Flutter Course: Using the 7.5 Text Widget

Flutter is a UI toolkit developed by Google that helps create mobile, web, and desktop applications quickly and easily. In this tutorial, we will explore one of the most basic and important widgets in Flutter, the Text widget. The Text widget is used to display text in the app’s user interface and provides various styling options and functionalities.

1. Basic Usage of the Text Widget

The Text widget can be used very simply. In its most basic form, it can be used as follows:

Text('Hello, Flutter!')

The above code will display the text “Hello, Flutter!” on the screen. Below is an example of a simple screen using the Text widget:

import 'package:flutter/material.dart';

void main() {
  runApp(MyApp());
}

class MyApp extends StatelessWidget {
  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      home: Scaffold(
        appBar: AppBar(
          title: Text('Text Widget Example'),
        ),
        body: Center(
          child: Text('Hello, Flutter!'),
        ),
      ),
    );
  }
}

2. Properties of the Text Widget

The Text widget provides various properties to adjust the text’s style and arrangement. The main properties are:

  • style: Used to specify the text style of the Text widget.
  • textAlign: Specifies the text alignment.
  • overflow: Determines how to handle text that is too long and exceeds the area.
  • maxLines: Specifies the maximum number of lines.
  • softWrap: Specifies whether to allow line breaks.

2.1 Specifying Text Style

The most commonly used method to set the style of the Text widget is by using the TextStyle class. The following example shows how to set the text size, color, and thickness:

Text(
  'Hello, Flutter!',
  style: TextStyle(
    fontSize: 24,
    color: Colors.blue,
    fontWeight: FontWeight.bold,
  ),
)

2.2 Text Alignment

Text alignment can be set using the textAlign property. The example below shows how to align the text to the center:

Text(
  'Hello, Flutter!',
  textAlign: TextAlign.center,
)

2.3 Text Overflow

If text exceeds the specified space, the overflow property can be used to specify how to handle it. For example, the following code displays “…” when the text overflows:

Text(
  'Hello, Flutter! This text is too long and will overflow.',
  overflow: TextOverflow.ellipsis,
)

3. Applying Various Text Styles

Flutter allows for the application of various text effects. Here are examples of different text styles:

3.1 Font Family

If you want to use a specific font, you can use the fontFamily property. For example:

Text(
  'Hello, Flutter!',
  style: TextStyle(
    fontFamily: 'Serif',
  ),
)

3.2 Text Shadow

You can add shadows to the text to create a three-dimensional effect. Below is an example of adding a shadow:

Text(
  'Hello, Flutter!',
  style: TextStyle(
    shadows: [
      Shadow(
        color: Colors.black,
        offset: Offset(2.0, 2.0),
        blurRadius: 3.0,
      ),
    ],
  ),
)

4. Using the RichText Widget

The Text widget is useful for displaying single-style text, but if you want to mix multiple styles, you can use the RichText widget. The RichText widget allows you to combine multiple TextSpan to apply various styles:

RichText(
  text: TextSpan(
    text: 'Hello, ',
    style: TextStyle(color: Colors.black, fontSize: 20),
    children: [
      TextSpan(text: 'Flutter!', style: TextStyle(fontWeight: FontWeight.bold)),
    ],
  ),
)

5. Applications of the Text Widget

The Text widget has various applications beyond basic text display. For example, you can create a dynamic UI that takes user input. Below is a simple example that receives user input:

class MyApp extends StatefulWidget {
  @override
  _MyAppState createState() => _MyAppState();
}

class _MyAppState extends State {
  String _inputText = '';

  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      home: Scaffold(
        appBar: AppBar(
          title: Text('Text Widget Application Example'),
        ),
        body: Column(
          mainAxisAlignment: MainAxisAlignment.center,
          children: [
            Text(_inputText),
            TextField(
              onChanged: (text) {
                setState(() {
                  _inputText = text;
                });
              },
            ),
          ],
        ),
      ),
    );
  }
}

