UWP Development, Transition

UWP (Universal Windows Platform) is a platform for developing applications that run on Windows 10 and later.
One of the powerful features of UWP is the ‘Transition’ effects that create smooth visual elements and user interactions.
Transition effects make screen transitions, state changes of elements, and user feedback more intuitive and enjoyable within the app.
In this course, we will explore the concept of transition effects in UWP, the types of various transition effects, and how to implement them in practice.

Importance of Transition Effects

Transition effects play a crucial role in enhancing user experience (UX). They visually convey information to users and
help them understand what changes are taking place within the app. For example, using animations during screen transitions enables
users to easily track which elements moved from where to where.
This is an essential method for implementing a user-friendly interface.

Basic Transition Effects in UWP

UWP allows the use of various transition effects. Here are a few representative transition effects:

  • FadeInTransition: An effect where an element gradually appears
  • FadeOutTransition: An effect where an element gradually disappears
  • SlideInTransition: An effect where an element slides in from a specific direction
  • SlideOutTransition: An effect where an element slides out to a specific direction
  • ScaleTransform: An effect that adjusts the size of an element

How to Apply Transition Effects in UWP

Now, let’s take a step-by-step look at how to apply transition effects in UWP.
Create a new UWP project using Visual Studio and follow the example code below.

1. Create a Project

Create a new UWP app project in Visual Studio. Set the project name to “TransitionDemo”.

2. Set up the XAML File

Open the MainPage.xaml file and add basic UI elements. Place the elements you want to apply transition effects to inside a Grid.

<Page
    x:Class="TransitionDemo.MainPage"
    xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
    xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
    xmlns:local="using:TransitionDemo"
    xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
    xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
    mc:Ignorable="d">

    <Grid x:Name="LayoutRoot">
        <Button x:Name="FadeButton" Content="Fade In" Click="FadeButton_Click"></Button>
        <Rectangle x:Name="MyRectangle" Width="200" Height="200" Fill="Blue" Opacity="0" 
                    VerticalAlignment="Center" HorizontalAlignment="Center"/>
    </Grid>
</Page>

3. Write Transition Effect Code

Open the MainPage.xaml.cs file and add a Click event handler for the FadeButton.
This handler implements the effect of the blue rectangle gradually appearing by applying the transition effect.

using System;
using Windows.UI.Xaml;
using Windows.UI.Xaml.Controls;
using Windows.UI.Xaml.Media.Animation;

namespace TransitionDemo
{
    public sealed partial class MainPage : Page
    {
        public MainPage()
        {
            this.InitializeComponent();
        }

        private void FadeButton_Click(object sender, RoutedEventArgs e)
        {
            DoubleAnimation fadeInAnimation = new DoubleAnimation();
            fadeInAnimation.From = 0; // Initial opacity
            fadeInAnimation.To = 1;   // Final opacity
            fadeInAnimation.Duration = new Duration(TimeSpan.FromSeconds(2)); // Animation duration

            Storyboard storyboard = new Storyboard();
            storyboard.Children.Add(fadeInAnimation);
            Storyboard.SetTarget(fadeInAnimation, MyRectangle); // Set animation target
            Storyboard.SetTargetProperty(fadeInAnimation, "Opacity"); // Set animation property

            storyboard.Begin(); // Start the animation
        }
    }
}

4. Run the App

Now, run the app and click the “Fade In” button to see the rectangle gradually appearing.
This is how we learned to apply transition effects in UWP. Additionally, let’s implement some other transition effects briefly.

Implementing Various Transition Effects

Now let’s add SlideInTransition and SlideOutTransition to implement more diverse transition effects.

