Java Android App Development Course, Overlapping Layout – FrameLayout

In Android app development, the user interface (UI) is a crucial element. Since the UI is the first part that users encounter when interacting with the app, it requires an intuitive and appealing design. In this tutorial, we will learn how to overlay views using FrameLayout in Android.

1. Introduction to FrameLayout

FrameLayout is one of the basic layouts in Android, arranging child views in a stacked manner. By default, FrameLayout positions the first child view as the base, with the others overlapping on top. This is useful when wanting to display multiple views on top of each other.

1.1 Features of FrameLayout

  • Simpler Structure: It is mainly used in simpler structures rather than complex layouts.
  • Nesting Capability: It can be nested with other layouts.
  • Alignment: Child views are aligned to the top left by default. The alignment can be adjusted using the Gravity attribute.

2. Example of Using FrameLayout

Now, let’s create a simple example utilizing FrameLayout. In this example, we will stack two image views and add a text view below to implement a simple login screen.

2.1 Creating an XML Layout File

First, create the activity_main.xml file and set up the layout using FrameLayout.

<?xml version="1.0" encoding="utf-8"?>
<androidx.constraintlayout.widget.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:app="http://schemas.android.com/apk/res-auto"
    xmlns:tools="http://schemas.android.com/tools"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    tools:context=".MainActivity">

    <FrameLayout
        android:id="@+id/frameLayout"
        android:layout_width="match_parent"
        android:layout_height="match_parent">

        <ImageView
            android:id="@+id/imageView1"
            android:layout_width="match_parent"
            android:layout_height="match_parent"
            android:src="@drawable/image1"
            android:scaleType="centerCrop"/>

        <ImageView
            android:id="@+id/imageView2"
            android:layout_width="match_parent"
            android:layout_height="match_parent"
            android:src="@drawable/image2"
            android:scaleType="centerCrop"
            android:layout_gravity="center"/>

    </FrameLayout>

    <TextView
        android:id="@+id/textView"
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:text="Login"
        android:textSize="24sp"
        android:layout_gravity="center"
        android:background="@android:color/transparent"/>

</androidx.constraintlayout.widget.ConstraintLayout>

This XML code uses FrameLayout to stack two image views. Below, we add a TextView to display the login text in the center. The layout_gravity attribute of the image views is used to center the text.

2.2 Creating the MainActivity Class

Now, let’s create the MainActivity.java file to implement the basic logic.

package com.example.myapp;

import androidx.appcompat.app.AppCompatActivity;
import android.os.Bundle;

public class MainActivity extends AppCompatActivity {
    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_main);
    }
}

The above code is the basic structure of an Android Activity, where the onCreate method sets the XML layout file. This code ensures that when the Activity runs, the UI we created appears.

3. Use Cases for FrameLayout

Let’s look at various scenarios where FrameLayout can be utilized.

3.1 Displaying an Ad Banner

An ad banner can be overlaid at the top of the app screen. To achieve this, FrameLayout can be used to stack the ad view over the content view.

3.2 Displaying a Loading Spinner

During data loading, FrameLayout can be used to overlay a loading spinner on top of the app content. This visually indicates to the user that loading is in progress while they are using the app.

4. Comparison of FrameLayout with Other Layouts

While FrameLayout can stack views in a simple structure, it has limitations for creating complex layouts. Here is a comparison between FrameLayout and other layouts.

4.1 LinearLayout

LinearLayout arranges child views either vertically or horizontally. While it is simple to use, it has the disadvantage of not being able to stack views.

4.2 RelativeLayout

RelativeLayout allows the arrangement of child views based on their relative positions. It is suitable for complex layouts but can be less efficient in terms of performance.

5. Performance Optimization Considerations

Here are a few considerations to optimize performance when using FrameLayout.

5.1 View Hierarchy

A deeper view hierarchy can negatively impact performance. It is advisable to maintain a flatter hierarchy whenever possible.

5.2 Hiding Unnecessary Views

Views that are not in use can be set to GONE status to reduce memory usage.

6. Conclusion

In this tutorial, we explored how to use FrameLayout in Android to stack views. FrameLayout is useful for representing views in a simple structure and can be utilized in various scenarios like ad banners and loading spinners. When designing a user interface, let’s ensure to use various layouts appropriately to provide optimal UI/UX.

