Java Android App Development Course, View Events

One of the key elements in Android app development is the composition of various views that make up the user interface (UI) and the event handling for these views. In this article, we will detail the basic concepts of view events in Android, the different types of views, and how to set and handle events for these views using Java.

1. What is a View?

In Android, a view refers to any element that is displayed on the screen. Various UI components such as buttons, text fields, and checkboxes are all types of views. A view fundamentally helps users perform specific actions. For example, an event occurs when a user clicks a button or enters text.

1.1 Basic View Classes

  • TextView: A view that displays text.
  • EditText: A view that allows users to input text.
  • Button: A view that users can click.
  • ImageView: A view that displays images.
  • CheckBox: A checkbox that users can select.
  • RadioButton: A button used to select one option from a series of options.

2. What is a View Event?

A view event is an occurrence that takes place when a user interacts with a view on the screen. Generally, these events are processed based on input from the user. For example, clicking a button might trigger a specific action in response.

2.1 Types of Events

  • Click Event: Occurs when a button is clicked.
  • Long Click Event: Occurs when a button is long-clicked.
  • Touch Event: Occurs when a view is touched.
  • Drag Event: Occurs when a view is dragged.

3. Event Handling

To handle view events in Android, a listener must be used. A listener is an interface that defines a callback method that is called when an event occurs. Typically, events can be handled using the following methods.

3.1 Handling Click Events

The most common way to handle events is through click events. Below is an example of handling a basic button click event.

Code Example: Button Click Event


import android.os.Bundle;
import android.view.View;
import android.widget.Button;
import android.widget.Toast;
import androidx.appcompat.app.AppCompatActivity;

public class MainActivity extends AppCompatActivity {

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_main);

        Button button = findViewById(R.id.myButton);
        
        // Set button click listener
        button.setOnClickListener(new View.OnClickListener() {
            @Override
            public void onClick(View v) {
                // Code to execute when button is clicked
                Toast.makeText(MainActivity.this, "Button has been clicked!", Toast.LENGTH_SHORT).show();
            }
        });
    }
}

3.2 Handling Long Click Events

To handle long click events, the setOnLongClickListener method is used. Let’s look at an example of handling long click events.

Code Example: Button Long Click Event


button.setOnLongClickListener(new View.OnLongClickListener() {
    @Override
    public boolean onLongClick(View v) {
        // Code to execute when button is long-clicked
        Toast.makeText(MainActivity.this, "Button has been long clicked!", Toast.LENGTH_SHORT).show();
        return true; // Indicate that event handling has been completed
    }
});

3.3 Handling Touch Events

To handle touch events on a specific view, the setOnTouchListener method can be utilized. This method is a powerful way to handle various touch events.

Code Example: Handling Touch Events


button.setOnTouchListener(new View.OnTouchListener() {
    @Override
    public boolean onTouch(View v, MotionEvent event) {
        switch (event.getAction()) {
            case MotionEvent.ACTION_DOWN:
                // When the button is pressed
                Toast.makeText(MainActivity.this, "Button has been pressed!", Toast.LENGTH_SHORT).show();
                return true; // Event handling complete

            case MotionEvent.ACTION_UP:
                // When the finger is lifted off the button
                Toast.makeText(MainActivity.this, "Finger has been lifted from the button!", Toast.LENGTH_SHORT).show();
                return true; // Event handling complete
        }
        return false; // Event not handled
    }
});

3.4 Handling Drag Events

To handle drag events, similar to touch events, OnTouchListener can be used. The example below shows how to drag a view.

Code Example: Handling Drag Events


button.setOnTouchListener(new View.OnTouchListener() {
    private float dX, dY;

    @Override
    public boolean onTouch(View view, MotionEvent event) {
        switch (event.getAction()) {
            case MotionEvent.ACTION_DOWN:
                dX = view.getX() - event.getRawX();
                dY = view.getY() - event.getRawY();
                return true;

            case MotionEvent.ACTION_MOVE:
                view.animate()
                    .x(event.getRawX() + dX)
                    .y(event.getRawY() + dY)
                    .setDuration(0)
                    .start();
                return true;

            default:
                return false;
        }
    }
});

4. Various Views and Event Handling

In addition to the buttons discussed above, various views can be utilized to handle events. We will introduce methods for handling events from several views such as text fields, checkboxes, and radio buttons.