<Button x:Name="SlideButton" Content="Slide In" Click="SlideButton_Click"></Button>
<Button x:Name="SlideOutButton" Content="Slide Out" Click="SlideOutButton_Click"></Button>

5. SlideIn Transition

private void SlideButton_Click(object sender, RoutedEventArgs e)
{
    MyRectangle.RenderTransform = new TranslateTransform { X = -200 }; // Set initial position
    DoubleAnimation slideInAnimation = new DoubleAnimation();
    slideInAnimation.From = -200; // Slide starting position
    slideInAnimation.To = 0; // Final position
    slideInAnimation.Duration = new Duration(TimeSpan.FromSeconds(2));

    Storyboard slideInStoryboard = new Storyboard();
    slideInStoryboard.Children.Add(slideInAnimation);
    Storyboard.SetTarget(slideInAnimation, MyRectangle);
    Storyboard.SetTargetProperty(slideInAnimation, "RenderTransform.(TranslateTransform.X)");

    MyRectangle.Opacity = 1; // Set to visible
    slideInStoryboard.Begin();
}

6. SlideOut Transition

private void SlideOutButton_Click(object sender, RoutedEventArgs e)
{
    DoubleAnimation slideOutAnimation = new DoubleAnimation();
    slideOutAnimation.From = 0; // Slide starting position
    slideOutAnimation.To = -200; // Final position
    slideOutAnimation.Duration = new Duration(TimeSpan.FromSeconds(2));

    Storyboard slideOutStoryboard = new Storyboard();
    slideOutStoryboard.Children.Add(slideOutAnimation);
    Storyboard.SetTarget(slideOutAnimation, MyRectangle);
    Storyboard.SetTargetProperty(slideOutAnimation, "RenderTransform.(TranslateTransform.X)");

    slideOutStoryboard.Completed += (s, a) => { MyRectangle.Opacity = 0; }; // Set to invisible after animation completes
    slideOutStoryboard.Begin();
}

Advanced Transition Effects

In addition to basic transition effects, UWP supports a variety of advanced transition effects.
For example, it allows you to manage complex state transitions using the VisualStateManager.
VisualStateManager enables you to define multiple visual states based on the app’s state and manage the transitions between these states.

State Transitions Using VisualStateManager

The following example implements the functionality to transition to a different state when the button is clicked, using the VisualStateManager.

<VisualStateManager.VisualStateGroups>
    <VisualStateGroup x:Name="CommonStates">
        <VisualState x:Name="Normal"/>
        <VisualState x:Name="PointerOver">
            <Storyboard>
                <DoubleAnimation Storyboard.TargetName="MyRectangle" Storyboard.TargetProperty="Opacity" To="1" Duration="0.2"/>
            </Storyboard>
        </VisualState>
        <VisualState x:Name="Pressed">
            <Storyboard>
                <DoubleAnimation Storyboard.TargetName="MyRectangle" Storyboard.TargetProperty="Opacity" To="0" Duration="0.2"/>
            </Storyboard>
        </VisualState>
    </VisualStateGroup>
</VisualStateManager.VisualStateGroups>

The above code is an example that changes the opacity of the rectangle depending on the button’s state.
The transitions for the states Normal, PointerOver, and Pressed are defined through the VisualStateManager.

Conclusion

Transition effects in UWP are an important element in improving user experience.
By providing smooth visual transitions within the application, users can naturally perceive various state changes and interactions.
Based on what we learned in this course about applying transition effects in UWP, from basic to advanced concepts,
you will be equipped to develop more innovative applications.

Thank you! If you have any questions about UWP development and transition effects, please leave a comment.
I wish you much success in your future development journey.

UWP Development, Transformation

In this article, we will explain in detail about Transformation, one of the important elements of Windows Universal Platform (UWP) development. The Transformation feature is essential for visually representing various forms of data in UWP. Transformation contributes to enhancing application responsiveness and ultimately provides a richer user experience by allowing users to manipulate UI elements.

Basics of Transformation

Transformation generally includes two key components: Position and Scale. These transformations can include Rotation, Skewing, and Translation for UI elements. In UWP, these various transformations can be implemented through the CompositeTransform class.

CompositeTransform Class

The CompositeTransform class allows for the combination of multiple transformations to perform complex transformations. This class provides the following properties:

  • TranslateX: The distance to move in the horizontal direction
  • TranslateY: The distance to move in the vertical direction
  • ScaleX: The scaling factor in the horizontal direction
  • ScaleY: The scaling factor in the vertical direction
  • Rotate: The rotation angle
  • SkewX: The horizontal skew
  • SkewY: The vertical skew

Implementing Transformation

Now, let’s implement Transformation in a UWP application. The example code below shows how to rotate, move, and scale an image using basic XAML and C# code.

