. Android Studio is the official IDE (Integrated Development Environment) provided by Google, offering all the tools needed to develop Android applications in Kotlin and Java. This article will detail the process of installing and configuring Android Studio.

1. Check System Requirements

Before installing Android Studio, it is important to check your system’s requirements. Below are the minimum and recommended system specifications.

  • Operating System: Windows 10/11, macOS (10.14 and later), Linux (64-bit)
  • RAM: Minimum 4GB (recommended 8GB or more)
  • Disk Space: At least 2GB of free space (space needed for Android SDK and other tools)
  • Resolution: Screen resolution of 1280×800 or higher

2. Download Android Studio

The method to download Android Studio is as follows:

  1. Open a web browser and go to the official Android Studio website.
  2. Click the “Download” button on the homepage to download the installation file.

3. Install Android Studio

To install Android Studio, execute the downloaded installation file with the following steps:

3.1 Installation on Windows

  1. Double-click the installation file to run it.
  2. When the installation wizard starts, click the “Next” button.
  3. On the license agreement screen, select “I Agree” and click “Next”.
  4. Select the components to install. By default, all components are selected.
  5. Select the installation path or use the default path, then click “Next”.
  6. Wait for the installation to complete, then click “Finish” to close the wizard.

3.2 Installation on macOS

  1. Double-click the downloaded .dmg file to mount it.
  2. Drag the Android Studio icon to the Applications folder.
  3. Run Android Studio from the Applications folder.
  4. When the “Import Studio Settings” window appears, you can choose to import settings from a previous installation. If you want to start fresh, select “Do not import settings”.

4. Initial Setup of Android Studio

After installing Android Studio, you will need to perform the initial setup on the first launch. Follow the steps below.

  1. Launch Android Studio.
  2. The theme selection screen will appear. Choose your desired theme and click “Next”.
  3. The SDK download screen will appear. Select the necessary SDK packages and click “Next”.
  4. When the screen for setting up the Android Virtual Device (AVD) appears, configure the AVD as needed. Then click “Finish” to complete the setup.

5. Check and Configure Kotlin Plugin Installation

When developing with Kotlin, the Kotlin plugin is included in Android Studio by default. However, it is advisable to check whether the Kotlin plugin is activated.

  1. In Android Studio, click “File” → “Settings” (for macOS, “Android Studio” → “Preferences”).
  2. Select “Plugins” from the left menu.
  3. In the “Installed” tab, find “Kotlin” and check if it is activated. If it is not activated, click the “Enable” button.
  4. After completing the settings, click “OK”.

6. Creating a Hello World Project

If Android Studio has been successfully installed, let’s create your first Android project. Let’s make a simple app that prints ‘Hello World’.

  1. After launching Android Studio, select “Start a new Android Studio project”.
  2. From the project templates, select “Empty Activity” and click “Next”.
  3. Enter the Project Name, Package Name, and Save location. Here, we will set the Project Name as “HelloWorld”.
  4. Select “Kotlin” as the Language and set the Minimum API level appropriately. For example, it can be set to API 21 (Android 5.0).
  5. Click “Finish” to create the project.

6.1 Editing the Activity Class

Open the MainActivity.kt file in the created project and check the following code.

package com.example.helloworld

import androidx.appcompat.app.AppCompatActivity
import android.os.Bundle

class MainActivity : AppCompatActivity() {
    override fun onCreate(savedInstanceState: Bundle?) {
        super.onCreate(savedInstanceState)
        setContentView(R.layout.activity_main)
    }
}

6.2 Modifying the XML Layout

Edit the activity_main.xml file to add the user interface. Modify it as follows.

<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
    android:layout_width="match_parent"
    android:layout_height="match_parent">

    <TextView
        android:id="@+id/hello_text_view"
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:text="Hello World!"
        android:layout_centerInParent="true"
        android:textSize="24sp"/>

</RelativeLayout>

6.3 Running the App

If the project setup is complete, let’s run the app now. Follow the steps below:

  1. Check if the Android Virtual Device (AVD) is set up. Click the AVD Manager icon in the top toolbar.
  2. If there is no AVD, click “Create Virtual Device” to create a new virtual device.
  3. Once the AVD is ready, click the “Run” button (or Shift + F10) in the top toolbar to run the app.