4.1 Handling EditText Input Events

We will explore how to detect and respond to text entered by users in the EditText view in real-time. Below is an example that reacts based on a specified condition when text is entered.

Code Example: Handling EditText Input Events


import android.text.Editable;
import android.text.TextWatcher;

EditText editText = findViewById(R.id.myEditText);

editText.addTextChangedListener(new TextWatcher() {
    @Override
    public void beforeTextChanged(CharSequence s, int start, int count, int after) { }

    @Override
    public void onTextChanged(CharSequence s, int start, int before, int count) {
        // Code to execute when the text is changed
        if (s.toString().length() > 5) {
            Toast.makeText(MainActivity.this, "The entered text is more than 5 characters.", Toast.LENGTH_SHORT).show();
        }
    }

    @Override
    public void afterTextChanged(Editable s) { }
});

4.2 Handling Checkbox Events

This explains how to detect the options selected by the user using checkboxes. You can set it up to respond whenever the state of the checkbox changes.

Code Example: Handling Checkbox Events


CheckBox checkBox = findViewById(R.id.myCheckBox);

checkBox.setOnCheckedChangeListener(new CompoundButton.OnCheckedChangeListener() {
    @Override
    public void onCheckedChanged(CompoundButton buttonView, boolean isChecked) {
        if (isChecked) {
            Toast.makeText(MainActivity.this, "Checkbox has been checked.", Toast.LENGTH_SHORT).show();
        } else {
            Toast.makeText(MainActivity.this, "Checkbox has been unchecked.", Toast.LENGTH_SHORT).show();
        }
    }
});

5. Conclusion

We have examined the views and ways to handle view events in Android development in detail. Utilizing various views to handle user interactions is a crucial aspect of app development. By understanding and leveraging these event handling methods, you can develop applications that provide a rich user experience.

Please try to implement the examples introduced above and develop event handling logic suitable for various situations. I hope your journey in Android development continues to be enjoyable and beneficial!

Java Android App Development Course, Variables and Functions

In Android app development, Java is one of the most widely used programming languages.
In this course, we will take a closer look at the basic concepts of Java, specifically variables and functions.
It is essential for beginners to understand the fundamentals of variables and functions,
as it will greatly aid in implementing more complex logic later.

1. Variables

To understand what a variable is, one must first grasp the basics of computer programming.
A variable is, simply put, a named space that stores data. Through this, we can
easily access and manipulate data. In Java, various types of variables can be used.

1.1 Types of Variables

When declaring a variable in Java, you need to specify the type of the variable.
This includes primitive data types and reference data types.

1.1.1 Primitive Data Types

  • boolean: Stores true or false. Example: boolean isActive = true;
  • char: A single character. Example: char grade = 'A';
  • int: An integer. Example: int age = 25;
  • double: A double-precision floating-point number. Example: double price = 19.99;

1.1.2 Reference Data Types

Reference data types are variables that refer to objects. For example, there are instances of classes or arrays.
The following is an example of a String data type.

String name = "John Doe";

1.2 Variable Declaration and Initialization

To use a variable, you must first declare and initialize it. When declaring a variable,
it is written as follows, including the type and variable name.

int number; // Variable declaration
number = 10; // Variable initialization

1.3 Scope of Variables

The scope of a variable refers to the area in which the variable can be accessed. In Java, the scope of a variable
varies depending on where it is declared, and typically includes the following types of scopes.

  • Global Variable: A variable declared within a class can be accessed by all methods of the class.
  • Local Variable: A variable declared within a method can only be used inside that method.

2. Functions

A function is a collection of code that performs a specific task. In Java, functions are usually referred to as
methods and are included as part of a class. A method performs a specific task when called and can
return a value when needed.