7. Additional Learning Resources

If you would like more resources on Android development, please refer to the following links.

© 2023 Blog. Java Android App Development Course.

Java Android App Development Course, Create an Improved To-Do List App

This article explains how to develop an improved To-Do List app on the Android platform using Java. This tutorial will be detailed enough for everyone from beginners to intermediate users to follow along. We will create a basic To-Do List app and learn how to enhance its features to provide a better experience for users.

Table of Contents

1. Project Setup

Open Android Studio and create a new project. Select “Empty Activity” and set the project name to “ToDoListApp” and the package name to “com.example.todolist”.

Choose Java instead of Kotlin to create the project. The basic structure will be automatically generated in this configured project.

2. Basic User Interface Design

The user interface is primarily designed using XML, creating a layout as shown below. Open the ‘activity_main.xml’ file and add the code below.

        
        <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
            android:layout_width="match_parent"
            android:layout_height="match_parent"
            android:orientation="vertical">

            <EditText
                android:id="@+id/editTextTask"
                android:layout_width="match_parent"
                android:layout_height="wrap_content"
                android:hint="Enter your task here"/>

            <Button
                android:id="@+id/buttonAdd"
                android:layout_width="wrap_content"
                android:layout_height="wrap_content"
                android:text="Add"/>

            <ListView
                android:id="@+id/listViewTasks"
                android:layout_width="match_parent"
                android:layout_height="0dp"
                android:layout_weight="1"/>

        </LinearLayout>
        
        

In the above code, EditText provides a text field for users to enter tasks, the Button adds tasks to the list, and ListView displays the added task list.

3. Data Storage and Management

To store the to-do list, we will use a data structure like List. The items to add to the list are defined by a model class called “Task”.

        
        public class Task {
            private String task;
            private boolean isCompleted;

            public Task(String task) {
                this.task = task;
                this.isCompleted = false;
            }

            public String getTask() {
                return task;
            }

            public boolean isCompleted() {
                return isCompleted;
            }

            public void completeTask() {
                isCompleted = true;
            }
        }
        
        

Now, implement the logic to add the entered task to the list in MainActivity.java. We will use ListView and ArrayAdapter to display the list.

4. Implementing Add and Delete Functions

Open the MainActivity.java file and implement the function to add a task. Add the code below.

        
        import android.os.Bundle;
        import android.view.View;
        import android.widget.AdapterView;
        import android.widget.ArrayAdapter;
        import android.widget.Button;
        import android.widget.EditText;
        import android.widget.ListView;

        import androidx.appcompat.app.AppCompatActivity;

        import java.util.ArrayList;

        public class MainActivity extends AppCompatActivity {

            private ArrayList<Task> taskList;
            private ArrayAdapter<String> adapter;
            private EditText editTextTask;
            private ListView listViewTasks;

            @Override
            protected void onCreate(Bundle savedInstanceState) {
                super.onCreate(savedInstanceState);
                setContentView(R.layout.activity_main);

                editTextTask = findViewById(R.id.editTextTask);
                Button buttonAdd = findViewById(R.id.buttonAdd);
                listViewTasks = findViewById(R.id.listViewTasks);

                taskList = new ArrayList<>();
                adapter = new ArrayAdapter<>(this, android.R.layout.simple_list_item_1, new ArrayList<>());
                listViewTasks.setAdapter(adapter);

                buttonAdd.setOnClickListener(new View.OnClickListener() {
                    @Override
                    public void onClick(View v) {
                        String taskInput = editTextTask.getText().toString();
                        if (!taskInput.isEmpty()) {
                            Task task = new Task(taskInput);
                            taskList.add(task);
                            adapter.add(task.getTask());
                            editTextTask.setText("");
                        }
                    }
                });

                listViewTasks.setOnItemClickListener(new AdapterView.OnItemClickListener() {
                    @Override
                    public void onItemClick(AdapterView<?> parent, View view, int position, long id) {
                        Task task = taskList.get(position);
                        if (task.isCompleted()) {
                            task.completeTask();
                        } else {
                            task.completeTask();
                        }
                        adapter.notifyDataSetChanged();
                    }
                });
            }
        }
        
        

In the above code, the functionality to add a task to the list based on user input and toggle task completion status on list item clicks is implemented. This allows users to easily manage the status of their tasks.