6. Supporting Multiple Languages

The Text widget supports multiple languages, making it easy to create multilingual apps. For example, to display text in a multilingual app, it is recommended to use the Intl package. Below is an example of multilingual support:

import 'package:intl/intl.dart';

String getGreeting(String languageCode) {
  switch (languageCode) {
    case 'en':
      return 'Hello, Flutter!';
    case 'ko':
      return 'Hello, Flutter!';
    default:
      return 'Hello, Flutter!';
  }
}

// Usage example
Text(getGreeting('ko')),

7. Using the Text Widget for Optimal Performance

To maintain optimal performance while using the Text widget, various tips and strategies can be applied. For example, to avoid expensive styling work, you can use the const modifier to avoid unnecessary redraws instead of rebuilding the entire Text widget every time:

const Text(
  'Hello, Flutter!',
  style: TextStyle(fontSize: 24),
),

8. Conclusion

The Text widget is one of the fundamental elements in Flutter and is a powerful tool for displaying text in an app. In this tutorial, we have explored the basic usage of the Text widget, various styles, and application cases in detail. Think of various ways to provide a wonderful user experience with Flutter beyond just text display!

In future tutorials, we will delve into more complex topics such as various text styles, animations, accessibility, and user interactions. Continue to explore the world of Flutter with us!

Thank you!

Flutter Course: 7.3 Registering Images via pubspec.yaml File

In this course, we will delve deeply into one of the important methods for managing image resources in Flutter: registering images through the pubspec.yaml file. This process is an essential step in Flutter application development, as managing image resources correctly contributes significantly to the final quality of the application.

What is pubspec.yaml?

The pubspec.yaml file is a file that stores metadata for a Flutter project. This file includes various settings such as dependencies, application name, version, and resource management. Through this file, Flutter can determine which resources to use and which packages are needed. Every developer developing a Flutter application should learn how to edit this file.

Basic Structure of pubspec.yaml

name: my_flutter_app
description: A new Flutter project.
version: 1.0.0+1

environment:
  sdk: ">=2.12.0 <3.0.0"

dependencies:
  flutter:
    sdk: flutter

flutter:
  uses-material-design: true

Registering Image Files

Now, I will explain step-by-step how to register an image in the pubspec.yaml file. Generally, to register an image, you need to follow these two steps:

  1. Add the image file to the appropriate directory within the project
  2. Register the image path in the pubspec.yaml file

Step 1: Add the Image File

Add the image to the project’s assets directory. Typically, it is recommended to store images in a structured folder like assets/images. This helps keep the files organized.

Step 2: Modify the pubspec.yaml File

Open the pubspec.yaml file and register the image path. The following example shows how to register all images stored in the path assets/images.

flutter:
  assets:
    - assets/images/

Adding Images through an Example

Let’s take a look at an example of registering an image in the pubspec.yaml file and using it in the application. Assume we are using the following image:

  • assets/images/sample_image.png

Modify pubspec.yaml

As explained above, modify the pubspec.yaml file as follows:

flutter:
  assets:
    - assets/images/sample_image.png

Using the Image

Now, let’s write code to display the image on the screen. The code below is an example of how to display the sample_image.png image in the application:

import 'package:flutter/material.dart';

    void main() {
      runApp(MyApp());
    }

    class MyApp extends StatelessWidget {
      @override
      Widget build(BuildContext context) {
        return MaterialApp(
          home: Scaffold(
            appBar: AppBar(
              title: Text('Flutter Image Example'),
            ),
            body: Center(
              child: Image.asset('assets/images/sample_image.png'),
            ),
          ),
        );
      }
    }

Handling Image-Related Errors

If the image does not display properly in the application, there are a few things to check:

  • Ensure the image path is correct
  • Check whether the image file exists in the specified folder
  • Reinstall dependencies using the pub get command
  • Restart the app to clear the cache

Supporting Various Image Formats

Flutter supports various image formats. You can use images in formats such as PNG, JPG, GIF, BMP, and more. Depending on the image format, different functionalities can be utilized in the application. For example, to use GIF animations, you can use a separate package such as flutter_gifimage.