2.1 Method Declaration

Methods are declared in the following format.

ReturnType methodName(ParameterList) {
    // Method content
}

2.2 Method Parameters and Return Values

Methods can receive data from outside via parameters and return results via return values.
For example, a method that adds two integers is as follows.

public int add(int a, int b) {
    return a + b;
}

2.3 Method Overloading

In Java, you can define multiple methods with the same name but with different parameter types or counts.
This is called method overloading. For example, you can use it as follows.

public int multiply(int a, int b) {
    return a * b;
}

public double multiply(double a, double b) {
    return a * b;
}

3. Example: Using Variables and Functions in an Android App

Now, let’s write a simple example demonstrating how to declare variables and use methods in an Android app.
Below is a simple code for an app that takes two numbers from the user and displays the sum.

3.1 MainActivity.java

package com.example.myapp;

import android.os.Bundle;
import android.widget.Button;
import android.widget.EditText;
import android.widget.TextView;
import androidx.appcompat.app.AppCompatActivity;

public class MainActivity extends AppCompatActivity {
    private EditText number1;
    private EditText number2;
    private TextView result;
    private Button addButton;

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_main);

        number1 = findViewById(R.id.editTextNumber1);
        number2 = findViewById(R.id.editTextNumber2);
        result = findViewById(R.id.textViewResult);
        addButton = findViewById(R.id.buttonAdd);

        addButton.setOnClickListener(v -> {
            int num1 = Integer.parseInt(number1.getText().toString());
            int num2 = Integer.parseInt(number2.getText().toString());
            int sum = add(num1, num2);
            result.setText("Result: " + sum);
        });
    }

    private int add(int a, int b) {
        return a + b;
    }
}

3.2 activity_main.xml

<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android:orientation="vertical" >

    <EditText
        android:id="@+id/editTextNumber1"
        android:layout_width="match_parent"
        android:layout_height="wrap_content"
        android:hint="First Number"
        android:inputType="number" />

    <EditText
        android:id="@+id/editTextNumber2"
        android:layout_width="match_parent"
        android:layout_height="wrap_content"
        android:hint="Second Number"
        android:inputType="number" />

    <Button
        android:id="@+id/buttonAdd"
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:text="Add" />

    <TextView
        android:id="@+id/textViewResult"
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:text="Result: " />

</LinearLayout>

4. Conclusion

In this course, we thoroughly examined Java’s variables and functions.
We learned to store data using variables and perform specific tasks using functions,
as well as how to modularize code. This foundational knowledge will greatly assist you in
developing complex apps in the future. I hope this course helps you on your Android app development journey.

Java Android App Development Course, Background Constraints

Background work is essential for efficient app operation when developing Android applications. However, these tasks must minimize battery consumption while also considering the impact on device performance. Therefore, Android imposes various restrictions on background tasks. This course will explain the background constraints in detail and provide methods and example code to overcome them.

1. Understanding Background Tasks

Background tasks are executed separately from the user interface and are performed in threads other than the UI thread. Android provides various classes to ensure specific tasks can be performed independently of the UI. For example, there are AsyncTask, Service, and JobScheduler.

2. Background Constraints in Android

With Android 8.0 (Oreo) and above, additional constraints on background tasks have been introduced. This is to optimize the user’s battery life and performance. The main constraints are as follows:

  • Background Service Constraints: Limits the starting of services while the app is running in the background.
  • Notification Limitations: Apps running in the background cannot manipulate the user interface to display notifications.
  • Performance Optimization: If an app uses too many resources while in the background, the Android system may stop its tasks.

3. Understanding Background Services

A service is a component that runs in the background. Services operate independently of the UI and do not interact with users. They allow you to perform long-running tasks. Services can be categorized into three types:

  • Started Service: The user starts the service, and it continues to run until the task is complete.
  • Bound Service: Used in connection with other components (e.g., activities).
  • Intent Service: Handles requests and automatically shuts down.