Conclusion

This article has provided a detailed explanation of the installation and initial setup of Android Studio. We also explored how to create a simple ‘Hello World’ app using Kotlin. In the next steps, we will implement more complex features and utilize various Android APIs to enhance the app. Stay tuned!

Tip: While developing Android applications, it is a good idea to refer to the official documentation for various errors and their solutions or to seek solutions within the community.

kotlin android app development course, features of android app development

Features of Android App Development

Android is the most widely used mobile operating system worldwide. Android app development is an attractive option for many developers. Developers are drawn to Android app development due to the platform’s open-source nature, compatibility with various devices, and a large user base. In this course, we will take a closer look at the features of Android app development using Kotlin.

1. Introduction to Kotlin

Kotlin is a modern programming language developed by JetBrains, characterized by concise syntax and features such as safety and multi-platform support. In 2017, Google began supporting Kotlin as the official development language for Android. Here are the main features of Kotlin:

  • Concise Syntax: Kotlin provides code that expresses various features cleanly, enhancing productivity.
  • Null Safety: Kotlin provides null safety by default to prevent NullPointerException.
  • Extension Functions: Allows the addition of user-defined functions that extend the functionality of existing classes, providing code flexibility.
  • Higher-Order Functions and Lambdas: Supports functional programming paradigms, enhancing code reusability and maintainability.

2. System Architecture of Android App Development

Android apps are structured through several layers. Typically, Android app architecture follows the design patterns below:

  • Presentation Layer: Responsible for the user interface (UI) and user input. Generally, Activity and Fragment correspond to this layer.
  • Business Logic Layer: Handles the app’s business logic and interacts with the database. ViewModel and Repository patterns are commonly used.
  • Data Layer: Responsible for data storage and management. It can work with SQLite, Room Persistence Library, or connect to remote APIs.

3. Simple Android App Example Using Kotlin

Now, let’s create a simple Android app using Kotlin. This app will display the text entered by the user on the screen.

3.1 Project Setup

Please open Android Studio and create a new project. Select Empty Activity as the template, and choose Kotlin.

3.2 Layout Configuration

Modify the main layout (XML format) file as follows:

<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
    android:layout_width="match_parent"
    android:layout_height="match_parent">

    <EditText
        android:id="@+id/editTextInput"
        android:layout_width="match_parent"
        android:layout_height="wrap_content"
        android:hint="Enter text here"/>

    <Button
        android:id="@+id/buttonSubmit"
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:text="Submit"
        android:layout_below="@id/editTextInput"/>

    <TextView
        android:id="@+id/textViewDisplay"
        android:layout_width="match_parent"
        android:layout_height="wrap_content"
        android:layout_below="@id/buttonSubmit"
        android:text="Results will be displayed here."/>
    
</RelativeLayout>

3.3 Implementing the Main Activity

Now, modify the main activity (Kotlin file) as follows:

import android.os.Bundle
import androidx.appcompat.app.AppCompatActivity
import kotlinx.android.synthetic.main.activity_main.*

class MainActivity : AppCompatActivity() {

    override fun onCreate(savedInstanceState: Bundle?) {
        super.onCreate(savedInstanceState)
        setContentView(R.layout.activity_main)

        buttonSubmit.setOnClickListener {
            val inputText = editTextInput.text.toString()
            textViewDisplay.text = "Entered text: $inputText"
        }
    }
}

3.4 Running the App

Now, when you run the app, you will see the text entered by the user displayed on the screen.

4. Advantages of Android App Development

  • Support for Various Devices: Android supports a range of subsystems, including smartphones, tablets, and wearable devices.
  • Extensive Community and Documentation: Android developers can receive support from a vast community, and official documentation is well prepared.
  • Open Source Ecosystem: The Android platform is based on open-source technology, allowing the use of many libraries and plugins.

