Flutter Course: Types of Widgets 4.5

Flutter is an open-source UI software development kit (SDK) for modern mobile application development, developed by Google. Flutter allows you to write high-performance native applications for both iOS and Android platforms from a single codebase. This advantage has made Flutter a preferred choice for many developers. In this article, we will take a closer look at the various types of widgets provided by Flutter. Widgets are the core components of Flutter and the basic building blocks of the UI.

1. Understanding Flutter Widgets

In Flutter, a ‘widget’ is a component of the UI that is displayed on the screen. Everything is a widget; buttons, texts, images, etc., are all represented as widgets. Flutter has two basic types of widgets: Stateless Widgets and Stateful Widgets.

1.1 Stateless Widget

A Stateless Widget is used to create a UI that does not change. This widget does not change its state after creation, and even if the input values change, the UI does not get updated. For example, simple elements like Text, Icon, and Image fall into this category. Here is a simple example of a Stateless Widget:

class MyStatelessWidget extends StatelessWidget {
        @override
        Widget build(BuildContext context) {
            return Text('Hello World');
        }
    }

1.2 Stateful Widget

A Stateful Widget is used to create UI elements that can change state based on user interactions. Stateful Widgets store and manage their internal state and update the UI whenever that state changes. These widgets are useful for handling changes caused by button clicks or text input. Below is an example of a Stateful Widget:

class MyStatefulWidget extends StatefulWidget {
        @override
        _MyStatefulWidgetState createState() => _MyStatefulWidgetState();
    }

    class _MyStatefulWidgetState extends State {
        int _counter = 0;

        void _incrementCounter() {
            setState(() {
                _counter++;
            });
        }

        @override
        Widget build(BuildContext context) {
            return Column(
                children: [
                    Text('Count: $_counter'),
                    ElevatedButton(
                        onPressed: _incrementCounter,
                        child: Text('Increment'),
                    ),
                ],
            );
        }
    }

2. Basic Widgets

Flutter provides many basic widgets. These widgets can be combined to create complex UIs. The types of basic widgets include the following.

2.1 Text Widget

The Text Widget displays a string on the screen. You can set text styles, size, alignment, and more. The basic usage is as follows:

Text(
        'Hello Flutter',
        style: TextStyle(fontSize: 24, fontWeight: FontWeight.bold),
    );

2.2 Image Widget

The Image Widget is used to display images. It can display both local and network images, and the usage is as follows:

Image.network('https://example.com/image.png');

2.3 Icon Widget

The Icon Widget is a simple widget that can display icons from FontAwesome, Material icons, and other sources.

Icon(Icons.favorite, color: Colors.red);

2.4 Button Widget

Flutter has various button widgets. The most commonly used buttons include ElevatedButton, TextButton, OutlinedButton, and so on.

ElevatedButton(
        onPressed: () {
            // Code to execute when the button is clicked
        },
        child: Text('Click Me!'),
    );

3. Layout Widgets

Layout Widgets are used to position other widgets. These widgets are essential for forming the structure of the UI.

3.1 Column and Row

The Column widget arranges widgets vertically, while the Row widget arranges them horizontally. You can combine them to create grid-like UIs.

Column(
        children: [
            Text('First Item'),
            Text('Second Item'),
        ],
    );

3.2 Container

The Container widget wraps other widgets and allows you to set margins, padding, background color, size, and more.

Container(
        padding: EdgeInsets.all(8.0),
        color: Colors.blue,
        child: Text('Inside Container'),
    );

3.3 ListView and GridView

ListView and GridView are used to create scrollable lists and grids. They allow you to efficiently display large amounts of data.

ListView(
        children: [
            ListTile(title: Text('Item 1')),
            ListTile(title: Text('Item 2')),
        ],
    );

4. Advanced Widgets

Flutter also provides advanced widgets that can be used to construct more complex UIs. These widgets support various features such as user interactions, animations, and dialogs.