Optimizing Image Resources

Considering the performance of the application, it is important to optimize image resources. Using unnecessarily large-sized images can slow down the app’s load speed and negatively affect the user experience. Appropriate image sizes and resolutions should be used, and optimization tools available online can be leveraged if necessary.

Adding Shadows and Style Effects

Flutter provides features for easily styling images. For example, to add a shadow to an image, you can use BoxDecoration and apply it to the Container widget. Please refer to the example below:

Container(
      decoration: BoxDecoration(
        image: DecorationImage(
          image: AssetImage('assets/images/sample_image.png'),
          fit: BoxFit.cover,
        ),
        boxShadow: [
          BoxShadow(
            color: Colors.black26,
            blurRadius: 10.0,
            offset: Offset(0, 4),
          ),
        ],
      ),
    ),

Linking JSON Data with Images

If you want to dynamically load image paths using JSON data, you can retrieve the image path included in the data after making an HTTP request. For example, let me introduce how to use images along with data retrieved from an API.

Example Code

import 'package:flutter/material.dart';
    import 'dart:convert';
    import 'package:http/http.dart' as http;

    void main() {
      runApp(MyApp());
    }

    class MyApp extends StatefulWidget {
      @override
      _MyAppState createState() => _MyAppState();
    }

    class _MyAppState extends State {
      String imageUrl;

      @override
      void initState() {
        super.initState();
        fetchImageUrl();
      }

      fetchImageUrl() async {
        final response = await http.get(Uri.parse('https://example.com/api/images'));
        final data = json.decode(response.body);
        setState(() {
          imageUrl = data['imageUrl'];
        });
      }

      @override
      Widget build(BuildContext context) {
        return MaterialApp(
          home: Scaffold(
            appBar: AppBar(title: Text('Dynamic Image Example')),
            body: Center(
              child: imageUrl != null
                  ? Image.network(imageUrl)
                  : CircularProgressIndicator(),
            ),
          ),
        );
      }
    }

Conclusion

In this course, we learned in detail how to register and use images through the Flutter pubspec.yaml file. Effectively managing image resources and integrating them into the application is a very important skill in Flutter development. Enhance the user experience through image registration and utilization!

Now you have the basic knowledge to register images using the pubspec.yaml file and utilize them in various forms. I hope this helps you in your future Flutter development journey!

Flutter Course, 7.4 Placing Child Widgets Inside the Column Widget

Flutter is a UI toolkit developed by Google that helps create mobile, web, and desktop applications easily. In this article, we will take a closer look at one of Flutter’s key widgets, the Column widget, and explain how to arrange child widgets using it.

1. Introduction to the Column widget

The Column widget is a basic layout widget used in Flutter to arrange child widgets in a vertical direction. This widget arranges multiple child widgets vertically, and their positions are automatically aligned according to the given layout. The Column widget is very useful and can include various types of child widgets. For example, text, images, buttons, and other widgets can be listed vertically.

2. Basic usage of the Column widget

The Column widget can be defined in the following format:

Column(
  children: [
    Text('First Widget'),
    Text('Second Widget'),
    Icon(Icons.star),
  ],
)

As seen in the code above, the child widget list is passed to the children property of the Column widget. These child widgets are arranged from top to bottom.

3. Key properties of the Column widget

When using the Column widget, the following key properties can be utilized:

  • mainAxisAlignment: Specifies the alignment of the main axis (vertical direction). For example, you can set to center alignment, start alignment, end alignment, and more.
  • crossAxisAlignment: Sets the alignment of the cross axis (horizontal direction). It is used to adjust the horizontal alignment of child widgets.
  • mainAxisSize: Used to adjust the height of the Column. Setting MainAxisSize.min allows this widget to occupy only the minimum space needed to fit its child widgets’ height.