5. Challenges in Android App Development

Of course, there are some challenges in Android app development. For example:

  • Device Compatibility Issues: Development and testing are needed across various manufacturers and devices.
  • Performance Optimization: Considerations must be made for performance issues on devices with limited resources.

6. Conclusion

Android app development using Kotlin is appealing and provides an intuitive development experience. With a variety of features in Kotlin and the Android ecosystem, developers can express creativity and efficiency. Based on this course, challenge yourself to develop more complex and functional apps.

course, Kotlin Android App Development, Introduction to Android

Hello! In this course, we will take a closer look at how to develop Android apps using Kotlin. First, I will provide a brief introduction to the Android platform and explain why Kotlin is suitable for Android app development. Then, we will gradually learn from the basics through hands-on examples.

1. Overview of the Android Platform

Android is a mobile operating system developed by Google, an open-source platform that can be used on various devices such as smartphones, tablets, TVs, and cars. It is one of the most widely used operating systems in the world and has revolutionized user experience on mobile devices.

Android is based on the Java programming language, but recently, the modern language Kotlin has been officially supported, gaining great popularity among developers. Android Studio is the official IDE (Integrated Development Environment) developed by Google, providing various tools and features for Android app development.

2. What is Kotlin?

Kotlin is a modern programming language developed by JetBrains, fully compatible with Java. Kotlin is concise, safe, and highly extensible, making it very suitable for Android app development. Specifically, it has the following advantages:

  • Conciseness: Kotlin’s syntax is simple and intuitive, significantly reducing the amount of code compared to Java.
  • Null Safety: Kotlin is designed to prevent NullPointerExceptions, requiring explicit handling of null values.
  • Higher-order Functions and Lambda Expressions: Kotlin supports functional programming, making the code more flexible and reusable.

3. Setting Up the Android Development Environment

To develop Android apps, you need to install the following tools:

  1. Android Studio: The official IDE for Android app development. It is based on JetBrains’ IntelliJ IDEA and provides all essential features for Android development.
  2. Java Development Kit (JDK): Since Android is based on Java, the JDK is required.
  3. Android SDK: It includes various tools and libraries necessary for Android application development. It is automatically installed when you install Android Studio.

3.1 Installing Android Studio

To install Android Studio, visit the official website (developer.android.com/studio) and download the installation file appropriate for your operating system. During installation, you can proceed with most of the default settings as they are.

3.2 Creating Your First Project

Launch Android Studio and select “Start a new Android Studio project” to create a new project. You will go through the following steps:

  • Select Project Template: You can choose a basic template. Let’s select ‘Empty Activity’.
  • Set Project Name and Package Name: Set the project name and package name (e.g., com.example.myfirstapp).
  • Select Language: Choose ‘Kotlin’.
  • Set Minimum API Level: Choose the minimum API level to support. Usually, API 21 or higher is recommended.

After completing all the settings, click the “Finish” button to create the new project. During this process, Android Studio will automatically set up the necessary files and structure.

4. Understanding Project Structure

Let’s take a look at the basic structure of the created Android project. The main folders of the project are as follows:

  • app/src/main/java: This is where Kotlin source files are located.
  • app/src/main/res: This folder contains various resource files such as images, layouts, and string resources.
  • AndroidManifest.xml: This defines the app’s metadata and sets the app’s permissions and components.

If you open the basic MainActivity.kt file that was created, you will find the default code written in Kotlin. An overview of the code looks like this:

kotlin android app development course, integrating with basic android apps

Hello! In this article, we will explore how to develop Android apps using Kotlin and how to integrate with the basic apps of Android. Kotlin is a modern programming language optimized for Android development. Through this, we will learn how to create much more powerful and stable apps.

Table of Contents

1. Introduction to Android Basic Apps

The Android operating system provides various basic apps. These include apps with various features such as phone, messages, contacts, browser, and notifications. These apps enhance the user experience on the device and can integrate with other apps.