4.1 Dialog

A dialog is a popup used for interacting with the user. AlertDialog is a basic dialog that can include a message and buttons.

showDialog(
        context: context,
        builder: (context) {
            return AlertDialog(
                title: Text('Title'),
                content: Text('This is a dialog message.'),
                actions: [
                    TextButton(
                        onPressed: () {
                            Navigator.of(context).pop();
                        },
                        child: Text('Close'),
                    ),
                ],
            );
        },
    );

4.2 Animation

Flutter supports animations and transitions, adding vibrancy to various UI changes. You can easily add animation effects using animation widgets like AnimatedContainer.

AnimatedContainer(
        duration: Duration(seconds: 2),
        color: _isBlue ? Colors.blue : Colors.red,
        width: 200,
        height: 200,
    );

5. Custom Widgets

In Flutter, developers can also create and use custom widgets. Creating custom widgets enhances code reusability and readability and enables efficient management of complex UIs.

class MyCustomWidget extends StatelessWidget {
        final String title;

        MyCustomWidget(this.title);

        @override
        Widget build(BuildContext context) {
            return Container(
                padding: EdgeInsets.all(16.0),
                child: Text(title, style: TextStyle(fontSize: 24)),
            );
        }
    }

Conclusion

As we have seen above, Flutter has a wide variety of widgets, each performing specific functions. Understanding the difference between Stateless and Stateful widgets, and learning how to use various basic and advanced widgets to construct complex UIs is an important first step to becoming a Flutter developer. If you have built a foundational knowledge of widgets through this article and learned how to create custom widgets, it will greatly help you leverage Flutter more effectively. Understand the types of Flutter widgets and their usage to develop attractive mobile applications.

Flutter Course, Definition of Status 4.4

Flutter Tutorial 4.4 Definition of State

Flutter is Google’s UI toolkit that helps developers quickly and easily build applications for multiple platforms, including iOS, Android, the web, and desktop. Especially, Flutter’s state management is an important concept that supports developers in effectively handling changes in the UI. In this tutorial, we will take an in-depth look at the definition of ‘state’ and how it applies to Flutter applications.

What is State?

In software development, state is a set of data that represents the current status of an application or object. The state can change due to user actions, application behavior, responses from external APIs, and various other factors. This state generally contains the information necessary to render a specific UI of the application.

State Management in Flutter

In Flutter, state management encompasses various techniques and patterns that help the UI of an application react to data changes. State management can primarily be divided into two categories:

  • Local State: A state that is used only within a widget, which the widget owns. For instance, whether a button has been clicked or the value entered in a text field falls under this category.
  • Global State: A state accessible throughout the application, which contains information shared across multiple widgets. This includes user authentication states or the list of items in a shopping cart.

Lifecycle of State

In Flutter, state has the following lifecycle:

  1. Create: The state is initially created. Initialization tasks may be needed at this point.
  2. Update: When the state information changes, the widgets using that state are re-rendered.
  3. Dispose: States that are no longer needed are released. Resource management may be necessary in this process.

Key Patterns for State Management

Various state management patterns are used in Flutter. The main patterns include:

  • setState: The most basic state management method that uses StatefulWidget to manage state. It is suitable for simple use cases but can be hard to manage in complex applications.
  • InheritedWidget: A method that allows data to propagate through the widget tree, enabling nested widgets to access the state of their parent widget.
  • Provider Pattern: A package that makes state management more convenient based on InheritedWidget. It is suitable for global state management.
  • BLoC (Business Logic Component): A pattern that separates business logic from the UI, managing state through streams and data flow. It is useful for managing communication with external data, such as REST APIs.
  • Riverpod: A pattern that improves on Provider’s drawbacks, offering more flexibility and simplicity. It features type safety and ease of testing.

State Management Practice: Creating a Simple Counter Application

Let’s practice the basics of state management in Flutter. We will learn the state management method using setState by creating a simple counter app.