5. Implementing Task Completion Indication

To improve the user interface when a user completes a task, we will add a method to change the background color of the item. We can override the getView method in ArrayAdapter to change the color of completed items.

        
        import android.content.Context;
        import android.graphics.Color;
        import android.view.LayoutInflater;
        import android.view.View;
        import android.view.ViewGroup;
        import android.widget.ArrayAdapter;
        import android.widget.TextView;

        import java.util.List;

        public class TaskAdapter extends ArrayAdapter<Task> {

            public TaskAdapter(Context context, List<Task> tasks) {
                super(context, 0, tasks);
            }

            @Override
            public View getView(int position, View convertView, ViewGroup parent) {
                Task task = getItem(position);
                if (convertView == null) {
                    convertView = LayoutInflater.from(getContext()).inflate(android.R.layout.simple_list_item_1, parent, false);
                }
                TextView textView = convertView.findViewById(android.R.id.text1);
                textView.setText(task.getTask());
                if (task.isCompleted()) {
                    textView.setTextColor(Color.GRAY);
                } else {
                    textView.setTextColor(Color.BLACK);
                }
                return convertView;
            }
        }
        
        

You need to replace the adapter in MainActivity.java with TaskAdapter. Now users will see that the color of completed items changes to gray for easy identification.

6. Improving the UI of the App

To enhance user experience in the app, various UI elements can be added. For example, adding a prompt for users to input their tasks or displaying a confirmation message after a task is completed are potential improvements. Additionally, using RecyclerView can allow for efficient data management.

        
        <androidx.recyclerview.widget.RecyclerView
            android:id="@+id/recyclerViewTasks"
            android:layout_width="match_parent"
            android:layout_height="0dp"
            android:layout_weight="1"/>
        
        

Using RecyclerView allows for efficient handling of more data items. Consider adding simple item click animations to enhance the user’s experience while using the app.

7. App Deployment and Conclusion

After completing app development, you can deploy it to the Google Play Store for users. Set the necessary permissions in the AndroidManifest.xml file and build the app to create the APK file.

After deployment, you can continuously improve the app based on user feedback and enhance the user experience by updating additional features.

Conclusion

Today, we looked at the process of developing an improved To-Do List app using Java and Android Studio. I hope what you learned will help you in actual app development. You can further develop the app with additional features and turn it into a useful tool for users. In the next tutorial, we will cover more advanced topics, so please look forward to it.

Java Android App Development Course, Create an MP3 Player App

The Android platform provides an excellent environment for developing various apps. In this course, we will learn how to create a basic MP3 playback app using Java. This course is targeted at developers who already have a basic understanding of Android development, and you will learn app development from the basics to advanced features as you progress through the project.

Basic Concepts

An MP3 playback app is an app that provides functionalities such as playing, pausing, stopping music files, and changing tracks. To create such an app, we will utilize Android’s Media Player API, which is necessary for handling audio files. The app will also provide a User Interface (UI) that allows users to operate easily.

Setting Up the Development Environment

To develop Android apps, you must first set up the development environment. Please follow the steps below:

  1. Install Android Studio: Android Studio is the official IDE for Android development. Download and install the latest version.
  2. Create a New Project: After launching Android Studio, select “New Project.” Choose “Empty Activity,” enter a project name, and click “Finish.”
  3. Check Gradle Settings: Once the project is created, check the Gradle settings to ensure that the necessary libraries are included.

App UI Design

We will create an XML layout file to design the app’s user interface. Open the “res/layout” folder, and create “activity_main.xml” file, then enter the following code:

<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
    android:layout_width="match_parent"
    android:layout_height="match_parent">

        <Button
            android:id="@+id/buttonPlay"
            android:layout_width="wrap_content"
            android:layout_height="wrap_content"
            android:text="Play" /
        >

        <Button
            android:id="@+id/buttonPause"
            android:layout_width="wrap_content"
            android:layout_height="wrap_content"
            android:text="Pause"
            android:layout_below="@id/buttonPlay" /
        >

        <Button
            android:id="@+id/buttonStop"
            android:layout_width="wrap_content"
            android:layout_height="wrap_content"
            android:text="Stop"
            android:layout_below="@id/buttonPause" /
        >

        <TextView
            android:id="@+id/textViewStatus"
            android:layout_width="wrap_content"
            android:layout_height="wrap_content"
            android:text="Status: Stopped"
            android:layout_below="@id/buttonStop" /
        >

    </RelativeLayout>

The above code sets up a basic user interface, which includes three buttons and a TextView to display the status.