XAML Code

<Page
    x:Class="TransformationExample.MainPage"
    xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
    xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
    xmlns:local="using:TransformationExample"
    xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
    xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
    mc:Ignorable="d"
    Background="{ThemeResource ApplicationPageBackgroundThemeBrush}">

    <Grid>
        <Image x:Name="MyImage" Source="Assets/sample-image.png" Width="200" Height="200">
            <Image.RenderTransform>
                <CompositeTransform x:Name="MyTransform"/>
            </Image.RenderTransform>
        </Image>

        <Button Content="Transform Image" Click="OnTransformImageClick" VerticalAlignment="Bottom" />
    </Grid>
</Page>

C# Code

using Windows.UI.Xaml.Controls;
using Windows.UI.Xaml.Input;
using Windows.UI.Xaml.Media;

namespace TransformationExample
{
    public sealed partial class MainPage : Page
    {
        public MainPage()
        {
            this.InitializeComponent();
        }

        private void OnTransformImageClick(object sender, RoutedEventArgs e)
        {
            // Process the transformation of the image
            CompositeTransform transform = MyTransform;
            transform.TranslateX += 50;  // Move horizontally
            transform.TranslateY += 30;  // Move vertically
            transform.ScaleX *= 1.2;      // Scale horizontally
            transform.ScaleY *= 1.2;      // Scale vertically
            transform.Rotate += 45;        // Rotate
        }
    }
}

Application of Transformation

Transformation can be used in various situations. For instance, it is useful for implementing touch and gesture-based interactions in the application’s interface. Users can interact with the application by dragging, zooming, or rotating UI elements.

Transformation through Gestures

In UWP, gesture-based transformations can be easily implemented through the Manipulation event. The example below demonstrates how users can drag or zoom in on an image with their fingers.

XAML Code (Gestures)

<Image x:Name="MyImage" Source="Assets/sample-image.png" Width="200" Height="200" 
       ManipulationMode="All" 
       ManipulationDelta="OnImageManipulationDelta">
    <Image.RenderTransform>
        <CompositeTransform x:Name="MyTransform"/>
    </Image.RenderTransform>
</Image>

C# Code (Gestures)

private void OnImageManipulationDelta(object sender, ManipulationDeltaRoutedEventArgs e)
{
    CompositeTransform transform = MyTransform;

    transform.TranslateX += e.Delta.Translation.X;
    transform.TranslateY += e.Delta.Translation.Y;
    transform.ScaleX *= e.Delta.Scale.X;
    transform.ScaleY *= e.Delta.Scale.Y;

    e.Handled = true;
}

Videos and Animations of Transformation

UWP provides the ability to combine Transformation with animations to create a more engaging user experience. Using UWP’s Storyboard class, UI element properties can be animated. The following example code shows how to apply a transformation with a fade-in animation to an image when a button is clicked.

XAML Code (Animation)

<Page.Resources>
    <Storyboard x:Name="ImageTransformStoryboard">
        <DoubleAnimation Storyboard.TargetName="MyTransform" Storyboard.TargetProperty="TranslateX" From="0" To="150" Duration="0:0:1"/>
        <DoubleAnimation Storyboard.TargetName="MyTransform" Storyboard.TargetProperty="Rotate" From="0" To="360" Duration="0:0:1"/>
    </Storyboard>
</Page.Resources>

<Button Content="Animate Image" Click="OnAnimateImageClick" VerticalAlignment="Bottom" />

C# Code (Animation)

private void OnAnimateImageClick(object sender, RoutedEventArgs e)
{
    ImageTransformStoryboard.Begin();
}

Advanced Features of Transformation

UWP allows for the combination of Transformation and interface design to create more intuitive and manageable UIs. For example, these features enable users to directly adjust the size and position of various UI elements, making the application more user-friendly.