1. Create a Project

First, create a Flutter project. Use the following command:

flutter create counter_app

2. Add Counter Logic

Add the following code in the lib/main.dart file:

import 'package:flutter/material.dart';

void main() {
  runApp(MyApp());
}

class MyApp extends StatelessWidget {
  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      home: CounterPage(),
    );
  }
}

class CounterPage extends StatefulWidget {
  @override
  _CounterPageState createState() => _CounterPageState();
}

class _CounterPageState extends State {
  int _counter = 0;

  void _incrementCounter() {
    setState(() {
      _counter++;
    });
  }

  @override
  Widget build(BuildContext context) {
    return Scaffold(
      appBar: AppBar(
        title: Text('Counter App'),
      ),
      body: Center(
        child: Column(
          mainAxisAlignment: MainAxisAlignment.center,
          children: [
            Text(
              'Button pressed:',
            ),
            Text(
              '$_counter',
              style: TextStyle(fontSize: 50),
            ),
          ],
        ),
      ),
      floatingActionButton: FloatingActionButton(
        onPressed: _incrementCounter,
        tooltip: 'Increment',
        child: Icon(Icons.add),
      ),
    );
  }
}

3. Run the Application

When you run the app, you will see a simple UI with a button that increases the count. Each time the button is pressed, setState is called to update the UI.

State Management Tools and Packages

There are various state management tools and packages in the Flutter ecosystem. Some of them include:

  • Provider: A package that helps easily share state between different widgets.
  • Riverpod: An upgraded package of Provider that offers more powerful state management.
  • BLoC: A pattern that allows state management using data streams.
  • GetX: A package that supports lightweight state management, routing, and dependency injection.

Conclusion

The concept of state management in Flutter is essential to understanding the relationship between an application’s behavior and its UI. Through various tools and patterns, developers can efficiently manage complex states and improve user experience. I hope this tutorial provides a foundation for understanding Flutter’s state management and helps you develop better applications.

Flutter Course: Widgets are LEGO Blocks!

Hello, everyone! Today, we will have an in-depth lecture on one of the fundamental concepts of Flutter, ‘widgets’. Widgets are the core elements that make up the app’s UI, allowing us to combine them like LEGO blocks to create various forms of user interfaces. In this article, we will explain the concept of widgets, types, usage, and examples in detail.

1. The Concept of Widgets

In Flutter, widgets are the basic building blocks of the UI. Everything in Flutter is made up of widgets, which describe both state and shape. A widget is an object that defines a part of the UI that is presented to the user. There are various forms ranging from simple buttons to complex containers, and everything can be represented as a widget.

1.1 Basic Understanding of Widgets

When building an app, we typically need various UI components. For example, buttons, text, images, and lists are all represented as individual widgets. These widgets combine through parent-child relationships to form more complex structures.

1.2 Similarity Between Widgets and LEGO Blocks

The reason we compare widgets to LEGO blocks is that they are independent and can be combined to create larger structures. Like LEGO blocks, each widget has various sizes and shapes and can be freely combined to create new forms. Additionally, it is very easy to replace or move widgets, making rapid experimentation and changes possible during the development process.

2. Types of Widgets

The widgets provided by Flutter can be broadly divided into two categories:

  • Stateless Widget: A widget that does not hold any state and draws the UI based on the given information.
  • Stateful Widget: A widget that holds state internally and the UI changes when the state is altered.

2.1 Stateless Widget: Example

class MyStatelessWidget extends StatelessWidget {
      @override
      Widget build(BuildContext context) {
        return Text('Hello, Stateless Widget!');
      }
    }

As shown in the example above, the Stateless Widget defines what will be displayed on the screen through the build method. This Widget is immutable, meaning it does not change state after being created.

2.2 Stateful Widget: Example

class MyStatefulWidget extends StatefulWidget {
      @override
      _MyStatefulWidgetState createState() => _MyStatefulWidgetState();
    }

    class _MyStatefulWidgetState extends State {
      int _counter = 0;

      void _incrementCounter() {
        setState(() {
          _counter++;
        });
      }

      @override
      Widget build(BuildContext context) {
        return Column(
          children: [
            Text('You have pushed the button this many times:'),
            Text(
              '$_counter',
              style: Theme.of(context).textTheme.headline4,
            ),
            ElevatedButton(
              onPressed: _incrementCounter,
              child: Text('Increment'),
            ),
          ],
        );
      }
    }

A Stateful Widget can update its state through the setState method. In the example above, the counter increases every time the button is clicked.