Example: Started Service

The following code is an example of implementing a started service that allows users to start it.

public class MyService extends Service {
    @Override
    public void onCreate() {
        super.onCreate();
        // Perform tasks during service creation
    }

    @Override
    public int onStartCommand(Intent intent, int flags, int startId) {
        // Perform background tasks
        new Thread(new Runnable() {
            @Override
            public void run() {
                // Carry out time-consuming tasks
                stopSelf(); // Stop the service after the task is complete
            }
        }).start();
        return START_STICKY; // Prevent the service from being stopped
    }

    @Override
    public IBinder onBind(Intent intent) {
        // Method for binding
        return null;
    }
}

4. Background Tasks via WorkManager

The WorkManager from Android Jetpack is an extremely useful tool for managing background tasks. With WorkManager, you can schedule tasks and retry them in case of failures, making it convenient. It automatically handles background constraints, which is a significant advantage.

Example: Using WorkManager

public class MyWorker extends Worker {
    public MyWorker(@NonNull Context context, @NonNull WorkerParameters workerParams) {
        super(context, workerParams);
    }

    @NonNull
    @Override
    public Result doWork() {
        // Perform background tasks
        return Result.success(); // Return after successful task completion
    }
}

// Schedule a task with WorkManager
WorkManager.getInstance(context)
    .enqueue(new OneTimeWorkRequest.Builder(MyWorker.class).build());

5. Overcoming Background Constraints

To overcome background constraints in Android, you can utilize the following methods:

  • Selecting appropriate services: Choosing the right method for asynchronous tasks can help use resources efficiently.
  • Using WorkManager: WorkManager automatically handles battery optimization and scheduling, among other things.
  • Using Firebase Cloud Messaging (FCM): Receive data updates in the background through push notifications.

6. Conclusion

Today, we explored in detail the background constraints in Android app development using Java. While background tasks can be complex, they can be efficiently managed by utilizing the various tools provided by Android. I hope this course has been helpful in your Android app development journey!

By understanding and correctly utilizing background constraints, you can develop more efficient and high-performance Android applications. If you have any additional questions, please leave a comment.

Java Android App Development Course, Creating a Battery Information App

In this tutorial, we will learn how to create an app that displays battery information in an Android environment using Java.
Battery usage is a very important factor in modern smartphones, and users want to check their battery status in real-time.
This app will allow users to check battery status, charging status, battery level, and more.

1. Creating a Project

Open Android Studio and create a new project. Select the “Empty Activity” template and set up the project name, package name,
storage location, etc., and then click “Finish”. A basic Android project has been created.

2. Modifying AndroidManifest.xml

You need to add the necessary permissions to the manifest file to access battery information.
Open the project’s AndroidManifest.xml file and modify it as follows.

        <manifest xmlns:android="http://schemas.android.com/apk/res/android"
            package="com.example.batteryinfo">

            <uses-permission android:name="android.permission.BATTERY_STATS"/>

            <application
                android:allowBackup="true"
                android:icon="@mipmap/ic_launcher"
                android:label="@string/app_name"
                android:roundIcon="@mipmap/ic_launcher_round"
                android:supportsRtl="true"
                android:theme="@style/Theme.AppCompat.Light.NoActionBar">

                <activity android:name=".MainActivity">
                    <intent-filter>
                        <action android:name="android.intent.action.MAIN"/>
                        <category android:name="android.intent.category.LAUNCHER"/>
                    </intent-filter>
                </activity>
            </application>
        </manifest>
    

3. Creating Layout File

Modify the activity_main.xml file to define the app’s UI.
Add TextViews to display battery information to the user.