4. Example: Using the basic Column widget

Let’s learn the basic usage of the Column widget through a simple example. Here is a simple Column widget containing two texts and an icon:

import 'package:flutter/material.dart';

void main() {
  runApp(MyApp());
}

class MyApp extends StatelessWidget {
  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      home: Scaffold(
        appBar: AppBar(title: Text('Example of Column Widget')),
        body: Column(
          mainAxisAlignment: MainAxisAlignment.center,
          children: [
            Text('First Widget', style: TextStyle(fontSize: 24)),
            Text('Second Widget', style: TextStyle(fontSize: 24)),
            Icon(Icons.star, size: 50),
          ],
        ),
      ),
    );
  }
}

When the above code is executed, you will see two texts and one icon arranged vertically at the center of the device screen.

5. Aligning child widgets

You can adjust the alignment of child widgets using the mainAxisAlignment and crossAxisAlignment properties. For example, to center all child widgets, you can set the mainAxisAlignment to MainAxisAlignment.center.

Column(
  mainAxisAlignment: MainAxisAlignment.center,
  crossAxisAlignment: CrossAxisAlignment.start,
  children: [
    Text('First Widget', style: TextStyle(fontSize: 24)),
    Text('Second Widget', style: TextStyle(fontSize: 24)),
    Icon(Icons.star, size: 50),
  ],
)

When the above code is executed, all child widgets will be centered on the screen while the texts will be left-aligned.

6. Applying Padding to the Column widget

You can use the Padding widget to add space to the Column widget. Adding padding creates a cleaner layout by spacing out each child widget.

Padding(
  padding: EdgeInsets.all(16.0),
  child: Column(
    mainAxisAlignment: MainAxisAlignment.center,
    children: [
      Text('First Widget', style: TextStyle(fontSize: 24)),
      Text('Second Widget', style: TextStyle(fontSize: 24)),
      Icon(Icons.star, size: 50),
    ],
  ),
)

In the above code, 16 pixels of padding have been added to the entire Column widget. This allows for a stable layout while maintaining spacing between the child widgets.

7. Adding other widgets inside the Column

Other widgets such as Row, Container, etc., can be added as children within the Column widget. In this case, the child widgets will follow the rules of the Column. Here’s an example with multiple Rows inside a Column:

Column(
  children: [
    Row(
      mainAxisAlignment: MainAxisAlignment.spaceBetween,
      children: [
        Text('Row 1 - Widget 1'),
        Text('Row 1 - Widget 2'),
      ],
    ),
    Row(
      mainAxisAlignment: MainAxisAlignment.spaceBetween,
      children: [
        Text('Row 2 - Widget 1'),
        Text('Row 2 - Widget 2'),
      ],
    ),
  ],
)

The code above is an example of placing two Rows inside a Column. Each Row lists text widgets horizontally.

8. Column and Expanded widget

When you want to adjust the space for child widgets more flexibly, you can use the Expanded widget. The Expanded widget allows its child widget to take up all the available space. Here’s an example of using Column with Expanded:

Column(
  children: [
    Expanded(
      child: Container(color: Colors.red),
    ),
    Expanded(
      child: Container(color: Colors.green),
    ),
    Expanded(
      child: Container(color: Colors.blue),
    ),
  ],
)

Using this code, the screen is divided into three containers of equal height, each representing the colors red, green, and blue.