Drag and Drop Feature

Drag and Drop is another useful feature for applying Transformation in UWP. This allows users to drag and move UI elements, improving application responsiveness and user experience.

XAML Code (Drag and Drop)

<Grid x:Name="MainGrid" AllowDrop="True" Drop="OnDrop" DragOver="OnDragOver">
    <Image x:Name="DraggableImage" Source="Assets/sample-image.png" Width="100" Height="100" 
           PointerPressed="OnPointerPressed" PointerMoved="OnPointerMoved" PointerReleased="OnPointerReleased"/>
</Grid>

C# Code (Drag and Drop)

private bool isDragging = false;
private Point initialPoint;

private void OnPointerPressed(object sender, PointerRoutedEventArgs e)
{
    isDragging = true;
    initialPoint = e.GetCurrentPoint(MainGrid).Position;
}

private void OnPointerMoved(object sender, PointerRoutedEventArgs e)
{
    if (isDragging)
    {
        var currentPoint = e.GetCurrentPoint(MainGrid).Position;
        var transform = MyTransform;

        transform.TranslateX += currentPoint.X - initialPoint.X;
        transform.TranslateY += currentPoint.Y - initialPoint.Y;

        initialPoint = currentPoint;
    }
}

private void OnPointerReleased(object sender, PointerRoutedEventArgs e)
{
    isDragging = false;
}

Conclusion

Transformation in UWP is a powerful feature that can greatly enhance the user experience. By integrating various visual effects, animations, and gesture-based interfaces, developers can create more attractive and interactive applications. Through the various Transformation techniques and example codes introduced in this article, we hope you can effectively utilize Transformation in UWP development.

References

UWP Development, Text

Hello! In this post, we will take a closer look at UWP (Universal Windows Platform) development. UWP development is a platform that allows developers to create apps that work across a variety of Windows devices. The ability to create apps that run smoothly on Windows 10 and later devices presents an attractive opportunity for developers.

What is UWP?

UWP is a new model for apps that run on the Windows operating system, creating a single codebase that can run on various devices. UWP is a core element of Windows 10, enabling the same app to be used across mobile, PC, Xbox, IoT devices, and more.

Basic Concepts of UWP

  • Single Codebase: UWP apps provide a single codebase that can run on various devices.
  • UI and UX: Supports flexible UI/UX design that adapts to different screen sizes and resolutions.
  • API Access: Allows access to WinRT APIs to leverage system features for powerful apps.

Setting Up the UWP Development Environment

To develop UWP apps, you must meet a few requirements:

  • Windows 10 SDK: You need to install the latest Windows 10 SDK, which installs with Visual Studio.
  • Visual Studio: You need Visual Studio 2019 or later, which supports UWP desktop application development.

Installing Visual Studio

Here’s how to install Visual Studio:

  1. Visit the official Visual Studio website and download the installation file.
  2. Run the downloaded installation file and select the components to install.
  3. Select “Desktop development with .NET” to install the necessary components for UWP development.
  4. After installation, launch Visual Studio.

Creating Your First UWP App

Now, let’s create a basic UWP app. UWP apps use XAML (Extensible Application Markup Language) UI composed of various elements.

Creating a Project

  1. Launch Visual Studio and select “Create New” > “Project”.
  2. Search for and select “UWP App”.
  3. Specify the project name and location, then click “Create”.
  4. Set the default configuration and click “Create”.

Writing Code

Once the project is created, you can open the MainPage.xaml file to add UI elements. The basic code looks like this:

<Page
    x:Class="MyFirstUWPApp.MainPage"
    xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
    xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
    xmlns:local="using:MyFirstUWPApp"
    xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
    xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
    mc:Ignorable="d">

    <Grid Background="{ThemeResource ApplicationPageBackgroundThemeBrush}">
        <TextBlock Text="Hello, UWP!"
                   HorizontalAlignment="Center"
                   VerticalAlignment="Center"
                   FontSize="32"
                   Foreground="Black"/>
    </Grid>
</Page>

Running the App

To run the app, press “Ctrl + F5” to run without debugging or “F5” to run in debug mode. As a result, you will see a simple app with the message “Hello, UWP!” displayed in the center.