        <?xml version="1.0" encoding="utf-8"?>
        <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
            android:layout_width="match_parent"
            android:layout_height="match_parent">
            
            <TextView
                android:id="@+id/batteryLevel"
                android:layout_width="wrap_content"
                android:layout_height="wrap_content"
                android:text="Battery Level: 100%"
                android:textSize="24sp"
                android:layout_centerInParent="true"/>

            <TextView
                android:id="@+id/batteryStatus"
                android:layout_width="wrap_content"
                android:layout_height="wrap_content"
                android:text="Charging Status: Charging"
                android:textSize="18sp"
                android:layout_below="@id/batteryLevel"
                android:layout_centerHorizontal="true"/>
        </RelativeLayout>
    

4. Modifying MainActivity.java

Now it’s time to implement the logic to obtain battery information. Open the MainActivity.java file and
add the code to get battery status and level.

        package com.example.batteryinfo;

        import android.content.BroadcastReceiver;
        import android.content.Context;
        import android.content.Intent;
        import android.content.IntentFilter;
        import android.os.BatteryManager;
        import android.os.Bundle;
        import android.widget.TextView;

        import androidx.appcompat.app.AppCompatActivity;

        public class MainActivity extends AppCompatActivity {

            private TextView batteryLevelTextView;
            private TextView batteryStatusTextView;

            @Override
            protected void onCreate(Bundle savedInstanceState) {
                super.onCreate(savedInstanceState);
                setContentView(R.layout.activity_main);

                batteryLevelTextView = findViewById(R.id.batteryLevel);
                batteryStatusTextView = findViewById(R.id.batteryStatus);

                registerBatteryReceiver();
            }

            private void registerBatteryReceiver() {
                IntentFilter filter = new IntentFilter(Intent.ACTION_BATTERY_CHANGED);
                registerReceiver(batteryReceiver, filter);
            }

            private final BroadcastReceiver batteryReceiver = new BroadcastReceiver() {
                @Override
                public void onReceive(Context context, Intent intent) {
                    int level = intent.getIntExtra(BatteryManager.EXTRA_LEVEL, -1);
                    int scale = intent.getIntExtra(BatteryManager.EXTRA_SCALE, -1);
                    int batteryPct = (int) ((level / (float) scale) * 100);

                    int status = intent.getIntExtra(BatteryManager.EXTRA_STATUS, -1);
                    String statusString;
                    switch (status) {
                        case BatteryManager.BATTERY_STATUS_CHARGING:
                            statusString = "Charging";
                            break;
                        case BatteryManager.BATTERY_STATUS_DISCHARGING:
                            statusString = "Discharging";
                            break;
                        case BatteryManager.BATTERY_STATUS_FULL:
                            statusString = "Fully Charged";
                            break;
                        default:
                            statusString = "Unknown";
                            break;
                    }

                    batteryLevelTextView.setText("Battery Level: " + batteryPct + "%");
                    batteryStatusTextView.setText("Charging Status: " + statusString);
                }
            };

            @Override
            protected void onDestroy() {
                super.onDestroy();
                unregisterReceiver(batteryReceiver);
            }
        }
    

5. Running the App

Now all the code is ready. Click the run button in Android Studio to run the app on an emulator or a real device.
When the app is running, battery level and status information will be displayed in real-time. This will be very important during the development process.

6. Implementing Additional Features

In addition to displaying basic battery information, we will implement a few additional features. For example,
we can add a battery overcharge prevention notification feature. This would send a notification to the user when the battery level reaches a certain level.

7. Implementing Overcharge Prevention Notification

        // Code added to MainActivity.java
        private void checkBatteryLevel(int level) {
            if (level > 80) {
                showNotification("Battery Overcharge Warning", "Battery level has exceeded 80%.");
            }
        }

        private void showNotification(String title, String message) {
            // Implement notification related code
        }
    

8. Improving User Interface

Various design elements can be added to improve the app’s UI. For example, you can use ConstraintLayout to create more complex layouts,
or utilize Material Design elements to implement a more modern UI.

Conclusion

In this tutorial, we learned essential skills for Android app development using Java. Through the process of creating a battery information app,
we gained a deep understanding of the structure of Android apps, user interfaces, and data handling.
Building upon this foundation, you can add more features or explore other topics to enhance your Android app development skills.

Thank you! If you have any additional questions or feedback, please leave a comment.