3. The Tree Structure of Widgets

Flutter uses a tree structure of widgets to build the UI. Each widget has a parent widget and is interconnected with others. This allows for layout definitions and state management.

3.1 Composition of the Widget Tree

The widget tree consists of a root widget and its subordinate widgets. All widgets are connected in this tree structure through parent-child relationships. Each level of the tree represents different UI components.

3.2 Example of Tree Structure

void main() {
      runApp(MyApp());
    }

    class MyApp extends StatelessWidget {
      @override
      Widget build(BuildContext context) {
        return MaterialApp(
          home: Scaffold(
            appBar: AppBar(
              title: Text('Widget Tree Example'),
            ),
            body: Center(
              child: MyStatefulWidget(),
            ),
          ),
        );
      }
    }

In this example, the top-level widget MyApp creates a widget tree that includes other widgets. Scaffold, AppBar, and Center are distinct widgets that combine to create the screen.

4. Widgets as LEGO Blocks

The combinability of widgets is very powerful. Developers can reuse and combine widgets as needed to create new UIs. This combinability makes it possible to manage the complexity of an app.

4.1 Creating Custom Widgets

In Flutter, you can create custom widgets to generate unique UIs. This allows you to create reusable code blocks, making maintenance easier.

class CustomButton extends StatelessWidget {
      final String text;
      final Function onPressed;

      CustomButton({required this.text, required this.onPressed});

      @override
      Widget build(BuildContext context) {
        return ElevatedButton(
          onPressed: () => onPressed(),
          child: Text(text),
        );
      }
    }

In the example above, we created a custom widget called CustomButton. This widget accepts the desired text and a function to execute when clicked as parameters, allowing for easy creation of buttons with various texts.

4.2 Advantages of Widget Reusability

Reusing widgets can reduce code duplication and simplify maintenance. It allows for consistency in UI, making new development easier, which is particularly useful in team projects. Additionally, it simplifies complex UIs and enables independent testing and debugging of each component.

5. Conclusion

Today, we have explored the concept of widgets in Flutter and the design pattern likened to LEGO blocks. Widgets, as the basic elements that compose the UI, are independent and easily combinable, providing a powerful structure. This enables developers to efficiently manage complex UIs and build apps more conveniently.

Now you can freely combine widgets like LEGO blocks in Flutter to create amazing apps! In the next lecture, we will learn about layout composition in Flutter and various layout widgets. Thank you!

Flutter Course, 4.3 Widget Tree

Flutter is an open-source UI software development kit (SDK) developed by Google that supports writing applications for various platforms such as mobile, web, and desktop. One of the fundamental concepts of Flutter is ‘widget’. In this section, we will take a closer look at widgets and widget trees, and explore how to structure Flutter applications using them.

1. What is a Widget?

A ‘widget’ is the basic building block of the UI in Flutter. Everything in Flutter consists of widgets, which encompass all the elements necessary to create the UI of an application. All UI elements, such as buttons, text, and images, are represented as widgets. Widgets can be categorized into two types:

  • Stateless Widget: This widget does not have any state and is used to draw a UI that does not change. For example, it is used to display simple text or icons.
  • Stateful Widget: This widget has state and is used when the UI changes based on user interactions. For instance, it applies when the color changes when a button is clicked.

2. Widget Tree

The widget tree is a tree structure that represents the hierarchy of widgets. Each widget can be a child of another widget, often forming patterns and linear structures. Understanding the widget tree is vital for efficiently designing and debugging Flutter applications.

2.1 Structure of the Widget Tree

The widget tree starts with the root widget and expands downwards to the connected child widgets. For example, widgets like AppBar and Scaffold usually serve as the root and contain various connected child widgets.
The build() method is used to define and return this widget tree.