9. Sample application using Column

Now let’s create a simple application utilizing the Column widget. Below is the entire code for implementing the expected UI:

import 'package:flutter/material.dart';

void main() {
  runApp(MyApp());
}

class MyApp extends StatelessWidget {
  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      home: Scaffold(
        appBar: AppBar(title: Text('Example of Column Widget')),
        body: Padding(
          padding: EdgeInsets.all(16.0),
          child: Column(
            mainAxisAlignment: MainAxisAlignment.spaceEvenly,
            crossAxisAlignment: CrossAxisAlignment.center,
            children: [
              Text('Flutter Column Widget', style: TextStyle(fontSize: 28, fontWeight: FontWeight.bold)),
              Expanded(child: Container(color: Colors.red)),
              Expanded(child: Container(color: Colors.green)),
              Expanded(child: Container(color: Colors.blue)),
              RaisedButton(onPressed: () {}, child: Text('Button')),
            ],
          ),
        ),
      ),
    );
  }
}

When the above code is executed, a screen appears with a title text at the top, three containers of different colors in the center, and a button at the bottom. This layout is an effective example of utilizing the Column widget.

10. Conclusion

In this post, we learned in detail about the Column widget. The Column widget is a very useful tool in Flutter, widely used for arranging child widgets vertically. You can finely adjust the layout by applying properties like mainAxisAlignment and crossAxisAlignment, and implement various UIs by combining it with other widgets.

By learning how to combine widgets in Flutter, you can easily create more complex layouts. In the future, I will provide more information and assistance through various tutorials on Flutter widgets. Thank you!

Flutter Course

7.2 Creating the Basic Structure of an App Page

Flutter, as a modern UI framework, provides a variety of tools and libraries necessary for developing great apps. In this tutorial, we will explain in detail how to create the basic structure of an app page with Flutter. The course will proceed through the following steps:

  • Installing and Setting Up Flutter
  • Creating a New Project
  • Designing the Basic Page Structure
  • Understanding the Basics of State Management
  • Adding Simple UI Components

1. Installing and Setting Up Flutter

Before installing Flutter, you need to set up your development environment. Here are the basic steps to install Flutter:

  • Download the Flutter SDK: Flutter Install Guide
  • Unzip the Flutter SDK to your desired directory and add that path to the system PATH.
  • Install an IDE: Install Visual Studio Code or Android Studio.
  • Install Flutter and Dart plugins.
  • Set up the Android or iOS development environment according to the project’s specifications.

2. Creating a New Project

If the Flutter SDK is installed, the next step is to create a new Flutter project. Run the following command in the terminal:

flutter create my_app

This command creates a new project named ‘my_app’. Move into the project directory:

cd my_app

Now let’s open the project. Please find and open the lib/main.dart file in your IDE. You will see the code that has been generated by default, which is our basic app structure.

3. Designing the Basic Page Structure

Now we will design the basic structure of the app page. Our goal is to set up a basic layout with a simple UI. To do this, we will use the StatelessWidget class to construct the basic page.

import 'package:flutter/material.dart';

    void main() {
        runApp(MyApp());
    }

    class MyApp extends StatelessWidget {
        @override
        Widget build(BuildContext context) {
            return MaterialApp(
                title: 'Flutter Basic Structure',
                theme: ThemeData(
                    primarySwatch: Colors.blue,
                ),
                home: HomePage(),
            );
        }
    }

    class HomePage extends StatelessWidget {
        @override
        Widget build(BuildContext context) {
            return Scaffold(
                appBar: AppBar(
                    title: Text('Home'),
                ),
                body: Center(
                    child: Text(
                        'Welcome!',
                        style: TextStyle(fontSize: 24),
                    ),
                ),
            );
        }
    }

The above code creates a simple Flutter app. The main components are as follows:

  • MaterialApp: The root widget of the app, responsible for the basic app configuration.
  • Scaffold: A widget that provides properties to define the basic structure of the app (app bar, body, floating action button, etc.).
  • Text: A widget that displays strings on the screen.