Writing the Java Code

Now we will write the Java code to implement the actual MP3 playback functionality. Open the “MainActivity.java” file and add the following code:

package com.example.mp3player;

    import android.media.MediaPlayer;
    import android.os.Bundle;
    import android.view.View;
    import android.widget.Button;
    import android.widget.TextView;
    import androidx.appcompat.app.AppCompatActivity;

    public class MainActivity extends AppCompatActivity {

        private MediaPlayer mediaPlayer;
        private Button buttonPlay, buttonPause, buttonStop;
        private TextView textViewStatus;

        @Override
        protected void onCreate(Bundle savedInstanceState) {
            super.onCreate(savedInstanceState);
            setContentView(R.layout.activity_main);

            buttonPlay = findViewById(R.id.buttonPlay);
            buttonPause = findViewById(R.id.buttonPause);
            buttonStop = findViewById(R.id.buttonStop);
            textViewStatus = findViewById(R.id.textViewStatus);

            mediaPlayer = MediaPlayer.create(this, R.raw.sample_mp3); // sample_mp3 should be in the res/raw folder.

            buttonPlay.setOnClickListener(new View.OnClickListener() {
                @Override
                public void onClick(View v) {
                    mediaPlayer.start();
                    textViewStatus.setText("Status: Playing");
                }
            });

            buttonPause.setOnClickListener(new View.OnClickListener() {
                @Override
                public void onClick(View v) {
                    if (mediaPlayer.isPlaying()) {
                        mediaPlayer.pause();
                        textViewStatus.setText("Status: Paused");
                    }
                }
            });

            buttonStop.setOnClickListener(new View.OnClickListener() {
                @Override
                public void onClick(View v) {
                    if (mediaPlayer.isPlaying() || mediaPlayer.isLooping()) {
                        mediaPlayer.stop();
                        mediaPlayer.prepareAsync(); // For preparing it again
                        textViewStatus.setText("Status: Stopped");
                    }
                }
            });
        }

        @Override
        protected void onDestroy() {
            super.onDestroy();
            if (mediaPlayer != null) {
                mediaPlayer.release();
                mediaPlayer = null;
            }
        }
    }

The above code implements the functionality to play, pause, and stop the MP3 file using MediaPlayer. It updates the status and reflects it in the UI every time the user clicks a button.

Adding Audio Files

To add the MP3 files for use in the app, follow the steps below:

  1. Create a raw folder in the res directory: Right-click the “res” folder and select “New” → “Android Resource Directory.” Choose “raw” as the Resource type, and click “OK.”
  2. Add MP3 files: Copy and paste the MP3 file you want to use (e.g., sample_mp3.mp3) into the created “raw” folder.

Running the App

Now that all the settings are complete, click the “Run” button in Android Studio to run the app. The app will run on the emulator or a real device, and buttons to play the MP3 file will be displayed.

Conclusion

In this course, we learned how to create a basic Android MP3 playback app using Java. Besides creating a simple media player, you may also consider implementing additional features (like playlists, volume control, user settings, etc.) to develop a more advanced app.

By completing this simple project, you have laid the foundation for Android app development. We hope you continue to develop various apps and deepen your understanding of the Android platform.

Additional Resources

For further study on Android development, please refer to the following resources:

Java Android App Development Course, appcompat Library – API Compatibility Resolution

One of the biggest challenges when developing Android apps is the compatibility issues across various versions of the Android operating system.
Especially regarding UI components, the features supported can vary by API level.
A good way to solve these problems is to utilize Google’s AppCompat library.

What is AppCompat Library?

The AppCompat library is a library designed to manage various UI elements in Android in a compatible manner.
By using this library, you can take advantage of the latest design elements on older devices.
For example, when you want to apply Material Design, the AppCompat library makes it easy to implement this on older devices as well.