Main Features of UWP Apps

UWP apps support various features, some of which include:

Live Tiles

UWP apps offer live tile functionality that can be used with the Windows start menu, providing users with real-time information or showing different functionalities of the app.

Push Notifications

Through Push Notification services, users can receive information even if they do not launch the app. These services help improve user interaction.

Responsive Layouts

UWP provides responsive UI layouts that adapt automatically to various resolutions and screen sizes, ensuring an optimal user experience on phones, tablets, PCs, and more.

Handling Data in UWP

Data handling is a crucial aspect of UWP apps. Storing and loading data can be handled in various ways, with the most common methods being the use of “LocalSettings” and “File” APIs.

Using LocalSettings

var localSettings = Windows.Storage.ApplicationData.Current.LocalSettings;
localSettings.Values["UserName"] = "John Doe";

Using the File API

StorageFolder storageFolder = ApplicationData.Current.LocalFolder;
StorageFile sampleFile = await storageFolder.CreateFileAsync("sample.txt", CreationCollisionOption.ReplaceExisting);
await FileIO.WriteTextAsync(sampleFile, "Hello, UWP File!");

Distribution Methods for UWP

After developing the app, you need to distribute it. UWP app distribution is done through the Microsoft Store, and the following steps should be followed:

  1. Create an app package: After building the app in Visual Studio, you need to create a package for distribution.
  2. Register with Microsoft Partner Center: You need to register with Microsoft Partner Center to distribute the app.
  3. Submit and verify messages: After submitting the app, it will be reviewed by Microsoft, and based on the review results, the app can be distributed in the Microsoft Store.

Conclusion

UWP development offers an exciting opportunity to develop diverse apps within the Windows ecosystem. In this post, we briefly introduced the basic concepts of UWP, app development, and distribution methods. Apply various APIs and UI designs to create your own amazing UWP apps!

UWP Development, Template Binding

In UWP (Universal Windows Platform) development, template binding is an important technique that allows for more flexible configuration of user interface (UI) elements. By using template binding, the visual representation of a control can be dynamically changed according to the end-user environment. In this article, we will specifically explain the concept of template binding, how to use it, and provide practical examples.

1. Concept of Template Binding

Template binding is a form of data binding used in WPF (Windows Presentation Foundation) and UWP, which allows for dynamically linking properties of UI controls. The difference from regular binding is that template binding is not limited to specific controls but is mainly used to set the relationship between the control and its styles or control templates.

Using template binding allows multiple controls to share the same visual style, providing a consistent user experience. Additionally, it reduces the amount of code required to dynamically change or adjust the UI.

2. Use Cases for Template Binding

Template binding is particularly useful in the following situations:

  • When you want to reuse the control style
  • When you want to change the UI based on dynamic data
  • When you want to make the code cleaner and easier to maintain during development

3. Implementing Template Binding

To implement template binding, you need to define the style of the control using XAML (XML Application Markup Language) and apply the template binding syntax within that style. Below is a simple example of using template binding.

3.1. Example 1: Custom Button Control

First, let’s create a custom button control. This button can dynamically change its color property through template binding.


<Button x:Class="MyApp.CustomButton"
        xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
        xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
        Template="{StaticResource MyCustomButtonTemplate}" />

<Page.Resources>
    <ControlTemplate x:Key="MyCustomButtonTemplate" TargetType="Button">
        <Grid Background="{TemplateBinding Background}">
            <ContentPresenter HorizontalAlignment="Center"
                              VerticalAlignment="Center" />
        </Grid>
    </ControlTemplate>
</Page.Resources>

In the XAML above, a new button class named CustomButton is defined, and a ControlTemplate is specified for CustomButton instead of the standard XAML button appearance. At this point, the Background property is set with TemplateBinding within the ControlTemplate, allowing the button’s background color to be bound to an externally specified value.

3.2. Example 2: Combining Data Binding and Template Binding

In the next example, we will combine data binding and template binding to make the UI elements dynamically respond to data changes. We will define a data model and connect it to the UWP UI.