4. Understanding the Basics of State Management

The state management of an app refers to the process of managing data that can change due to user interactions or network requests. Flutter offers various approaches to state management. The most basic method is using StatefulWidget.

class HomePage extends StatefulWidget {
        @override
        _HomePageState createState() => _HomePageState();
    }

    class _HomePageState extends State {
        int _counter = 0;

        void _incrementCounter() {
            setState(() {
                _counter++;
            });
        }

        @override
        Widget build(BuildContext context) {
            return Scaffold(
                appBar: AppBar(
                    title: Text('Home'),
                ),
                body: Center(
                    child: Column(
                        mainAxisAlignment: MainAxisAlignment.center,
                        children: [
                            Text(
                                'Number of times the button was pressed:',
                            ),
                            Text(
                                '$_counter',
                                style: Theme.of(context).textTheme.headline4,
                            ),
                        ],
                    ),
                ),
                floatingActionButton: FloatingActionButton(
                    onPressed: _incrementCounter,
                    tooltip: 'Increment',
                    child: Icon(Icons.add),
                ),
            );
        }
    }

The above code is a basic example of state management that increments the counter when the button is pressed. Here, the setState method is used to update the state.

5. Adding Simple UI Components

Now let’s enrich the app by adding a few UI components. For example, we can add buttons, images, lists, etc. Below is an example code that includes additional UI components:

class HomePage extends StatefulWidget {
        @override
        _HomePageState createState() => _HomePageState();
    }

    class _HomePageState extends State {
        @override
        Widget build(BuildContext context) {
            return Scaffold(
                appBar: AppBar(
                    title: Text('Home'),
                ),
                body: Center(
                    child: Column(
                        mainAxisAlignment: MainAxisAlignment.center,
                        children: [
                            Image.network(
                              'https://example.com/image.png',
                              height: 100,
                              width: 100,
                            ),
                            SizedBox(height: 20),
                            ElevatedButton(
                                onPressed: () {
                                    // Code to be executed on button click
                                },
                                child: Text('Click the Button'),
                            ),
                        ],
                    ),
                ),
            );
        }
    }

In this code, we used the Image.network widget to fetch an image and added a button using ElevatedButton. The design and layout of each UI element are managed through Flutter’s Column layout widget.

Conclusion

In this tutorial, we learned how to create the basic structure of an app page with Flutter. Flutter provides powerful UI tools, allowing you to develop a variety of apps quickly. Continue to learn more complex layouts and state management to enhance your Flutter development skills. The next tutorial will cover navigation and routing.

Additional Resources

Flutter Course: Understanding the Structure of Basic Widgets and Layouts

Flutter is an open-source UI toolkit developed by Google that allows for the creation of native applications across various platforms such as mobile, web, and desktop. One of the main advantages of Flutter is its fast development speed and excellent performance. In this course, we will delve into the structure of basic widgets and layouts used in Flutter. This will help in further constructing complex UIs.

1. Concept of Widgets

Everything in Flutter is represented as a widget. Widgets are the building blocks of the UI, dealing with everything displayed on the screen. Text, buttons, images, layouts, and all other elements are constructed as widgets. Moreover, widgets are immutable and operate by updating the UI based on their state.

1.1 Types of Widgets

Flutter widgets can be broadly divided into two types:

  • Stateless Widget: A widget without state that displays the UI based on the data at the time of its creation. Since the state does not change, there is no need for re-rendering.
  • Stateful Widget: A widget with state that updates the UI when its internal state values change. It can dynamically change based on user inputs or specific events.

2. Widget Tree and Layout

The UI in Flutter is structured as a hierarchical structure known as the widget tree. Each widget has a parent widget and child widgets, thereby forming the overall layout of the screen.

2.1 Understanding Widget Tree Structure

The widget tree is structured as follows:

  • Root Widget: It sits at the top of all widgets and serves as the starting point of the application. Typically, MaterialApp or CupertinoApp is used as the root widget.
  • Container Widget: A basic widget capable of holding other widgets. Widgets such as Container, Column, and Row fall under this category.
  • Reference Widget: A widget that displays UI elements, including Text, Icon, and Image.

3. Exploring Basic Widgets

Let’s look at the most frequently used basic widgets in Flutter.