Reasons to Use AppCompat

  • UI Compatibility: You can maintain a consistent UI across various devices and screen sizes.
  • Design Support: It allows easy application of modern design principles like Material Design.
  • Additional Features: You can add various UI components such as Toolbar and DrawerLayout.

Setting Up AppCompat Library

To add the AppCompat library to your project, you need to modify the Gradle file. Open the project’s build.gradle file and add the following.

dependencies {
        implementation 'androidx.appcompat:appcompat:1.3.1'
    }

Basic Usage Example

Let’s create a simple Android application using the AppCompat library. In this example, we will set up a basic Activity and Toolbar.

1. Setting Up Basic Activity

First, create the MainActivity.java file and write the following code.

package com.example.myapp;

    import androidx.appcompat.app.AppCompatActivity;
    import android.os.Bundle;

    public class MainActivity extends AppCompatActivity {
        @Override
        protected void onCreate(Bundle savedInstanceState) {
            super.onCreate(savedInstanceState);
            setContentView(R.layout.activity_main);
        }
    }

2. Setting Up Layout File

Now, modify the activity_main.xml layout file to add a Toolbar.

<?xml version="1.0" encoding="utf-8"?>
    <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
        xmlns:app="http://schemas.android.com/apk/res-auto"
        android:layout_width="match_parent"
        android:layout_height="match_parent">

        <androidx.appcompat.widget.Toolbar
            android:id="@+id/toolbar"
            android:layout_width="match_parent"
            android:layout_height="?attr/actionBarSize"
            android:background="?attr/colorPrimary"
            app:title="My App"
            app:titleTextColor="@android:color/white" />

        <TextView
            android:layout_below="@id/toolbar"
            android:layout_width="wrap_content"
            android:layout_height="wrap_content"
            android:text="Hello, World!"
            android:textSize="20sp" />

    </RelativeLayout>

3. Setting Up Toolbar

To connect the Toolbar to the Activity, add the following code in MainActivity.java.

import androidx.appcompat.widget.Toolbar;

    // Inside the onCreate() method of MainActivity.java
    Toolbar toolbar = findViewById(R.id.toolbar);
    setSupportActionBar(toolbar);

Solving API Compatibility Issues

Using AppCompat, you can easily resolve various API compatibility issues. For example,
if you want to implement features that are only supported on API 21 and above, but want the app to work on devices running API 16 and above, you can handle this by adding conditions.

Example: Color Change

The following code is an example of applying different colors based on the device’s API level.

import android.os.Build;
    import android.widget.RelativeLayout;

    // Inside the onCreate() method
    RelativeLayout layout = findViewById(R.id.layout);
    if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP) {
        layout.setBackgroundColor(getResources().getColor(R.color.colorAccent, null));
    } else {
        layout.setBackgroundColor(getResources().getColor(R.color.colorAccent));
    }

Conclusion

By using the AppCompat library, you can resolve compatibility issues in your Android apps.
It is essential to consider this library in Android app development as it helps maintain UI consistency across various API levels while adhering to modern design principles.
If you learned the basic usage of AppCompat from this tutorial,
try applying more complex UI elements and features, and develop various apps.

References

Java Android App Development Course, HTTP Communication

1. Introduction

In Android app development, HTTP communication is an essential element for sending and receiving data with the server.
In this course, we will take a detailed look at how to implement HTTP communication in Android apps using Java.
We will focus on how to perform this communication using RESTful APIs and JSON data.

2. Understanding HTTP Communication

HTTP (Hypertext Transfer Protocol) is a protocol for data transmission between the client and the server.
The client sends a request, and the server returns a response.
It is important to understand HTTP methods such as GET, POST, PUT, and DELETE, which are included in common request methods.

3. Implementing HTTP Communication in Android

There are several libraries available for implementing HTTP communication in Android.
Among them, the main libraries are HttpURLConnection and OkHttp.
Below are simple examples using each library.

3.1. Using HttpURLConnection

Let’s look at how to send HTTP requests using HttpURLConnection, the default API in Android.

