Flutter Course: 2.7 Running a Project

Flutter is an open-source UI software development kit (SDK) developed by Google that allows you to create iOS, Android, web, and desktop applications from a single codebase. While it is possible to build stunning user interfaces using the latest version of Flutter, new users often struggle to set up their first project. In this tutorial, we will explore how to create and run a project using Flutter 2.7.

1. Setting Up Flutter Environment

The first step to starting a project is to set up the Flutter development environment. This requires installing the Flutter SDK, an IDE, and the necessary tools.

1.1 Installing the Flutter SDK

To install the Flutter SDK, follow these steps:

  1. Visit the official Flutter website (flutter.dev).
  2. Select and download the installation guide for your operating system.
  3. Unzip the downloaded ZIP file to an appropriate directory.
  4. Add the Flutter binary path to your system PATH.

1.2 Installing Development Tools

For convenient development, it is recommended to install an IDE (Integrated Development Environment). The best compatible options with Flutter are:

  • Android Studio: An IDE provided by Google that includes powerful Android development tools.
  • Visual Studio Code: A lightweight code editor that can be extended with Flutter plugins.
  • IntelliJ IDEA: An IDE developed by JetBrains that provides plugins for Flutter development.

1.3 Running Flutter Doctor

Once the installation is complete, run the flutter doctor command to check for any missing dependencies and ensure the environment is set up correctly. Open a terminal (or command prompt) and enter the following command:

flutter doctor

When you run the command, it will output the status of the installed tools and required dependencies. If any items are missing, it is important to follow the guide provided by Flutter to install them.

2. Creating a Flutter Project

Once the environment is set up, let’s create your first Flutter project. You can easily create a new project using the Flutter CLI (Command Line Interface).

2.1 Creating a New Project

Enter the following command in the terminal to create a project:

flutter create my_first_app

This command creates a new Flutter project named my_first_app. You can change it to a name of your choice.

2.2 Navigating to the Created Project Directory

Once the project is created, you need to navigate to that directory. Enter the following command:

cd my_first_app

3. Running the Flutter Project

After creating the project, here’s how to actually run the Flutter app. Flutter offers various ways to test your app, and you can run it on a simulator, emulator, or real device.

3.1 Running the Android Emulator

If you have set up an Android emulator using Android Studio, you can run it through the following steps:

  1. Open Android Studio and launch the AVD (Android Virtual Device) Manager.
  2. Create a new virtual device or select an existing one to run.

3.2 Running the Flutter App

Now you are all set. Use the following command to run the Flutter app:

flutter run

By entering the above command, the created Flutter app will run on the emulator or connected physical device. If multiple devices are connected, a prompt will appear asking you to select the device to use.

4. Checking After Project Execution

If the app runs successfully, the basic Flutter app interface will open. Now you can personalize the app with simple modifications. You can verify changes by modifying the default Flutter sample code provided.

4.1 Modifying the Code

Open the lib/main.dart file of the project to check the basic code structure and make the following changes:


import 'package:flutter/material.dart';

void main() => runApp(MyApp());

class MyApp extends StatelessWidget {
  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      home: Scaffold(
        appBar: AppBar(
          title: Text('Hello, Flutter!'),
        ),
        body: Center(
          child: Text('Hello, Flutter World!'),
        ),
      ),
    );
  }
}

After applying the above code, enter the flutter run command again, and the app screen will update to show the new text.

4.2 Using Hot Reload

One of the advantages of Flutter is its Hot Reload feature. This allows you to apply code changes to the application in real-time without restarting the app. Changes are automatically updated upon saving the code.

5. Debugging and Troubleshooting

You may encounter issues while running the app. Here are some tips for resolving such issues:

5.1 Rechecking Flutter Doctor

If issues persist, run flutter doctor again to ensure that all dependencies are installed correctly.

5.2 Checking Logs

You can track error messages and resolve issues by checking the logs that occur during app execution. You can view the logs using the flutter logs command in the terminal.

5.3 Google It

Most problems are likely experienced by other developers as well. It is advisable to search for error messages related to issues to find useful information.

Conclusion

In this tutorial, we learned how to create and run a basic project using Flutter 2.7. Flutter is a powerful platform, especially suited for mobile application development. By following the above steps, you can easily start your own project and explore various features of Flutter. You can find more resources and documentation at the official Flutter documentation.

In future tutorials, we will cover more advanced topics such as various Flutter widgets, state management techniques, API communication, and more. Stay tuned!