Java Android App Development Course, Binding Service

In Android development, a service is a component that runs in the background, performing work independently of the user interface (UI). Services can handle long-running tasks, providing a better experience for users. Services are divided into started services and bound services, and this tutorial will focus primarily on bound services.

1. What is a Bound Service?

A bound service provides a way for clients (mainly activities) to interact with it. The client can bind to the service to call methods or send data. This allows for an effective way to perform complex tasks and reflect them directly in the UI.

2. Characteristics of a Bound Service

  • Interaction with Clients: A bound service facilitates communication between the client and the service by allowing the client to call methods in the service.
  • Lifecycle: The lifecycle of a bound service can vary depending on the lifecycle of the client. The service starts when the client binds to it, and it can stop when the client unbinds.
  • Multi-client Support: Multiple clients can bind to the same service simultaneously, allowing multiple activities or fragments to share the service.

3. Implementing a Bound Service

To create a bound service, you need to create a service class and provide a pair of methods to manage the connection with clients.

3.1 Creating the Service Class

First, create a service class that will be used as a bound service. This class should extend Service and implement the onBind() method. Here is a simple example:

public class MyBoundService extends Service {
    private final IBinder binder = new LocalBinder();

    public class LocalBinder extends Binder {
        MyBoundService getService() {
            return MyBoundService.this;
        }
    }

    @Override
    public IBinder onBind(Intent intent) {
        return binder;
    }

    public String getRandomNumber() {
        Random random = new Random();
        return String.valueOf(random.nextInt(100));
    }
}

In the code above, the LocalBinder class serves to connect the service and the client. The getService() method allows the client to access the service instance.

3.2 Binding the Service in the Client Class

To bind to the service, the client (activity) must implement the ServiceConnection interface.

public class MainActivity extends AppCompatActivity {
    MyBoundService boundService;
    boolean isBound = false;

    private ServiceConnection connection = new ServiceConnection() {
        @Override
        public void onServiceConnected(ComponentName className, IBinder service) {
            LocalBinder binder = (LocalBinder) service;
            boundService = binder.getService();
            isBound = true;
        }

        @Override
        public void onServiceDisconnected(ComponentName arg0) {
            isBound = false;
        }
    };

    @Override
    protected void onStart() {
        super.onStart();
        Intent intent = new Intent(this, MyBoundService.class);
        bindService(intent, connection, Context.BIND_AUTO_CREATE);
    }

    @Override
    protected void onStop() {
        super.onStop();
        if (isBound) {
            unbindService(connection);
            isBound = false;
        }
    }
}

The code above binds to the service in the onStart() method and unbinds in the onStop() method. The connection object, which implements the ServiceConnection interface, defines the code to execute when the service is connected.

3.3 Calling Service Methods

Now the client can call the service methods. Below is an example code snippet that calls a service method to retrieve a result on a button click event.

Button button = findViewById(R.id.button);
button.setOnClickListener(new View.OnClickListener() {
    @Override
    public void onClick(View v) {
        if (isBound) {
            String randomNumber = boundService.getRandomNumber();
            Toast.makeText(MainActivity.this, "Random Number: " + randomNumber, Toast.LENGTH_SHORT).show();
        }
    }
});

4. Use Cases for Bound Services

Bound services can be used effectively in various scenarios. For example:

  • Interaction between a music playback service and the UI in a music player app
  • Data transfer between a service handling network requests and the UI
  • Data transmission between a service performing long-running tasks and clients

5. Precautions

There are several precautions when using bound services:

  • Avoid performing long tasks directly on the UI thread. Instead, use AsyncTask or Handler to perform tasks asynchronously.
  • Always ensure that the client is bound to the service to manage the lifecycle between the client and service.
  • Keep service methods as short as possible to facilitate smooth interaction with the client.

Conclusion

Bound services are a very useful feature in Android development. They provide a better experience for users through smooth data transfer and interaction between clients and services. I hope this tutorial has helped you understand the basic concepts and implementation methods of bound services.

This concludes the tutorial on bound services. If you have any additional questions or comments, feel free to leave them in the comments!