3.1 Text Widget

The Text widget is the most basic element for displaying text on the screen. It supports various style properties.

Text(
  'Hello, Flutter!',
  style: TextStyle(fontSize: 20, fontWeight: FontWeight.bold),
)

3.2 Container Widget

The Container widget is a box-shaped widget that can have child widgets, allowing for settings like position, size, padding, and margin.

Container(
  width: 100,
  height: 100,
  color: Colors.blue,
  child: Text('Flutter'),
)

3.3 Row and Column Widgets

The Row and Column are layout widgets used for positioning child widgets horizontally and vertically, respectively.

Row(
  children: [
    Text('Left'),
    Text('Center'),
    Text('Right'),
  ],
)
Column(
  children: [
    Text('Top'),
    Text('Center'),
    Text('Bottom'),
  ],
)

3.4 Stack Widget

The Stack widget allows you to arrange child widgets on top of each other.

Stack(
  children: [
    Container(color: Colors.red, width: 100, height: 100),
    Container(color: Colors.green, width: 80, height: 80),
  ],
)

3.5 ListView Widget

The ListView widget is used to create a scrollable list. It provides functionality for dynamically displaying data.

ListView(
  children: [
    ListTile(title: Text('Item 1')),
    ListTile(title: Text('Item 2')),
    ListTile(title: Text('Item 3')),
  ],
)

4. Constructing Layouts

Let’s explore how to create complex layouts by combining widgets. Layouts are fundamentally structured so that the parent widget determines the position and size of the child widgets.

4.1 Combining Layout Widgets

You can create new layouts by combining various widgets.

Scaffold(
  appBar: AppBar(title: Text('Flutter Layout')),
  body: Column(
    children: [
      Container(color: Colors.blue, height: 100),
      Row(
        children: [
          Expanded(child: Container(color: Colors.red, height: 50)),
          Expanded(child: Container(color: Colors.green, height: 50)),
        ],
      ),
      ListView(
        shrinkWrap: true,
        children: [
          ListTile(title: Text('Item 1')),
          ListTile(title: Text('Item 2')),
          ListTile(title: Text('Item 3')),
        ],
      ),
    ],
  ),
)

5. The Importance of State Management

Stateful widgets play an important role in state management. The setState() method is used to handle state changes within the widget to re-render the UI.

class CounterWidget extends StatefulWidget {
  @override
  _CounterWidgetState createState() => _CounterWidgetState();
}

class _CounterWidgetState extends State {
  int _counter = 0;

  void _incrementCounter() {
    setState(() {
      _counter++;
    });
  }

  @override
  Widget build(BuildContext context) {
    return Column(
      children: [
        Text('State change on button press: $_counter'),
        ElevatedButton(
          onPressed: _incrementCounter,
          child: Text('Increase'),
        ),
      ],
    );
  }
}

6. Various Layout Patterns

Flutter offers various layout patterns, each designed to meet specific UI requirements.

6.1 GridView

The GridView widget provides a grid layout, often used for image galleries.

GridView.count(
  crossAxisCount: 2,
  children: [
    Container(color: Colors.red),
    Container(color: Colors.green),
    Container(color: Colors.blue),
    Container(color: Colors.yellow),
  ],
)

6.2 Wrap

The Wrap widget provides a flexible layout that wraps child widgets onto the next line when space is insufficient.

Wrap(
  children: [
    Chip(label: Text('Chip 1')),
    Chip(label: Text('Chip 2')),
    Chip(label: Text('Chip 3')),
  ],
)

7. Conclusion

In this course, we reviewed the basic widgets and layout structures in Flutter. Understanding widgets is the foundational step in creating UIs with Flutter, enabling the implementation of more complex UIs and state management. Utilize various widgets and layouts in real projects to create amazing applications. In the next session, we will conduct hands-on practice to build a real application.

For more resources on Flutter, refer to the official documentation and community resources for deeper learning.