Flutter Course: 2.5 Utilizing ‘flutter doctor’

Flutter is a UI toolkit developed by Google that allows developers to create applications for both iOS and Android from a single codebase. Because of these advantages, many developers choose Flutter and can easily create applications that run on various platforms. In this tutorial, we will explore how to use the flutter doctor command to check the Flutter development environment in detail.

1. What is ‘flutter doctor’?

flutter doctor is the first command that should be run after installing the Flutter framework. The main purpose of this command is to verify that the components required for the Flutter development environment are installed correctly and to provide information to prevent issues in advance.

2. How ‘flutter doctor’ works

Flutter requires various SDKs and tools to operate on different platforms. The flutter doctor command checks whether these tools are installed and notifies the user if additional installations are required. This command performs checks for various platforms (e.g., iOS, Android, etc.).

3. Running ‘flutter doctor’

Open the terminal and enter the following command:

flutter doctor

When you execute the command, the terminal window will display output like the following:

[✓] Flutter (Channel stable, 3.3.5, on macOS 12.5 21G651, locale en-US)
    [✓] Android toolchain - develop for Android devices (Android SDK version 31.0.0)
    [✓] Xcode - develop for iOS and macOS (Xcode 13.4.1)
    [✓] Chrome - develop for the web
    [✓] Android Studio (version 2021.1)
    [✓] VS Code (version 1.68.0)
    [✓] Connected device (2 available)
    [✓] Network resources
    

4. Interpreting the output

In the output above, the symbol in front of each item indicates the installation status:

  • [✓]: Item installed correctly
  • [!] : Item has a warning (e.g., some tools may not work properly)
  • [✗]: Item needs installation or has issues

4.1 Flutter

The Flutter item checks if the Flutter SDK is installed correctly. If installed properly, a [✓] symbol is displayed along with version information and the OS in use.

4.2 Android toolchain

This item checks if the SDK required for Android development is installed correctly. If installed properly, a [✓] symbol is displayed along with the Android SDK version information.

4.3 Xcode

The Xcode item checks if the tools for developing on the iOS platform are installed correctly. A [✓] indicates the available version of Xcode.

4.4 Connected devices

The connected devices item checks whether a physical device for development is connected. If this item shows [✓], the device is connected properly.

4.5 Network resources

The network resources item checks whether access to resources related to Flutter is available. This item should be [✓] to ensure a smooth development environment.

5. Resolving warnings and error messages

Sometimes, when you run flutter doctor, warnings or error messages may appear. In this case, you need to understand each warning and error and find appropriate solutions.

5.1 Xcode related errors

If there are Xcode related errors, you should check if Xcode is updated to the latest version. Additionally, ensure that Xcode’s Command Line Tools are activated.

5.2 Android SDK related errors

If there are errors related to the Android SDK, you should verify whether the SDK is installed and if environment variables are set correctly. You can use Android Studio to open the SDK Manager and check if all necessary SDKs are installed.

5.3 Unconnected devices

If a warning appears in the connected devices item, you should check if the device is set to USB debugging mode and if it is connected correctly to the PC.

6. Automating environment checks with ‘flutter doctor’

To continue developing in Flutter projects over the long term, it is advisable to periodically run flutter doctor to check the development environment. This can also be used in CI/CD environments to verify that the development environment is set up correctly in each build process.

7. Conclusion

In this tutorial, we thoroughly explored the flutter doctor command. When setting up the Flutter development environment, this command can help detect initial setup errors in advance and lay the groundwork for smooth and efficient development.

In the future, we will cover various topics related to Flutter, and we plan to write articles that assist developers’ understanding. If you want to learn more about Flutter development, please look forward to the next tutorial!

Flutter Course: Installing Visual Studio Code 2.6

Flutter is an open-source UI framework developed by Google that allows you to easily create high-performance applications for mobile apps, web apps, and desktop applications. Today, we will learn how to set up the Flutter development environment using Visual Studio Code. This tutorial provides a step-by-step explanation for those who are new to Flutter.

Essential Preparations

  • Windows, macOS, or Linux operating system
  • Internet connection
  • Visual Studio Code (VSCode)
  • Flutter SDK
  • Various plugins

1. Download and Install Visual Studio Code

First, you need to download Visual Studio Code. Visual Studio Code is free and supports various operating systems.

Step 1: Click the link below to visit the official Visual Studio Code website.