<Page.DataContext>
    <local:MyViewModel />
</Page.DataContext>

<ListView ItemsSource="{Binding Items}">
    <ListView.ItemTemplate>
        <DataTemplate>
            <Grid>
                <TextBlock Text="{Binding Name}" FontSize="{Binding FontSize}"
                           Foreground="{TemplateBinding Foreground}" />
                <Button Content="Click" Command="{Binding ClickCommand}" />
            </Grid>
        </DataTemplate>
    </ListView.ItemTemplate>
</ListView>

In the example above, the ListView is bound to the Items collection of the ViewModel, and each item has a GUI associated with its name. The ListView items have the capability to dynamically set the Foreground property through template binding.

4. Advantages of Template Binding

Using template binding offers the following advantages:

  • Reusability: By reusing styles and templates, you can reduce code duplication.
  • Ease of Maintenance: When changes are needed for UI elements, it provides the simplicity of only having to modify styles or templates.
  • Flexibility in Data Binding: It allows for more flexible composition of relationships between the UI and data, making it easy to change for various situations.

5. Conclusion

In UWP development, template binding is an essential feature for efficiently managing and dynamically changing the user interface. Through this article, we explored the concept and applications of template binding, along with a few examples. We hope these methods will help you build stronger and more flexible UIs in your UWP applications.

If you have any questions about template binding or need a deeper discussion, please feel free to leave a comment!

UWP Development, Extension of Style

Introduction
UWP (Universal Windows Platform) development is a development platform that allows the same app to run on various Windows devices. One of the powerful features of UWP is the use of Styles. Styles define the visual properties of user interface (UI) elements, enhancing the consistency of applications and making maintenance easier. In this post, we will explain in detail how to extend styles in UWP and provide practical examples to aid understanding.

1. Basics of UWP Styles

Styles are declared using a ResourceDictionary defined in XAML. These styles define various properties of UI elements, making them reusable and helping to maintain the consistency of the UI. By default, styles consist of the following components:

  • TargetType: The type of UI element to which the style will be applied (e.g., Button, TextBox, etc.)
  • Setters: A set of Setter that set the values of properties defined in the style

1.1 Basic Style Example

<Page.Resources>
    <Style TargetType="Button">
        <Setter Property="Background" Value="SkyBlue"/>
        <Setter Property="Foreground" Value="White"/>
        <Setter Property="FontSize" Value="16"/>
        <Setter Property="Padding" Value="10,5"/>
    </Style>
</Page.Resources>

This example defines a basic style for a Button on a UWP page. By setting the background color, foreground color, font size, and padding of the button, it ensures that all buttons appear in a consistent manner.

2. Extending Styles

In addition to basic definitions, styles can be extended to suit specific situations. This allows the same UI element to have different visual representations depending on the context. There are various methods to extend styles, and here we will explain using Derived Styles.

2.1 Inheriting Styles

Style inheritance allows one style to be set as the base style, and other styles can be extended based on this. This can be implemented using the `BasedOn` property.

<Page.Resources>
    <Style x:Key="BaseButtonStyle" TargetType="Button">
        <Setter Property="Background" Value="SkyBlue"/>
        <Setter Property="Foreground" Value="White"/>
    </Style>

    <Style TargetType="Button" BasedOn="{StaticResource BaseButtonStyle}">
        <Setter Property="FontSize" Value="20"/>
        <Setter Property="Padding" Value="15,10"/>
    </Style>
</Page.Resources>

The second style created here can still use the properties of `BaseButtonStyle` while adding additional settings. This reduces code redundancy and simplifies maintenance.

2.2 State-Based Styles

State-based styles are a powerful tool for changing the appearance of UI elements based on user interactions. For example, they can provide visual feedback when a button is hovered over or clicked.