2.2 Creating a Widget Tree

The basic structure of a Flutter app begins with a Stateless Widget called MyApp. What this widget returns becomes the root of the widget tree.
Let’s look at a simple code example to examine the basic structure of the widget tree:


void main() {
  runApp(MyApp());
}

class MyApp extends StatelessWidget {
  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      home: Scaffold(
        appBar: AppBar(
          title: Text('Widget Tree Example'),
        ),
        body: Center(
          child: Text('Hello, Flutter!'),
        ),
      ),
    );
  }
}

The code above illustrates how various widgets such as MaterialApp, Scaffold, AppBar, Center,
and Text are interconnected. Through this structure, Flutter composes the UI and presents it visually to users.

3. Widget Reusability

Understanding the widget tree can enhance the reusability of widgets. When building complex user interfaces, you can create smaller widgets and combine them to construct larger widgets.
If you commonly use a widget with specific functionalities, you can create that widget as a separate class or widget for easy reuse.

4. Widget Composition in the Screen

In Flutter, widgets can be composed in various ways. Here are some widgets that are frequently used when structuring screens:

  • Column: A widget that arranges its children vertically.
  • Row: A widget that arranges its children horizontally.
  • Stack: A widget that allows you to stack widgets on top of each other.
  • ListView: A widget that creates a scrollable list.
  • GridView: A widget that arranges items in a grid format.

5. State Management of Widgets

Stateful widgets play a crucial role in managing the state of the user interface. There are various ways to manage state, including the following methods:

  • setState(): The most basic method for state management, which refreshes the UI when the state changes.
  • InheritedWidget: A widget that can pass state down to child widgets. This method makes it easier to pass data from higher to lower levels in the widget tree.
  • Provider Package: One of the most commonly used packages for state management.
    This package allows all widgets to easily read and modify the state.

6. Utilizing Various Widgets

Leveraging the widget tree enables easy implementation of complex and diverse user interfaces.
For example, the following code creates a complex layout that includes multiple widgets:


@override
Widget build(BuildContext context) {
  return Scaffold(
    appBar: AppBar(
      title: Text('Utilizing Various Widgets'),
    ),
    body: Column(
      children: [
        Row(
          mainAxisAlignment: MainAxisAlignment.spaceAround,
          children: [
            Icon(Icons.home),
            Icon(Icons.favorite),
            Icon(Icons.settings),
          ],
        ),
        Expanded(
          child: ListView.builder(
            itemCount: 100,
            itemBuilder: (context, index) {
              return ListTile(
                title: Text('Item $index'),
              );
            },
          ),
        ),
      ],
    ),
  );
}

The above code arranges icons in a horizontal row and implements a vertical scrollable list.
This way of combining widgets to create various layouts is one of the attractive features of Flutter.

7. Performance Optimization and Tips

When utilizing the widget tree, it’s also crucial to optimize performance.
Here are some tips to enhance performance:

  • Optimize State Management: Reduce unnecessary setState() calls and ensure that widgets are only re-rendered under specific conditions.
  • Use the const Keyword: Declaring a widget as const prevents unnecessary re-rendering.
  • Lazy Loading: Set to load items only when necessary in list views, improving performance.

8. Conclusion

Widgets and the widget tree are core concepts of Flutter applications, and understanding them allows for building applications more effectively and efficiently.
By utilizing Flutter’s powerful UI components, you can easily implement complex user interfaces, and through concepts such as widget reusability and state management, you can optimize performance.
Now you too can understand and utilize Flutter’s widget trees to develop your desired applications in an even more attractive way.

Flutter Course, 4.1 What is a Widget?

In the world of modern mobile application development, Flutter is loved by many developers for its flexibility and performance. The core component of Flutter, the widget, is the basic unit that composes the UI, and understanding it is essential to mastering Flutter. In this article, we will take a deep dive into what a Flutter widget is, its important concepts, and various uses.

1. Definition of Widgets

In Flutter, a ‘widget’ is the most basic element that composes the user interface. Widgets represent everything displayed on the screen, including text, buttons, images, and layouts. Because Flutter treats everything as a widget, developers can construct every part of the UI as a widget. These widgets can combine with other widgets to create complex UIs.