Download Visual Studio Code

Step 2: Download the installation file suitable for your operating system. Choose one of Windows, macOS, or Linux and proceed to download.

Step 3: Run the downloaded installation file and follow the instructions of the installation wizard to complete the installation. It is recommended to select the “Add to PATH” option during installation.

2. Download and Install Flutter SDK

Once Visual Studio Code is installed, you need to install the Flutter SDK.

Step 1: Click the link below to visit the official Flutter SDK website.

Download Flutter SDK

Step 2: Download the zip file suitable for your operating system and unzip it to your desired location.

Step 3: You need to add the Flutter SDK’s path to the system environment variables.

  • Windows: Add the path to the Flutter’s bin folder in the ‘Path’ variable in system environment variables.
  • macOS/Linux: Run export PATH="$PATH:/path/to/flutter/bin" in the terminal or add it to your ~/.bash_profile or ~/.bashrc file.

Once the installation is complete, open the terminal and run the flutter doctor command to check the installed Flutter environment.

3. Install Flutter and Dart Plugins in Visual Studio Code

To develop with Flutter, you need to install plugins related to the Dart language.

Step 1: Open Visual Studio Code and click the ‘Extensions’ icon in the left sidebar.

Step 2: Type ‘Flutter’ in the search box and find the plugin called ‘Flutter – Dart Team.’ Click the Install button to install it.

Step 3: It is also recommended to install the plugin named ‘Dart.’ This plugin adds support for the Dart language.

4. Create a New Flutter Project

To create a Flutter project, use the Command Palette in VSCode.

Step 1: Press (Windows: Ctrl + Shift + P, macOS: Cmd + Shift + P) to open the Command Palette.

Step 2: Type ‘Flutter: New Project’ and select it.

Step 3: Enter the name of the project and select where to save it.

Step 4: Once the project is created, VSCode will automatically navigate to that project.

5. Run the Project

Now, let’s run the project to check if the Flutter application has been created successfully.

Step 1: Open the terminal and type the flutter run command. You can run the application in a web browser or on an emulator.

Step 2: You can also connect a physical device or use an emulator in Android Studio. Select a device from the bottom bar of VSCode and type flutter run again.

6. Configure the Flutter App

Let’s learn how to configure a Flutter app. The ‘lib/main.dart’ file generated by default is the entry point of the application. You can write code in this file to add UI and functionality.

Below is the structure of a simple Flutter application:

import 'package:flutter/material.dart';

void main() {
  runApp(MyApp());
}

class MyApp extends StatelessWidget {
  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      title: 'Hello Flutter',
      home: Scaffold(
        appBar: AppBar(
          title: Text('Welcome to Flutter!'),
        ),
        body: Center(
          child: Text('Hello, world!'),
        ),
      ),
    );
  }
}

In the above example, MaterialApp is used to create an app based on Flutter’s Material Design. This app has a UI that displays a simple text.

7. Concluding the Flutter Tutorial

In this tutorial, we learned how to set up the Flutter development environment using Visual Studio Code. We covered how to create a basic Flutter project and run it with a simple code example. Based on this tutorial, you will be able to lay the foundation for creating more complex Flutter applications.

For more information and resources, refer to the official Flutter documentation (https://flutter.dev/docs). In future Flutter courses, we will cover more topics, so stay tuned!

Questions and Feedback

If you have any questions or feedback about this tutorial, please leave a comment below. Let’s learn and grow together with Flutter!

Flutter Course: 2.4 Creating the First Project

In this course, we will learn how to create your first mobile application project using Flutter. Flutter is a UI toolkit developed by Google that enables developers to create native applications for both iOS and Android platforms using a single codebase. Due to its diverse widgets and excellent performance, many developers choose this framework today.

1. Environment Setup

To use Flutter, you need to set up your development environment first. This involves downloading the Flutter SDK and setting up an IDE.

1.1 Download Flutter SDK

  1. Visit the official Flutter website (flutter.dev) to download the SDK.
  2. Extract the downloaded zip file and save it in your desired location.
  3. Add the bin directory of Flutter to the system environment variables to make the commands accessible.

1.2 IDE Installation

Flutter supports various IDEs. I recommend Visual Studio Code and Android Studio, which are among the most commonly used IDEs.

  • Visual Studio Code: A lightweight IDE that allows easy project management after installing the Flutter and Dart extensions.
  • Android Studio: Comes with all the necessary tools and is optimized for Android development.