2. Setting Up the Android Development Environment Using Kotlin

To develop Android apps, you need to install Android Studio. Follow these steps to set up your environment.

  1. Download and install Android Studio.
  2. Create a new project and select ‘Kotlin’ as the programming language.
  3. Select ‘Empty Activity’ and enter the project name and package name.
  4. Install the libraries related to the Android SDK.

We are now ready to develop Android apps using Kotlin.

3. Integration Examples with Basic Apps

In this section, we will create a simple example of integrating with the phone app. When the user clicks a button, the phone app will open, allowing them to call the set phone number.

class MainActivity : AppCompatActivity() {
    override fun onCreate(savedInstanceState: Bundle?) {
        super.onCreate(savedInstanceState)
        setContentView(R.layout.activity_main)

        val callButton: Button = findViewById(R.id.callButton)
        callButton.setOnClickListener { makePhoneCall() }
    }

    private fun makePhoneCall() {
        val phoneNumber = "tel:1234567890"
        val intent = Intent(Intent.ACTION_DIAL)
        intent.data = Uri.parse(phoneNumber)
        startActivity(intent)
    }
}

The above code is the minimal code to open the phone app. When the button is clicked, the ‘makePhoneCall’ method is called, and the phone dialer is opened.

4. Data Integration: Using SharedPreferences

One way to save settings or data in an app is to use SharedPreferences. Let’s create a simple app that saves and retrieves data entered by the user.

class MainActivity : AppCompatActivity() {
    private lateinit var sharedPreferences: SharedPreferences

    override fun onCreate(savedInstanceState: Bundle?) {
        super.onCreate(savedInstanceState)
        setContentView(R.layout.activity_main)
        
        sharedPreferences = getSharedPreferences("appPrefs", Context.MODE_PRIVATE)
        val saveButton: Button = findViewById(R.id.saveButton)
        val loadButton: Button = findViewById(R.id.loadButton)

        saveButton.setOnClickListener { saveData() }
        loadButton.setOnClickListener { loadData() }
    }

    private fun saveData() {
        val editor = sharedPreferences.edit()
        editor.putString("userName", "username")
        editor.apply()
    }

    private fun loadData() {
        val userName = sharedPreferences.getString("userName", "default")
        Toast.makeText(this, "Saved name: $userName", Toast.LENGTH_SHORT).show()
    }
}

This example shows how to save and retrieve a user’s name using SharedPreferences. The data entered by the user can be maintained even if the app is restarted.

5. Integrating Firebase

Firebase is a backend service that provides various features such as databases, authentication, and cloud storage to assist app development. By integrating Firebase, you can save and manage data. Here’s how to use Firebase:

  1. Create a new project in the Firebase Console.
  2. Add the Firebase SDK to your app.
  3. Use FirebaseDatabase or Firestore to save and retrieve data.
class MainActivity : AppCompatActivity() {
    private lateinit var database: DatabaseReference

    override fun onCreate(savedInstanceState: Bundle?) {
        super.onCreate(savedInstanceState)
        setContentView(R.layout.activity_main)

        database = FirebaseDatabase.getInstance().getReference("users")

        val saveButton: Button = findViewById(R.id.saveButton)
        saveButton.setOnClickListener { saveUser() }
    }

    private fun saveUser() {
        val userId = database.push().key
        val user = User(userId, "username")
        database.child(userId!!).setValue(user).addOnCompleteListener {
            Toast.makeText(this, "User information has been saved.", Toast.LENGTH_SHORT).show()
        }
    }
}

data class User(val id: String?, val name: String)

The above code is an example of saving user information through Firebase Realtime Database. The information uploaded by the user can be stored in Firebase, making data management much simpler for the app.

6. Conclusion

In this tutorial, we learned about Android app development using Kotlin. We also learned how to create usable apps by integrating with various basic apps of Android. Additionally, we explored data management techniques using SharedPreferences and Firebase.

I encourage you to continue developing various apps using Kotlin and Android. Thank you!