2. Types of Widgets

2.1 Stateless Widget

A stateless widget defines a part of the user interface but does not store state. In other words, this widget draws the screen based on immutable data. For example, widgets such as `Text`, `Icon`, and `RaisedButton` fall into this category. Stateless widgets allow for the representation of simple UI elements, and here is an example code for a stateless widget:

import 'package:flutter/material.dart';

class MyStatelessWidget extends StatelessWidget {
  @override
  Widget build(BuildContext context) {
    return Text('Hello, Flutter!');
  }
}

2.2 Stateful Widget

A stateful widget is a widget that allows the user interface to change dynamically. This widget maintains its internal state, allowing the UI to be redrawn based on state changes. For example, if the color changes or the text changes when a button is clicked, a stateful widget can be used. Here is an example code for a stateful widget:

import 'package:flutter/material.dart';

class MyStatefulWidget extends StatefulWidget {
  @override
  _MyStatefulWidgetState createState() => _MyStatefulWidgetState();
}

class _MyStatefulWidgetState extends State {
  int _counter = 0;

  void _incrementCounter() {
    setState(() {
      _counter++;
    });
  }

  @override
  Widget build(BuildContext context) {
    return Column(
      children: [
        Text('$_counter'),
        ElevatedButton(
          onPressed: _incrementCounter,
          child: Text('Increment'),
        ),
      ],
    );
  }
}

3. Widget Tree

Flutter constructs the UI using a tree structure of widgets. All widgets are organized in a parent-child relationship, and widgets can be nested. The widget tree intuitively shows how the UI of a Flutter application is constructed. Parent widgets contain child widgets, allowing for the combination of all elements displayed on the screen.

4. Reusability of Widgets

One of the biggest advantages of Flutter widgets is their high reusability. If the user creates frequently used UI components as separate widgets, they can easily be reused elsewhere. For example, if a card UI is created to display user information, it can be made into a widget and reused across multiple screens.

5. Creating Custom Widgets

In Flutter, users can create custom widgets in addition to the built-in widgets. The process of creating custom widgets is very useful for building complex UIs tailored to user needs. Here is an example of creating a basic custom widget:

import 'package:flutter/material.dart';

class MyCustomWidget extends StatelessWidget {
  final String title;
  final Color color;

  MyCustomWidget({required this.title, this.color = Colors.blue});

  @override
  Widget build(BuildContext context) {
    return Container(
      padding: EdgeInsets.all(16.0),
      color: color,
      child: Text(
        title,
        style: TextStyle(fontSize: 20.0, color: Colors.white),
      ),
    );
  }
}

6. Layout of Widgets

Flutter provides various layout widgets to define how UI elements are arranged. Major ones include Column, Row, Stack, and Container. Each widget helps to arrange child widgets differently, making it easier to create complex layouts.

6.1 Column and Row

Column and Row allow you to arrange child widgets vertically or horizontally. For example, Column can be used when creating a list that requires vertical scrolling. Adding a few child widgets will automatically arrange the widgets.

import 'package:flutter/material.dart';

class ColumnExample extends StatelessWidget {
  @override
  Widget build(BuildContext context) {
    return Column(
      children: [
        Text('First line'),
        Text('Second line'),
        Text('Third line'),
      ],
    );
  }
}

6.2 Stack

Stack widgets are useful for layering child widgets. Each child widget is placed based on its coordinate origin, which provides the advantage of easily creating complex layouts.

7. Widget Lifecycle in Flutter

Widgets in Flutter have a lifecycle, managing the processes of creation, update, and destruction. Stateful widgets have methods such as createState(), initState(), didChangeDependencies(), build(), and dispose(). These methods manage the widget’s lifecycle and update its state.

8. Conclusion

In this article, we explored what a widget is in Flutter, the types and uses of widgets, and how to create custom widgets. Flutter’s widget system provides developers with powerful tools, allowing for the construction of excellent user interfaces. Continuously learning more in-depth content will greatly help in enhancing your Flutter manipulation skills. In the next lesson, we will delve deeper into widgets.