2. Creating Your First Project

Now we will create a Flutter project. This will help you understand the basic structure and content of Flutter.

2.1 Starting a New Project

flutter create my_first_app

By entering this command, a new Flutter project named “my_first_app” will be created. This folder will contain the basic structure of a Flutter app.

2.2 Understanding the Project File Structure

Once the project is created, several files and folders will be generated. Let’s take a look at the main contents.

  • lib/main.dart: This file is the entry point of the Flutter application. It contains the main sections that define the structure and UI of the app.
  • pubspec.yaml: This file manages the metadata and dependencies of the project. Library additions are made here.
  • ios and android: These folders contain the build settings and code for the iOS and Android platforms, respectively.

2.3 Running the Project

Run the project by entering the following commands in the terminal:

cd my_first_app
flutter run

This command will launch the basic app. By default, an app with a counter will be displayed, and the count will increase when the button is clicked.

3. Building the UI

Now let’s modify the application’s UI to make it a bit more interesting.

3.1 StatelessWidget vs StatefulWidget

In Flutter, UI components are mainly divided into two types: StatelessWidget and StatefulWidget. It’s important to understand the differences between them.

  • StatelessWidget: A widget that does not have a state. It is for static UIs that do not change. Examples include text and icons.
  • StatefulWidget: A widget that has a state and can update the UI when the state changes. For example, a UI that reacts to button clicks.

3.2 Modifying the App UI

Now open the main.dart file and modify the basic UI. Try changing it to the following code.

import 'package:flutter/material.dart';

void main() {
  runApp(MyApp());
}

class MyApp extends StatelessWidget {
  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      title: 'First App',
      theme: ThemeData(
        primarySwatch: Colors.blue,
      ),
      home: MyHomePage(),
    );
  }
}

class MyHomePage extends StatefulWidget {
  @override
  _MyHomePageState createState() => _MyHomePageState();
}

class _MyHomePageState extends State {
  int _counter = 0;

  void _incrementCounter() {
    setState(() {
      _counter++;
    });
  }

  @override
  Widget build(BuildContext context) {
    return Scaffold(
      appBar: AppBar(
        title: Text("First Project"),
      ),
      body: Center(
        child: Column(
          mainAxisAlignment: MainAxisAlignment.center,
          children: [
            Text(
              'Number of button clicks:',
            ),
            Text(
              '$_counter',
              style: Theme.of(context).textTheme.headline4,
            ),
          ],
        ),
      ),
      floatingActionButton: FloatingActionButton(
        onPressed: _incrementCounter,
        tooltip: 'Increment',
        child: Icon(Icons.add),
      ),
    );
  }
}

With the code above, you can create a simple UI that displays text and a counter on the main screen of the app.

4. Adding Animation

One of Flutter’s powerful features is its ease of handling animations. Let’s add animations to the application to create a more attractive UI.

4.1 Adding Fade Transition Animation

Let’s add a fade animation that makes the text disappear and then reappear when the button is pressed.

import 'package:flutter/material.dart';

void main() {
  runApp(MyApp());
}

class MyApp extends StatelessWidget {
  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      title: 'First App',
      theme: ThemeData(
        primarySwatch: Colors.blue,
      ),
      home: MyHomePage(),
    );
  }
}

class MyHomePage extends StatefulWidget {
  @override
  _MyHomePageState createState() => _MyHomePageState();
}

class _MyHomePageState extends State with SingleTickerProviderStateMixin {
  int _counter = 0;
  bool _visible = true;

  void _incrementCounter() {
    setState(() {
      _counter++;
      _visible = !_visible; // fade in/out effect
    });
  }

  @override
  Widget build(BuildContext context) {
    return Scaffold(
      appBar: AppBar(
        title: Text("First Project"),
      ),
      body: Center(
        child: Column(
          mainAxisAlignment: MainAxisAlignment.center,
          children: [
            AnimatedOpacity(
              opacity: _visible ? 1.0 : 0.0,
              duration: Duration(milliseconds: 500),
              child: Text(
                'Number of button clicks: $_counter',
                style: Theme.of(context).textTheme.headline4,
              ),
            ),
          ],
        ),
      ),
      floatingActionButton: FloatingActionButton(
        onPressed: _incrementCounter,
        tooltip: 'Increment',
        child: Icon(Icons.add),
      ),
    );
  }
}

With this code, you can add a nice animation where the text gradually disappears and reappears along with the counter when the button is clicked.