Example Code:

                
public class MainActivity extends AppCompatActivity {
    private static final String API_URL = "https://jsonplaceholder.typicode.com/posts";

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_main);
        new FetchDataTask().execute();
    }

    private class FetchDataTask extends AsyncTask {
        @Override
        protected String doInBackground(Void... voids) {
            StringBuilder result = new StringBuilder();
            try {
                URL url = new URL(API_URL);
                HttpURLConnection urlConnection = (HttpURLConnection) url.openConnection();
                urlConnection.setRequestMethod("GET");
                urlConnection.setConnectTimeout(5000);
                urlConnection.setReadTimeout(5000);
                
                InputStream inputStream = urlConnection.getInputStream();
                BufferedReader reader = new BufferedReader(new InputStreamReader(inputStream));
                String line;
                while ((line = reader.readLine()) != null) {
                    result.append(line);
                }
                reader.close();
                urlConnection.disconnect();
            } catch (Exception e) {
                e.printStackTrace();
            }
            return result.toString();
        }

        @Override
        protected void onPostExecute(String result) {
            // Handle result (e.g., update UI)
            Log.d("HTTP Response", result);
        }
    }
}
                
            

The above code uses AsyncTask to asynchronously perform an HTTP GET request.
The result of the request can be processed in the onPostExecute method.

3.2. Using OkHttp Library

OkHttp is an efficient and powerful HTTP client library.
It is simple to use and offers various features, making it a favorite among many developers.

Adding OkHttp to Gradle:

                
implementation 'com.squareup.okhttp3:okhttp:4.9.1'
                
            

Example Code:

                
public class MainActivity extends AppCompatActivity {
    private static final String API_URL = "https://jsonplaceholder.typicode.com/posts";

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_main);
        
        OkHttpClient client = new OkHttpClient();
        Request request = new Request.Builder()
                .url(API_URL)
                .build();

        client.newCall(request).enqueue(new Callback() {
            @Override
            public void onFailure(Call call, IOException e) {
                e.printStackTrace();
            }

            @Override
            public void onResponse(Call call, Response response) throws IOException {
                if (response.isSuccessful()) {
                    String responseData = response.body().string();
                    Log.d("HTTP Response", responseData);
                }
            }
        });
    }
}
                
            

The above code shows the process of sending an asynchronous GET request and receiving a response using the OkHttp client.
You can perform the asynchronous request using the enqueue() method.

4. Handling JSON Data

Receiving JSON data as a response to an HTTP request is common.
In Java, you can easily handle JSON data using the org.json package or the Gson library.

Example Code (Using org.json):

                
@Override
protected void onPostExecute(String result) {
    try {
        JSONArray jsonArray = new JSONArray(result);
        for (int i = 0; i < jsonArray.length(); i++) {
            JSONObject jsonObject = jsonArray.getJSONObject(i);
            String title = jsonObject.getString("title");
            Log.d("JSON Title", title);
        }
    } catch (JSONException e) {
        e.printStackTrace();
    }
}
                
            

The above code is an example of parsing a JSON array and logging the title of each element.

Example Code (Using Gson):

                
implementation 'com.google.code.gson:gson:2.8.8'

@Override
protected void onPostExecute(String result) {
    Gson gson = new Gson();
    Post[] posts = gson.fromJson(result, Post[].class);
    for (Post post : posts) {
        Log.d("Gson Title", post.getTitle());
    }
}

public class Post {
    private int userId;
    private int id;
    private String title;
    private String body;

    public String getTitle() {
        return title;
    }
}
                
            

The above code shows an example of using Gson to convert a JSON response into an array of Java objects and logging the titles.
Gson helps facilitate the conversion between JSON data and objects.

5. Error Handling and Optimization

Errors can occur during HTTP communication, so appropriate error handling is necessary.
Provide error messages to users and handle the following exceptional situations:

  • No internet connection
  • The server does not respond
  • JSON parsing errors

Additionally, you may consider caching requests or using batch requests to optimize network performance.

6. Conclusion

Implementing HTTP communication in Android apps is a way to use various APIs and data.
HttpURLConnection and OkHttp, which we reviewed, each have their pros and cons, so you can choose the appropriate library based on your needs.
Also, understanding JSON handling and error management is essential for enhancing the reliability of an app.

I hope this course helps you in your Android app development.
If you have any additional questions or feedback, please leave a comment.