<Style TargetType="Button">
        <Setter Property="Background" Value="SkyBlue"/>
        <Setter Property="Foreground" Value="White"/>
        <Setter Property="FontSize" Value="16"/>

        <Style.Triggers>
            <Trigger Property="IsMouseOver" Value="True">
                <Setter Property="Background" Value="DodgerBlue"/>
            </Trigger>

            <Trigger Property="IsPressed" Value="True">
                <Setter Property="Background" Value="DarkBlue"/>
            </Trigger>
        </Style.Triggers>
    </Style>

This example defines a style that changes the background color of a button when hovered over or clicked. This provides immediate feedback to the user.

3. Customized Control Styles

We often want to change the styles of built-in controls to create a unique UI. In such cases, ControlTemplate can be used to redefine the entire structure of a control.

3.1 Defining a ControlTemplate

Here is an example of customizing a Button using its ControlTemplate:

<Button Content="Click Me">
        <Button.Template>
            <ControlTemplate TargetType="Button">
                <Grid Background="{TemplateBinding Background}">
                    <ContentPresenter HorizontalAlignment="Center" VerticalAlignment="Center"/>
                </Grid>
            </ControlTemplate>
        </Button.Template>
    </Button>

In the above example, we replaced the default structure of the Button with a `Grid` and used a ContentPresenter to center the button’s content. The use of TemplateBinding allows us to change the structure completely while retaining the button’s background color.

3.2 Applying Additional Styles

Once a ControlTemplate is defined, it can be used alongside styles. You can still set properties through the style:

<Page.Resources>
        <Style TargetType="Button">
            <Setter Property="Template">
                <Setter.Value>
                    <ControlTemplate TargetType="Button">
                        <Grid Background="{TemplateBinding Background}">
                            <ContentPresenter HorizontalAlignment="Center" VerticalAlignment="Center"/>
                        </Grid>
                    </ControlTemplate>
                </Setter.Value>
            </Setter>
            <Setter Property="Background" Value="SkyBlue"/>
            <Setter Property="Foreground" Value="White"/>
        </Style>
    </Page.Resources>

This style ensures that all buttons receive the specified background and foreground colors along with the customized ControlTemplate. This allows for easy user customization while maintaining UI consistency.

4. Advanced Styling Techniques

In UWP, various techniques allow for the creation of more sophisticated and polished UIs using styles. Here, we will cover data-based styles and triggered styles.

4.1 Data-Based Styles

DataBinding allows the style of UI elements to be represented differently based on data. This provides customized responses to users and flexibility for developers in maintenance.

<Page.Resources>
        <Style TargetType="Button">
            <Setter Property="Background" Value="{Binding ButtonColor}"/>
            <Setter Property="Foreground" Value="White"/>
        </Style>
    </Page.Resources>

Here, we use data binding to ensure that the button’s background color is determined by a property called ButtonColor. This approach is useful for creating a more dynamic UI.

4.2 Using Provided Triggers

Another advanced technique involves state transitions through the VisualStateManager. The VisualStateManager is a useful tool for switching visual representations based on a control’s state.

<VisualStateManager.VisualStateGroups>
        <VisualStateGroup x:Name="CommonStates">
            <VisualState x:Name="Normal"/>
            <VisualState x:Name="PointerOver">
                <Storyboard>
                    <ColorAnimation Storyboard.TargetName="MyButton" Storyboard.TargetProperty="(Button.Background).(SolidColorBrush.Color)" To="Yellow" Duration="0:0:0.2"/>
                </Storyboard>
            </VisualState>
        </VisualStateGroup>
    </VisualStateManager.VisualStateGroups>

The above code shows an example of changing the background color of a button based on its state. When entering the PointerOver state, the background color changes to yellow. This provides an intuitive interface for users.

5. Conclusion

The extension of styles in UWP is a powerful feature that helps developers create dynamic and responsive UIs for their applications. By combining various styling techniques, it is possible to provide a better user experience. This post covered the basic principles of styles, state-based styles, ControlTemplate, and data binding. We hope you leverage these techniques to develop unique and user-friendly apps.

Finally, learning all possible styles and properties in UWP styling can take time, but these techniques will significantly streamline your development process.

We hope that continuous learning about UWP development will be very beneficial to you. If you have any additional questions, feel free to reach out through ChatGPT!