5. Final Testing and Deployment

Finally, it’s time to check the final state of the project and prepare for deployment. Flutter allows you to deploy to both iOS and Android. Let’s move on to the next steps.

5.1 Testing on Android Emulator

You can test the app using the Android emulator in Android Studio. Launch the emulator and check if the app works properly.

5.2 Testing on iOS Device

If you are using a Mac, you can test the app on an iOS device through Xcode. You need to confirm the trust settings for your iOS device before running it.

5.3 Deploying the App

Once the app is complete, you need to prepare it for deployment in the next steps. Flutter allows you to build the app using the flutter build command, generating files tailored to each platform.

flutter build apk          # Generate APK file for Android
flutter build ios          # Build for iOS

This process will allow you to create the final APK or iOS files, which you can then deploy to the Google Play Store and Apple App Store.

Conclusion

In this course, you learned how to create your first project using Flutter. You explored basic elements like UI components and adding animations. Challenge yourself to add more features or designs in the future to create even more excellent applications.

Flutter is a powerful toolkit that allows you to develop various applications using more features and widgets. In the next course, we will cover more advanced topics such as implementing more complex functionalities or API integrations, so stay tuned.

Thank you! If you have any questions or topics for discussion, please leave a comment.

Flutter Course: 2.3 Installing Android Studio

Flutter is a UI toolkit developed by Google that allows you to create iOS and Android apps simultaneously from a single codebase. In this article, we will explore the development environment that is absolutely necessary for Flutter development, especially how to install Android Studio.

Introduction to Android Studio

Android Studio is the official IDE (Integrated Development Environment) for Android development, built on JetBrains’ IntelliJ IDEA. It offers a variety of features such as a code editor, debugging tools, performance analysis tools, and Android Virtual Device (AVD), making it very useful.

Prerequisites for Installing Android Studio

Before installing Android Studio, you need to prepare a few things:

  • You should be using Windows, macOS, or Linux operating systems. You can download the installation files suitable for each OS.
  • A minimum of 8GB of RAM is recommended. If you plan to use virtual devices, it’s better to have more RAM available.
  • A reliable internet connection is required for Android Studio installation.

Installing Android Studio

Below are the installation methods for Android Studio for each operating system.

1. Installing Android Studio on Windows

  1. Go to the Android Studio website (developer.android.com/studio).
  2. Download the Windows installation file and run the installer.
  3. Follow the installation wizard by clicking ‘Next’ to proceed with the installation. It is common to select the ‘Standard’ installation option.
  4. Once the installation is complete, launch Android Studio.
  5. Upon first launch, an option to download the SDK and required components will be provided. This process requires an internet connection, so make sure to prepare beforehand.

2. Installing Android Studio on macOS

  1. Visit the Android Studio website and download the macOS installation file.
  2. Open the downloaded DMG file and drag the ‘Android Studio’ icon to the Applications folder to copy it.
  3. Run Android Studio from the Applications folder. If a security warning appears on the first launch, click ‘Open’.
  4. You will be guided through the process of downloading the necessary SDK and components.

3. Installing Android Studio on Linux

  1. Download the Linux version from the official Android Studio website.
  2. Extract the downloaded archive file (.zip) to your desired directory.
  3. Open a terminal, navigate to the extracted folder, and run the following command:
  4. cd android-studio/bin
    ./studio.sh
  5. Follow the installation wizard’s guidance to set up the required SDK and other components.

Initial Setup After Installing Android Studio

Once the installation of Android Studio is complete, you need to perform the initial setup. First, check if the Flutter SDK is installed.

Installing Flutter SDK

  1. To download Flutter SDK, visit the official website (flutter.dev/docs/get-started/install).
  2. Follow the installation instructions for your operating system.
  3. After the installation is complete, set the environment variables so that you can use the Flutter command from anywhere.

Starting a Flutter Project in Android Studio

To start a Flutter project in Android Studio:

  1. Launch Android Studio and select ‘Create New Flutter Project’.
  2. Select Flutter Application and click ‘Next’.
  3. Specify the project name and path, then click the ‘Finish’ button.
  4. Once the project is created, ensure that the Android device is ready.

Conclusion

Once the installation and initial setup of Android Studio are complete, you can start developing amazing mobile applications using Flutter. In the next session, we’ll take the time to create a real app by utilizing various features of Flutter. Always use the latest Flutter SDK and tools, and it’s important to continuously acquire information through the official documentation and community.